Types | Artifact | Creature | Enchantment | Instant | Land |
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Legendary | Planeswalker | Sorcery | |||
Subtypes | Ally | Angel | Artificer | Aura | Eldrazi |
Elemental | Elf | Equipment | Human | Horror | |
Spirit | Vampire | Wall | Werewolf | Zombie | |
Colors | White | Blue | Black | Red | Green |
Multicolor | Colorless | ||||
Rarity | Common | Uncommon | Rare | Mythic Rare | |
Sets | All cards | Starter set | Origins | ||
Battle for Zendikar | Oath of the Gatewatch | Shadows over Innistrad | Eldritch Moon | ||
Kaladesh | Aether Revolt | Amonkhet |
167 results | ||
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Accursed Spirit (4) Creature — Spirit (3/2) Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) |
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Aeronaut Admiral (4) Creature — Human Pilot (3/1) Flying Vehicles you control have flying. |
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Aeronaut Tinkerer (3) Creature — Human Artificer (2/3) Aeronaut Tinkerer has flying as long as you control an artifact. (It can't be blocked except by creatures with flying or reach.) |
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Aether Theorist (2) Creature — Vedalken Rogue (1/3) When Aether Theorist enters the battlefield, you get (three energy counters). , Pay : Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
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Ainok Guide (2) Creature — Hound Scout (1/1) When Ainok Guide enters the battlefield, choose one — • Put a +1/+1 counter on Ainok Guide. |
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Ballista Charger (5) Artifact — Vehicle (6/6) Whenever Ballista Charger attacks, it deals 1 damage to target creature or player. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) |
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Barrage Ogre (5) Creature — Ogre Warrior (3/3) , Sacrifice an artifact: Barrage Ogre deals 2 damage to target creature or player. |
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Battlefront Krushok (5) Creature — Beast (3/4) Battlefront Krushok can't be blocked by more than one creature. Each creature you control with a +1/+1 counter on it can't be blocked by more than one creature. |
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Benthic Infiltrator (3) Creature — Eldrazi Drone (1/4) Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) |
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Birthing Hulk (7) Creature — Eldrazi Drone (5/4) Devoid (This card has no color.) When Birthing Hulk enters the battlefield, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add to your mana pool." ( represents colorless mana.) |
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Bitter Revelation (4) Sorcery Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life. |
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Bloodflow Connoisseur (3) Creature — Vampire (1/1) Sacrifice a creature: Put a +1/+1 counter on Bloodflow Connoisseur. |
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Bloodpyre Elemental (5) Creature — Elemental (4/1) Sacrifice Bloodpyre Elemental: Bloodpyre Elemental deals 4 damage to target creature. Activate this ability only any time you could cast a sorcery. |
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Bone Splinters (1) Sorcery As an additional cost to cast Bone Splinters, sacrifice a creature. Destroy target creature. |
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Boonweaver Giant (7) Creature — Giant Monk (4/4) When Boonweaver Giant enters the battlefield, you may search your graveyard, hand, and/or library for an Aura card and put it onto the battlefield attached to Boonweaver Giant. If you search your library this way, shuffle it. |
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Bottle Gnomes (3) Artifact Creature — Gnome (1/3) Sacrifice Bottle Gnomes: You gain 3 life. |
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Boulder Salvo (5) Sorcery Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Boulder Salvo deals 4 damage to target creature. |
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Bronze Sable (2) Artifact Creature — Sable (2/1) |
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Champion of Arashin (4) Creature — Hound Warrior (3/2) Lifelink (Damage dealt by this creature also causes you to gain that much life.) |
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Child of Night (2) Creature — Vampire (2/1) Lifelink (Damage dealt by this creature also causes you to gain that much life.) |
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Chorus of Might (4) Instant Until end of turn, target creature gets +1/+1 for each creature you control and gains trample. |
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Cinder Barrens (0) Land Cinder Barrens enters the battlefield tapped. : Add or to your mana pool. |
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Cliffside Lookout (1) Creature — Kor Scout Ally (1/1) : Creatures you control get +1/+1 until end of turn. |
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Clifftop Retreat (0) Land Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains. : Add or to your mana pool. |
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Coral Merfolk (2) Creature — Merfolk (2/1) |
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Corpse Hauler (2) Creature — Human Rogue (2/1) , Sacrifice Corpse Hauler: Return another target creature card from your graveyard to your hand. |
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Countermand (4) Instant Counter target spell. Its controller puts the top four cards of his or her library into his or her graveyard. |
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Countless Gears Renegade (2) Creature — Dwarf Artificer (2/2) Revolt — When Countless Gears Renegade enters the battlefield, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token. |
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Crow of Dark Tidings (3) Creature — Zombie Bird (2/1) Flying When Crow of Dark Tidings enters the battlefield or dies, put the top two cards of your library into your graveyard. |
