Magic Duels Wikia
Magic Duels Wikia
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Types Artifact Creature Enchantment Instant Land
Legendary Planeswalker Sorcery
Subtypes Ally Angel Artificer Aura Eldrazi
Elemental Elf Equipment Human Horror
Spirit Vampire Wall Werewolf Zombie
Colors White Blue Black Red Green
Multicolor Colorless
Rarity Common Uncommon Rare Mythic Rare
Sets All cards Starter set Origins
Battle for Zendikar Oath of the Gatewatch Shadows over Innistrad Eldritch Moon
Kaladesh Aether Revolt Amonkhet

34 results
Branded Howler Branded Howler (3)
Creature — Werewolf (4/4)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Branded Howler.
SOIC
Breakneck Rider Breakneck Rider 1RedRed (3)
Creature — Human Scout Werewolf (3/3)
At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider.
SOIU
Conduit of Emrakul Conduit of Emrakul (3)
Creature — Eldrazi Werewolf (5/4)
Whenever Conduit of Emrakul attacks, add Mana CMana C to your mana pool at the beginning of your next main phase this turn.
EMNU
Conduit of Storms Conduit of Storms 2Red (3)
Creature — Werewolf Horror (2/3)
Whenever Conduit of Storms attacks, add Red to your mana pool at the beginning of your next main phase this turn.

3RedRed: Transform Conduit of Storms.

EMNU
Convicted Killer Convicted Killer 2Red (3)
Creature — Human Werewolf (2/2)
At the beginning of each upkeep, if no spells were cast last turn, transform Convicted Killer.
SOIC
Dronepack Kindred Dronepack Kindred (5)
Creature — Eldrazi Werewolf (5/7)
Trample

1: Dronepack Kindred gets +1/+0 until end of turn.

EMNC
Duskwatch Recruiter Duskwatch Recruiter 1Green (2)
Creature — Human Warrior Werewolf (2/2)
2Green: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter.

SOIU
Erupting Dreadwolf Erupting Dreadwolf (4)
Creature — Eldrazi Werewolf (6/4)
Whenever Erupting Dreadwolf attacks, it deals 2 damage to target creature or player.
EMNU
Flameheart Werewolf Flameheart Werewolf (2)
Creature — Werewolf (3/2)
Whenever Flameheart Werewolf blocks or becomes blocked by a creature, Flameheart Werewolf deals 2 damage to that creature.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Flameheart Werewolf.

SOIU
Gatstaf Arsonists Gatstaf Arsonists 4Red (5)
Creature — Human Werewolf (5/4)
At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Arsonists.
SOIC
Gatstaf Ravagers Gatstaf Ravagers (5)
Creature — Werewolf (6/5)
Menace (This creature can't be blocked except by two or more creatures.)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Ravagers.

SOIC
Geier Reach Bandit Geier Reach Bandit 2Red (3)
Creature — Human Rogue Werewolf (3/2)
Haste

At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit.

SOIR
Hermit of the Natterknolls Hermit of the Natterknolls 2Green (3)
Creature — Human Werewolf (2/3)
Whenever an opponent casts a spell during your turn, draw a card.

At the beginning of each upkeep, if no spells were cast last turn, transform Hermit of the Natterknolls.

SOIU
Hinterland Logger Hinterland Logger 1Green (2)
Creature — Human Werewolf (2/1)
At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Logger.
SOIC
Howling Chorus Howling Chorus (3)
Creature — Eldrazi Werewolf (3/5)
Creatures with power less than Howling Chorus's power can't block it.

Whenever Howling Chorus deals combat damage to a player, create a 3/2 colorless Eldrazi Horror creature token.

EMNU
Kessig Forgemaster Kessig Forgemaster 1Red (2)
Creature — Human Shaman Werewolf (2/1)
Whenever Kessig Forgemaster blocks or becomes blocked by a creature, Kessig Forgemaster deals 1 damage to that creature.

At the beginning of each upkeep, if no spells were cast last turn, transform Kessig Forgemaster.

