20 Lands
20 Mountain
20 Creatures
3 Bloodrage Brawler
1 Ember Hauler
4 Nef-Crop Entangler
1 Ravenous Bloodseeker
3 Ahn-Crop Crasher
2 Brazen Scourge
1 Chandra, Fire of Kaladesh
2 Minotaur Sureshot
1 Hazoret the Fervent
2 Glorybringer
7 Enchantments
3 Cartouche of Zeal
2 Inferno Fist
2 Hazoret's Favor
6 Instants
1 Magma Spray
1 Titan's Strength
4 Fling
7 Sorceries
1 Act of Treason
1 Hijack
2 Insult
3 Traitorous Instinct
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Cobiwankenobi (talk) 20:31, April 28, 2018 (UTC)
My first published deck; still under construction as I don’t have all cards. Comments welcome.
Mono Red Fling
The point of this deck is to steal your opponent’s creatures and fling them back. Cheap but somewhat powerful/aggro creatures build a wall until you can steal an opponent’s creature. There are a few options: Steal creature and Fling it. Steal creature, attack with it then Fling it. Steal creature, pump it up with Cartouche of Zeal, Inferno Fist, and/or Titan’s Strength then attack/Fling it. Steal creature, activate Hazoret’s Favor and attack. If you don’t have Fling here, the stolen creature is still sacrificed.
You can of course Fling your own creatures and pump them if needed. Insult//Injury doubles the damage. Nef-Crop Entangler, Minotaur Sureshot are self pumping. Magma Spray and Ember Hauler for early game removal. Haste creatures and block-preventing keep opponent on their toes.
Back-up Plan: Chandra is easy to transform with cheap spells. Glorybringer is Glorybringer; can also be flinged after exerted. Hazoret + Insult + Hazoret’s Favor + Fling = 14 damage even if he can’t attack.
I have gotten turn 4 kills with this deck, but it’s nowhere near perfect.