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Darkslick Drake (4) Creature — Drake (2/4) Flying When Darkslick Drake dies, draw a card. |
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Dauntless River Marshal (2) Creature — Human Soldier (2/1) Dauntless River Marshal gets +1/+1 as long as you control an Island. : Tap target creature. |
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Deadeye Harpooner (3) Creature — Dwarf Warrior (2/2) Revolt — When Deadeye Harpooner enters the battlefield, if a permanent you controlled left the battlefield this turn, destroy target tapped creature an opponent controls. |
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Dehydration (4) Enchantment — Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature doesn't untap during its controller's untap step. |
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Demon-Possessed Witch (3) Creature — Human Shaman (4/3) When this creature transforms into Demon-Possessed Witch, you may destroy target creature. |
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Desert Cerodon (6) Creature — Beast (6/4) Cycling (, Discard this card: Draw a card.) |
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Dragonskull Summit (0) Land Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. : Add or to your mana pool. |
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Drowned Catacomb (0) Land Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. : Add or to your mana pool. |
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Drownyard Behemoth (9) Creature — Eldrazi Crab (5/7) Flash (You may cast this spell any time you could cast an instant.) Emerge (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) |
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Ember Beast (3) Creature — Beast (3/4) Ember Beast can't attack or block alone. |
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Ember Hauler (2) Creature — Goblin (2/2) , Sacrifice Ember Hauler: Ember Hauler deals 2 damage to target creature or player. |
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Empyreal Voyager (3) Creature — Vedalken Scout (2/3) Flying, trample Whenever Empyreal Voyager deals combat damage to a player, you get that many (energy counters). |
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Enlightened Maniac (4) Creature — Human (0/2) When Enlightened Maniac enters the battlefield, create a 3/2 colorless Eldrazi Horror creature token. |
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Esperzoa (3) Artifact Creature — Jellyfish (4/3) Flying At the beginning of your upkeep, return an artifact you control to its owner's hand. |
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Expedition Envoy (1) Creature — Human Scout Ally (2/1) |
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Explosive Vegetation (4) Sorcery Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library. |
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Flameblade Adept (1) Creature — Jackal Warrior (1/2) Menace Whenever you cycle or discard a card, Flameblade Adept gets +1/+0 until end of turn. |
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Flaring Flame-Kin (3) Creature — Elemental Warrior (2/2) As long as Flaring Flame-Kin is enchanted, it gets +2/+2, has trample, and has ": Flaring Flame-Kin gets +1/+0 until end of turn." |
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Flesh to Dust (5) Instant Destroy target creature. It can't be regenerated. |
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Fog (1) Instant Prevent all combat damage that would be dealt this turn. |
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Forest (0) Basic Land — Forest |
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Forsaken Sanctuary (0) Land Forsaken Sanctuary enters the battlefield tapped. : Add or to your mana pool. |
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Foul Emissary (3) Creature — Human Horror (1/1) When Foul Emissary enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. When you sacrifice Foul Emissary while casting a spell with emerge, create a 3/2 colorless Eldrazi Horror creature token. |
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Foul Orchard (0) Land Foul Orchard enters the battlefield tapped. : Add or to your mana pool. |
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Frost Lynx (3) Creature — Elemental Cat (2/2) When Frost Lynx enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. |
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Glacial Fortress (0) Land Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. : Add or to your mana pool. |
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Goblin Arsonist (1) Creature — Goblin Shaman (1/1) When Goblin Arsonist dies, you may have it deal 1 damage to target creature or player. |
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Goblin Balloon Brigade (1) Creature — Goblin Warrior (1/1) : Goblin Balloon Brigade gains flying until end of turn. |
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Goblin Piker (2) Creature — Goblin Warrior (2/1) |
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Gravedigger (4) Creature — Zombie (2/2) When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand. |
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Grip of the Roil (3) Instant Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Tap target creature. It doesn't untap during its controller's next untap step. |
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Gurmag Swiftwing (2) Creature — Bat (1/2) Flying, first strike, haste |
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Gust Walker (2) Creature — Human Wizard (2/2) You may exert Gust Walker as it attacks. When you do, it gets +1/+1 and gains flying until end of turn. (An exerted creature won't untap during your next untap step.) |
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Havoc Sower (4) Creature — Eldrazi Drone (3/3) Devoid (This card has no color.) : Havoc Sower gets +2/+1 until end of turn. ( represents colorless mana.) |
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Heliod's Pilgrim (3) Creature — Human Cleric (1/2) When Heliod's Pilgrim enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library. |
