Types | Artifact | Creature | Enchantment | Instant | Land |
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Legendary | Planeswalker | Sorcery | |||
Subtypes | Ally | Angel | Artificer | Aura | Eldrazi |
Elemental | Elf | Equipment | Human | Horror | |
Spirit | Vampire | Wall | Werewolf | Zombie | |
Colors | White | Blue | Black | Red | Green |
Multicolor | Colorless | ||||
Rarity | Common | Uncommon | Rare | Mythic Rare | |
Sets | All cards | Starter set | Origins | ||
Battle for Zendikar | Oath of the Gatewatch | Shadows over Innistrad | Eldritch Moon | ||
Kaladesh | Aether Revolt | Amonkhet |
92 results | ||
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Ahn-Crop Champion (4) Creature — Human Warrior (4/4) You may exert Ahn-Crop Champion as it attacks. When you do, untap all other creatures you control. (An exerted creature won't untap during your next untap step.) |
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Ajani Unyielding (6) Planeswalker — Ajani (4) +2: Reveal the top three cards of your library. Put all nonland permanent cards revealed this way into your hand and the rest on the bottom of your library in any order. −2: Exile target creature. Its controller gains life equal to its power. |
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Altered Ego (4) Creature — Shapeshifter (0/0) Altered Ego can't be countered. You may have Altered Ego enter the battlefield as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it. |
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Anguished Unmaking (3) Instant Exile target nonland permanent. You lose 3 life. |
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Arlinn Kord (4) Planeswalker — Arlinn (3) +1: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste. 0: Create a 2/2 green Wolf creature token. Transform Arlinn Kord. |
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Arlinn, Embraced by the Moon (4) Planeswalker — Arlinn +1: Creatures you control get +1/+1 and gain trample until end of turn. −1: Arlinn, Embraced by the Moon deals 3 damage to target creature or player. Transform Arlinn, Embraced by the Moon. |
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Aven Wind Guide (4) Creature — Bird Warrior (2/3) Flying, vigilance Creature tokens you control have flying and vigilance. |
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Ayli, Eternal Pilgrim (2) Legendary Creature — Kor Cleric (2/3) Deathtouch , Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. |
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Baloth Null (6) Creature — Zombie Beast (4/5) When Baloth Null enters the battlefield, return up to two target creature cards from your graveyard to your hand. |
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Blazing Hellhound (4) Creature — Elemental Hound (4/3) , Sacrifice another creature: Blazing Hellhound deals 1 damage to target creature or player. |
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Blood-Cursed Knight (3) Creature — Vampire Knight (3/2) As long as you control an enchantment, Blood-Cursed Knight gets +1/+1 and has lifelink. (Damage dealt by this creature also causes you to gain that much life.) |
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Bloodhall Priest (4) Creature — Vampire Cleric (4/4) Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to target creature or player. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
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Bounding Krasis (3) Creature — Fish Lizard (3/3) Flash (You may cast this spell any time you could cast an instant.) When Bounding Krasis enters the battlefield, you may tap or untap target creature. |
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Bounty of the Luxa (4) Enchantment At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. If no counters were removed this way, put a flood counter on Bounty of the Luxa and draw a card. Otherwise, add to your mana pool. |
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Campaign of Vengeance (5) Enchantment Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. |
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Citadel Castellan (3) Creature — Human Knight (2/3) Vigilance (Attacking doesn't cause this creature to tap.) Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) |
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Cliffhaven Vampire (4) Creature — Vampire Warrior Ally (2/4) Flying Whenever you gain life, each opponent loses 1 life. |
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Cloudblazer (5) Creature — Human Scout (2/2) Flying When Cloudblazer enters the battlefield, you gain 2 life and draw two cards. |
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Contraband Kingpin (2) Creature — Aetherborn Rogue (1/4) Lifelink Whenever an artifact enters the battlefield under your control, scry 1. |
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Dark Intimations (5) Sorcery Each opponent sacrifices a creature or planeswalker, then discards a card. You return a creature or planeswalker card from your graveyard to your hand, then draw a card. When you cast a Bolas planeswalker spell, exile Dark Intimations from your graveyard. That planeswalker enters the battlefield with an additional loyalty counter on it. |
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Decimator Beetle (5) Creature — Insect (4/5) When Decimator Beetle enters the battlefield, put a -1/-1 counter on target creature you control. Whenever Decimator Beetle attacks, remove a -1/-1 counter from target creature you control and put a -1/-1 counter on up to one target creature defending player controls. |
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Depala, Pilot Exemplar (3) Legendary Creature — Dwarf Pilot (3/3) Other Dwarves you control get +1/+1. Each Vehicle you control gets +1/+1 as long as it's a creature. |
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Drana's Emissary (3) Creature — Vampire Cleric Ally (2/2) Flying At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life. |
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Empyreal Voyager (3) Creature — Vedalken Scout (2/3) Flying, trample Whenever Empyreal Voyager deals combat damage to a player, you get that many (energy counters). |
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Engineered Might (5) Sorcery Choose one — • Target creature gets +5/+5 and gains trample until end of turn. |
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Enigma Drake (3) Creature — Drake (*/4) Flying Enigma Drake's power is equal to the number of instant and sorcery cards in your graveyard. |
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Fevered Visions (3) Enchantment At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to him or her. |
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Gisa and Geralf (4) Legendary Creature — Human Wizard (4/4) When Gisa and Geralf enters the battlefield, put the top four cards of your library into your graveyard. During each of your turns, you may cast a Zombie creature card from your graveyard. |
