Types | Artifact | Creature | Enchantment | Instant | Land |
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Legendary | Planeswalker | Sorcery | |||
Subtypes | Ally | Angel | Artificer | Aura | Eldrazi |
Elemental | Elf | Equipment | Human | Horror | |
Spirit | Vampire | Wall | Werewolf | Zombie | |
Colors | White | Blue | Black | Red | Green |
Multicolor | Colorless | ||||
Rarity | Common | Uncommon | Rare | Mythic Rare | |
Sets | All cards | Starter set | Origins | ||
Battle for Zendikar | Oath of the Gatewatch | Shadows over Innistrad | Eldritch Moon | ||
Kaladesh | Aether Revolt | Amonkhet |
34 results | ||
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Branded Howler (3) Creature — Werewolf (4/4) At the beginning of each upkeep, if a player cast two or more spells last turn, transform Branded Howler. |
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Breakneck Rider (3) Creature — Human Scout Werewolf (3/3) At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider. |
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Conduit of Emrakul (3) Creature — Eldrazi Werewolf (5/4) Whenever Conduit of Emrakul attacks, add to your mana pool at the beginning of your next main phase this turn. |
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Conduit of Storms (3) Creature — Werewolf Horror (2/3) Whenever Conduit of Storms attacks, add to your mana pool at the beginning of your next main phase this turn. : Transform Conduit of Storms. |
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Convicted Killer (3) Creature — Human Werewolf (2/2) At the beginning of each upkeep, if no spells were cast last turn, transform Convicted Killer. |
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Dronepack Kindred (5) Creature — Eldrazi Werewolf (5/7) Trample : Dronepack Kindred gets +1/+0 until end of turn. |
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Duskwatch Recruiter (2) Creature — Human Warrior Werewolf (2/2) : Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter. |
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Erupting Dreadwolf (4) Creature — Eldrazi Werewolf (6/4) Whenever Erupting Dreadwolf attacks, it deals 2 damage to target creature or player. |
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Flameheart Werewolf (2) Creature — Werewolf (3/2) Whenever Flameheart Werewolf blocks or becomes blocked by a creature, Flameheart Werewolf deals 2 damage to that creature. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Flameheart Werewolf. |
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Gatstaf Arsonists (5) Creature — Human Werewolf (5/4) At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Arsonists. |
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Gatstaf Ravagers (5) Creature — Werewolf (6/5) Menace (This creature can't be blocked except by two or more creatures.) At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Ravagers. |
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Geier Reach Bandit (3) Creature — Human Rogue Werewolf (3/2) Haste At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit. |
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Hermit of the Natterknolls (3) Creature — Human Werewolf (2/3) Whenever an opponent casts a spell during your turn, draw a card. At the beginning of each upkeep, if no spells were cast last turn, transform Hermit of the Natterknolls. |
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Hinterland Logger (2) Creature — Human Werewolf (2/1) At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Logger. |
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Howling Chorus (3) Creature — Eldrazi Werewolf (3/5) Creatures with power less than Howling Chorus's power can't block it. Whenever Howling Chorus deals combat damage to a player, create a 3/2 colorless Eldrazi Horror creature token. |
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Kessig Forgemaster (2) Creature — Human Shaman Werewolf (2/1) Whenever Kessig Forgemaster blocks or becomes blocked by a creature, Kessig Forgemaster deals 1 damage to that creature. At the beginning of each upkeep, if no spells were cast last turn, transform Kessig Forgemaster. |
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Kessig Prowler (1) Creature — Werewolf Horror (2/1) : Transform Kessig Prowler. |
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Krallenhorde Howler (2) Creature — Werewolf (3/3) Creature spells you cast cost less to cast. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Howler. |
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Lambholt Butcher (2) Creature — Werewolf (4/4) At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lambholt Butcher. |
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Lambholt Pacifist (2) Creature — Human Shaman Werewolf (3/3) Lambholt Pacifist can't attack unless you control a creature with power 4 or greater. At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Pacifist. |
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Lone Wolf of the Natterknolls (3) Creature — Werewolf (3/5) Whenever an opponent casts a spell during your turn, draw two cards. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lone Wolf of the Natterknolls. |
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Neck Breaker (3) Creature — Werewolf (4/3) Attacking creatures you control get +1/+0 and have trample. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker. |
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One of the Pack (4) Creature — Werewolf (5/6) At the beginning of each upkeep, if a player cast two or more spells last turn, transform One of the Pack. |
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Sage of Ancient Lore (5) Creature — Human Shaman Werewolf (*/*) Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand. When Sage of Ancient Lore enters the battlefield, draw a card. |
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Shrill Howler (3) Creature — Werewolf Horror (3/1) Creatures with power less than Shrill Howler's power can't block it. : Transform Shrill Howler. |
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Sinuous Predator (1) Creature — Eldrazi Werewolf (4/4) Sinuous Predator can't be blocked by more than one creature. |
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Smoldering Werewolf (4) Creature — Werewolf Horror (3/2) When Smoldering Werewolf enters the battlefield, it deals 1 damage to each of up to two target creatures. : Transform Smoldering Werewolf. |
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Solitary Hunter (4) Creature — Human Warrior Werewolf (3/4) At the beginning of each upkeep, if no spells were cast last turn, transform Solitary Hunter. |
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Timber Shredder (2) Creature — Werewolf (4/2) Trample At the beginning of each upkeep, if a player cast two or more spells last turn, transform Timber Shredder. |
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Ulrich of the Krallenhorde (5) Legendary Creature — Human Werewolf (4/4) Whenever this creature enters the battlefield or transforms into Ulrich of the Krallenhorde, target creature gets +4/+4 until end of turn. At the beginning of each upkeep, if no spells were cast last turn, transform Ulrich of the Krallenhorde. |
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Ulrich, Uncontested Alpha (5) Legendary Creature — Werewolf (6/6) Whenever this creature transforms into Ulrich, Uncontested Alpha, you may have it fight target non-Werewolf creature you don't control. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulrich, Uncontested Alpha. |
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Vildin-Pack Alpha (3) Creature — Werewolf (4/3) Whenever a Werewolf enters the battlefield under your control, you may transform it. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha. |
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Vildin-Pack Outcast (5) Creature — Werewolf Horror (4/4) Trample : Vildin-Pack Outcast gets +1/-1 until end of turn. |
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Werewolf of Ancient Hunger (5) Creature — Werewolf (*/*) Vigilance, trample Werewolf of Ancient Hunger's power and toughness are each equal to the total number of cards in all players' hands. |