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Highland Lake (0) Land Highland Lake enters the battlefield tapped. : Add or to your mana pool. |
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Hinterland Harbor (0) Land Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. : Add or to your mana pool. |
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Horror of the Broken Lands (5) Creature — Horror (4/4) Whenever you cycle or discard another card, Horror of the Broken Lands gets +2/+1 until end of turn. Cycling (, Discard this card: Draw a card.) |
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Indulgent Aristocrat (1) Creature — Vampire (1/1) Lifelink , Sacrifice a creature: Put a +1/+1 counter on each Vampire you control. |
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Inferno Fist (2) Enchantment — Aura Enchant creature you control Enchanted creature gets +2/+0. |
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Inspiration (4) Instant Target player draws two cards. |
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Into the Maw of Hell (6) Sorcery Destroy target land. Into the Maw of Hell deals 13 damage to target creature. |
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Irontread Crusher (4) Artifact — Vehicle (6/6) Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) |
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Island (0) Basic Land — Island |
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Isolated Chapel (0) Land Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. : Add or to your mana pool. |
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It of the Horrid Swarm (8) Creature — Eldrazi Insect (4/4) Emerge (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) When you cast It of the Horrid Swarm, create two 1/1 green Insect creature tokens. |
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Jorubai Murk Lurker (3) Creature — Leech (1/3) Jorubai Murk Lurker gets +1/+1 as long as you control a Swamp. : Target creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) |
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Juggernaut (4) Artifact Creature — Juggernaut (5/3) Juggernaut attacks each turn if able. Juggernaut can't be blocked by Walls. |
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Jwar Isle Avenger (5) Creature — Sphinx (3/3) Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Flying |
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Kapsho Kitefins (6) Creature — Fish (3/3) Flying Whenever Kapsho Kitefins or another creature enters the battlefield under your control, tap target creature an opponent controls. |
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Kindly Stranger (3) Creature — Human (2/3) Delirium — : Transform Kindly Stranger. Activate this ability only if there are four or more card types among cards in your graveyard. |
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Kinsbaile Skirmisher (2) Creature — Kithkin Soldier (2/2) When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn. |
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Kird Chieftain (4) Creature — Ape (3/3) Kird Chieftain gets +1/+1 as long as you control a Forest. : Target creature gets +2/+2 and gains trample until end of turn. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) |
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Kor Bladewhirl (2) Creature — Kor Soldier Ally (2/2) Rally — Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn. |
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Lifecraft Cavalry (5) Creature — Elf Warrior (4/4) Trample Revolt — Lifecraft Cavalry enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn. |
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Lifespring Druid (3) Creature — Elf Druid (2/1) : Add one mana of any color to your mana pool. |
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Lys Alana Huntmaster (4) Creature — Elf Warrior (3/3) Whenever you cast an Elf spell, you may create a 1/1 green Elf Warrior creature token. |
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Lys Alana Scarblade (3) Creature — Elf Assassin (1/1) , Discard an Elf card: Target creature gets -X/-X until end of turn, where X is the number of Elves you control. |
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Makindi Patrol (3) Creature — Human Knight Ally (2/3) Rally — Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn. |
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Meandering River (0) Land Meandering River enters the battlefield tapped. : Add or to your mana pool. |
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Metropolis Sprite (2) Creature — Faerie Rogue (1/2) Flying : Metropolis Sprite gets +1/-1 until end of turn. |
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Mind Raker (4) Creature — Eldrazi Processor (3/3) Devoid (This card has no color.) When Mind Raker enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, each opponent discards a card. |
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Minotaur Abomination (6) Creature — Zombie Minotaur (4/6) |
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Mist Intruder (2) Creature — Eldrazi Drone (1/2) Devoid (This card has no color.) Flying |
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Mobile Garrison (3) Artifact — Vehicle (3/4) Whenever Mobile Garrison attacks, untap another target artifact or creature you control. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) |
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Moldgraf Scavenger (2) Creature — Fungus (0/4) Delirium — Moldgraf Scavenger gets +3/+0 as long as there are four or more card types among cards in your graveyard. |
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Mountain (0) Basic Land — Mountain |
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Murk Strider (4) Creature — Eldrazi Processor (3/2) Devoid (This card has no color.) When Murk Strider enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target creature to its owner's hand. |
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Necromantic Thirst (4) Enchantment — Aura Enchant creature Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand. |