SOIU
Kessig Prowler Kessig Prowler Green (1)
Creature — Werewolf Horror (2/1)
4Green: Transform Kessig Prowler.
EMNU
Krallenhorde Howler Krallenhorde Howler (2)
Creature — Werewolf (3/3)
Creature spells you cast cost 1 less to cast.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Howler.

SOIU
Lambholt Butcher Lambholt Butcher (2)
Creature — Werewolf (4/4)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lambholt Butcher.
SOIU
Lambholt Pacifist Lambholt Pacifist 1Green (2)
Creature — Human Shaman Werewolf (3/3)
Lambholt Pacifist can't attack unless you control a creature with power 4 or greater.

At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Pacifist.

SOIU
Lone Wolf of the Natterknolls Lone Wolf of the Natterknolls (3)
Creature — Werewolf (3/5)
Whenever an opponent casts a spell during your turn, draw two cards.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lone Wolf of the Natterknolls.

SOIU
Neck Breaker Neck Breaker (3)
Creature — Werewolf (4/3)
Attacking creatures you control get +1/+0 and have trample.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.

SOIU
One of the Pack One of the Pack (4)
Creature — Werewolf (5/6)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform One of the Pack.
SOIC
Sage of Ancient Lore Sage of Ancient Lore 4Green (5)
Creature — Human Shaman Werewolf (*/*)
Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand.

When Sage of Ancient Lore enters the battlefield, draw a card.
At the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore.

SOIR
Shrill Howler Shrill Howler 2Green (3)
Creature — Werewolf Horror (3/1)
Creatures with power less than Shrill Howler's power can't block it.

5Green: Transform Shrill Howler.

EMNU
Sinuous Predator Sinuous Predator (1)
Creature — Eldrazi Werewolf (4/4)
Sinuous Predator can't be blocked by more than one creature.
EMNU
Smoldering Werewolf Smoldering Werewolf 2RedRed (4)
Creature — Werewolf Horror (3/2)
When Smoldering Werewolf enters the battlefield, it deals 1 damage to each of up to two target creatures.

4RedRed: Transform Smoldering Werewolf.

EMNU
Solitary Hunter Solitary Hunter 3Green (4)
Creature — Human Warrior Werewolf (3/4)
At the beginning of each upkeep, if no spells were cast last turn, transform Solitary Hunter.
SOIC
Timber Shredder Timber Shredder (2)
Creature — Werewolf (4/2)
Trample

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Timber Shredder.

SOIC
Ulrich of the Krallenhorde Ulrich of the Krallenhorde 3RedGreen (5)
Legendary Creature — Human Werewolf (4/4)
Whenever this creature enters the battlefield or transforms into Ulrich of the Krallenhorde, target creature gets +4/+4 until end of turn.

At the beginning of each upkeep, if no spells were cast last turn, transform Ulrich of the Krallenhorde.

EMNM
Ulrich, Uncontested Alpha Ulrich, Uncontested Alpha (5)
Legendary Creature — Werewolf (6/6)
Whenever this creature transforms into Ulrich, Uncontested Alpha, you may have it fight target non-Werewolf creature you don't control.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulrich, Uncontested Alpha.

EMNM
Vildin-Pack Alpha Vildin-Pack Alpha (3)
Creature — Werewolf (4/3)
Whenever a Werewolf enters the battlefield under your control, you may transform it.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha.

SOIR
Vildin-Pack Outcast Vildin-Pack Outcast 4Red (5)
Creature — Werewolf Horror (4/4)
Trample

Red: Vildin-Pack Outcast gets +1/-1 until end of turn.
5RedRed: Transform Vildin-Pack Outcast.

EMNC
Werewolf of Ancient Hunger Werewolf of Ancient Hunger (5)
Creature — Werewolf (*/*)
Vigilance, trample

Werewolf of Ancient Hunger's power and toughness are each equal to the total number of cards in all players' hands.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf of Ancient Hunger.

SOIR
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