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Nef-Crop Entangler (2) Creature — Human Warrior (2/1) Trample You may exert Nef-Crop Entangler as it attacks. When you do, it gets +1/+2 until end of turn. (An exerted creature won't untap during your next untap step.) |
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Nightfire Giant (5) Creature — Zombie Giant (4/3) Nightfire Giant gets +1/+1 as long as you control a Mountain. : Nightfire Giant deals 2 damage to target creature or player. |
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Nimbus Wings (2) Enchantment — Aura Enchant creature Enchanted creature gets +1/+2 and has flying. |
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Ondu Champion (4) Creature — Minotaur Warrior Ally (4/3) Rally — Whenever Ondu Champion or another Ally enters the battlefield under your control, creatures you control gain trample until end of turn. |
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Plains (0) Basic Land — Plains |
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Primal Bellow (1) Instant Target creature gets +1/+1 until end of turn for each Forest you control. |
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Primal Huntbeast (4) Creature — Beast (3/3) Hexproof (This creature can't be the target of spells or abilities your opponents control.) |
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Pursue Glory (4) Instant Attacking creatures get +2/+0 until end of turn. Cycling (, Discard this card: Draw a card.) |
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Pyromancer's Assault (4) Enchantment Whenever you cast your second spell each turn, Pyromancer's Assault deals 2 damage to target creature or player. |
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Razorfoot Griffin (4) Creature — Griffin (2/2) Flying (This creature can't be blocked except by creatures with flying or reach.) First strike (This creature deals combat damage before creatures without first strike.) |
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Reckless Racer (3) Creature — Human Pilot (2/3) First strike Whenever Reckless Racer becomes tapped, you may discard a card. If you do, draw a card. |
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Reclamation Sage (3) Creature — Elf Shaman (2/1) When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment. |
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Renegade Map (1) Artifact Renegade Map enters the battlefield tapped. , Sacrifice Renegade Map: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. |
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Renegade Rallier (3) Creature — Human Warrior (3/2) Revolt — When Renegade Rallier enters the battlefield, if a permanent you controlled left the battlefield this turn, return target permanent card with converted mana cost 2 or less from your graveyard to the battlefield. |
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Renegade Wheelsmith (3) Creature — Dwarf Pilot (3/2) Whenever Renegade Wheelsmith becomes tapped, target creature can't block this turn. |
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Reprisal (2) Instant Destroy target creature with power 4 or greater. It can't be regenerated. |
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Rhet-Crop Spearmaster (3) Creature — Human Warrior (3/1) You may exert Rhet-Crop Spearmaster as it attacks. When you do, it gets +1/+0 and gains first strike until end of turn. (An exerted creature won't untap during your next untap step.) |
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Riparian Tiger (5) Creature — Cat (4/4) Trample When Riparian Tiger enters the battlefield, you get (two energy counters). |
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Rise from the Grave (5) Sorcery Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types. |
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Rootbound Crag (0) Land Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest. : Add or to your mana pool. |
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Rotted Hulk (4) Creature — Elemental (2/5) |
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Ruin Processor (7) Creature — Eldrazi Processor (7/8) When you cast Ruin Processor, you may put a card an opponent owns from exile into that player's graveyard. If you do, you gain 5 life. |
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Ruthless Sniper (1) Creature — Human Archer (1/2) Whenever you cycle or discard a card, you may pay . If you do, put a -1/-1 counter on target creature. |
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Sage of Shaila's Claim (2) Creature — Elf Druid (2/1) When Sage of Shaila's Claim enters the battlefield, you get (three energy counters). |
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Salivating Gremlins (3) Creature — Gremlin (2/3) Whenever an artifact enters the battlefield under your control, Salivating Gremlins gets +2/+0 and gains trample until end of turn. |
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Scarred Vinebreeder (2) Creature — Elf Shaman (1/1) , Exile an Elf card from your graveyard: Scarred Vinebreeder gets +3/+3 until end of turn. |
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Scrapyard Mongrel (4) Creature — Hound (3/3) As long as you control an artifact, Scrapyard Mongrel gets +2/+0 and has trample. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) |
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Siege Mastodon (5) Creature — Elephant (3/5) |
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Siege Modification (3) Enchantment — Aura Enchant creature or Vehicle As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types. |
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Siegecraft (4) Enchantment — Aura Enchant creature Enchanted creature gets +2/+4. |
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Sky Scourer (2) Creature — Eldrazi Drone (1/2) Devoid (This card has no color.) Flying |
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Sky-Eel School (5) Creature — Fish (3/3) Flying When Sky-Eel School enters the battlefield, draw a card, then discard a card. |
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Skyhunter Skirmisher (3) Creature — Cat Knight (1/1) Flying, double strike |
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Solemn Offering (3) Sorcery Destroy target artifact or enchantment. You gain 4 life. |
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Spined Wurm (5) Creature — Wurm (5/4) |
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Stalking Drone (2) Creature — Eldrazi Drone (2/2) Devoid (This card has no color.) : Stalking Drone gets +1/+2 until end of turn. Activate this ability only once each turn. ( represents colorless mana.) |
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Stallion of Ashmouth (4) Creature — Nightmare Horse (3/3) Delirium — : Stallion of Ashmouth gets +1/+1 until end of turn. Activate this ability only if there are four or more card types among cards in your graveyard. |
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Stir the Sands (6) Sorcery Create three 2/2 black Zombie creature tokens. Cycling (, Discard this card: Draw a card.) |
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Stone Quarry (0) Land Stone Quarry enters the battlefield tapped. : Add or to your mana pool. |
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Stonework Puma (3) Artifact Creature — Cat Ally (2/2) |
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Strider Harness (3) Artifact — Equipment Equipped creature gets +1/+1 and has haste. Equip |
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Stromkirk Mentor (4) Creature — Vampire Soldier (4/2) When Stromkirk Mentor enters the battlefield, put a +1/+1 counter on another target Vampire you control. |
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Submerged Boneyard (0) Land Submerged Boneyard enters the battlefield tapped. : Add or to your mana pool. |
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Sulfur Falls (0) Land Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. : Add or to your mana pool. |
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Sunblade Elf (1) Creature — Elf Warrior (1/1) Sunblade Elf gets +1/+1 as long as you control a Plains. : Creatures you control get +1/+1 until end of turn. |
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Sunpetal Grove (0) Land Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. : Add or to your mana pool. |
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Suntail Hawk (1) Creature — Bird (1/1) Flying |
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Suppression Bonds (4) Enchantment — Aura Enchant nonland permanent Enchanted permanent can't attack or block, and its activated abilities can't be activated. |
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Swamp (0) Basic Land — Swamp |
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Telling Time (2) Instant Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library. |
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Thriving Rhino (3) Creature — Rhino (2/3) When Thriving Rhino enters the battlefield, you get (two energy counters). Whenever Thriving Rhino attacks, you may pay . If you do, put a +1/+1 counter on it. |
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Thriving Turtle (1) Creature — Turtle (0/3) When Thriving Turtle enters the battlefield, you get (two energy counters). Whenever Thriving Turtle attacks, you may pay . If you do, put a +1/+1 counter on it. |
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Timber Gorge (0) Land Timber Gorge enters the battlefield tapped. : Add or to your mana pool. |
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Timberland Guide (2) Creature — Human Scout (1/1) When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature. |
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Traitorous Instinct (4) Sorcery Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste. |
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Tranquil Expanse (0) Land Tranquil Expanse enters the battlefield tapped. : Add or to your mana pool. |
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Trial of Solidarity (3) Enchantment When Trial of Solidarity enters the battlefield, creatures you control get +2/+1 and gain vigilance until end of turn. When a Cartouche enters the battlefield under your control, return Trial of Solidarity to its owner's hand. |
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Trueheart Twins (5) Creature — Jackal Warrior (4/4) You may exert Trueheart Twins as it attacks. (It won't untap during your next untap step.) Whenever you exert a creature, creatures you control get +1/+0 until end of turn. |
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Twin Bolt (2) Instant Twin Bolt deals 2 damage divided as you choose among one or two target creatures and/or players. |
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Unbridled Growth (1) Enchantment — Aura Enchant land Enchanted land has ": Add one mana of any color to your mana pool." |
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Vessel of Nascency (1) Enchantment , Sacrifice Vessel of Nascency: Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard. |
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Wastes (0) Basic Land |
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Weldfast Wingsmith (4) Creature — Human Artificer (3/3) Whenever an artifact enters the battlefield under your control, Weldfast Wingsmith gains flying until end of turn. |
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Welkin Tern (2) Creature — Bird (2/1) Flying (This creature can't be blocked except by creatures with flying or reach.) Welkin Tern can block only creatures with flying. |
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Wildsize (3) Instant Target creature gets +2/+2 and gains trample until end of turn. Draw a card. |
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Woodland Cemetery (0) Land Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. : Add or to your mana pool. |
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Woodland Stream (0) Land Woodland Stream enters the battlefield tapped. : Add or to your mana pool. |
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Wretched Gryff (7) Creature — Eldrazi Hippogriff (3/4) Emerge (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) When you cast Wretched Gryff, draw a card. |
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Yavimaya Wurm (6) Creature — Wurm (6/4) Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) |