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Grove Rumbler (4) Creature — Elemental (3/3) Trample Landfall — Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn. |
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Hapatra, Vizier of Poisons (2) Legendary Creature — Human Cleric (2/2) Whenever Hapatra, Vizier of Poisons deals combat damage to a player, you may put a -1/-1 counter on target creature. Whenever you put one or more -1/-1 counters on a creature, create a 1/1 green Snake creature token with deathtouch. |
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Hazardous Conditions (4) Sorcery Creatures with no counters on them get -2/-2 until end of turn. |
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Heron's Grace Champion (4) Creature — Human Knight (3/3) Flash Lifelink |
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Hidden Stockpile (2) Enchantment Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token. , Sacrifice a creature: Scry 1. |
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Honored Crop-Captain (2) Creature — Human Warrior (3/2) Whenever Honored Crop-Captain attacks, other attacking creatures get +1/+0 until end of turn. |
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Invocation of Saint Traft (3) Enchantment — Aura Enchant creature Enchanted creature has "Whenever this creature attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat." |
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Iroas's Champion (3) Creature — Human Soldier (2/2) Double strike (This creature deals both first-strike and regular combat damage.) |
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Joraga Auxiliary (3) Creature — Elf Soldier Ally (2/3) : Support 2. (Put a +1/+1 counter on each of up to two other target creatures.) |
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Jori En, Ruin Diver (3) Legendary Creature — Merfolk Wizard (2/3) Whenever you cast your second spell each turn, draw a card. |
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Kambal, Consul of Allocation (3) Legendary Creature — Human Advisor (2/3) Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life. |
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Khenra Charioteer (3) Creature — Jackal Warrior (3/3) Trample Other creatures you control have trample. |
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Kiora, Master of the Depths (4) Planeswalker — Kiora (4) +1: Untap up to one target creature and up to one target land. −2: Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard. |
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Maverick Thopterist (5) Creature — Human Artificer (2/2) Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .) When Maverick Thopterist enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying. |
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Merciless Javelineer (4) Creature — Minotaur Warrior (4/2) , Discard a card: Put a -1/-1 counter on target creature. That creature can't block this turn. |
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Mercurial Geists (4) Creature — Spirit (1/3) Flying Whenever you cast an instant or sorcery spell, Mercurial Geists gets +3/+0 until end of turn. |
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Mina and Denn, Wildborn (4) Legendary Creature — Elf Ally (4/4) You may play an additional land on each of your turns. , Return a land you control to its owner's hand: Target creature gains trample until end of turn. |
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Mournwillow (3) Creature — Plant Skeleton (3/2) Haste Delirium — When Mournwillow enters the battlefield, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn. |
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Munda, Ambush Leader (4) Legendary Creature — Kor Ally (3/4) Haste Rally — Whenever Munda, Ambush Leader or another Ally enters the battlefield under your control, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order. |
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Nahiri, the Harbinger (4) Planeswalker — Nahiri (4) +2: You may discard a card. If you do, draw a card. −2: Exile target enchantment, tapped artifact, or tapped creature. |
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Neheb, the Worthy (3) Legendary Creature — Minotaur Warrior (2/2) First strike Other Minotaurs you control have first strike. |
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Nissa, Steward of Elements (2) Planeswalker — Nissa +2: Scry 2. 0: Look at the top card of your library. If it's a land card or a creature card with converted mana cost less than or equal to the number of loyalty counters on Nissa, Steward of Elements, you may put that card onto the battlefield. |
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Oath of Ajani (2) Legendary Enchantment When Oath of Ajani enters the battlefield, put a +1/+1 counter on each creature you control. Planeswalker spells you cast cost less to cast. |
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Olivia, Mobilized for War (3) Legendary Creature — Vampire Knight (3/3) Flying Whenever another creature enters the battlefield under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types. |
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Omnath, Locus of Rage (7) Legendary Creature — Elemental (5/5) Landfall — Whenever a land enters the battlefield under your control, create a 5/5 red and green Elemental creature token. Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to target creature or player. |
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Outland Boar (4) Creature — Boar (4/4) Outland Boar can't be blocked by creatures with power 2 or less. |
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Possessed Skaab (5) Creature — Zombie (3/2) When Possessed Skaab enters the battlefield, return target instant, sorcery, or creature card from your graveyard to your hand. If Possessed Skaab would die, exile it instead. |
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Prized Amalgam (3) Creature — Zombie (3/3) Whenever a creature enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, return Prized Amalgam from your graveyard to the battlefield tapped at the beginning of the next end step. |
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Reclusive Artificer (4) Creature — Human Artificer (2/3) Haste (This creature can attack and as soon as it comes under your control.) When Reclusive Artificer enters the battlefield, you may have it deal damage to target creature equal to the number of artifacts you control. |
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Reflector Mage (3) Creature — Human Wizard (2/3) When Reflector Mage enters the battlefield, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn. |
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Relentless Hunter (3) Creature — Human Warrior (3/3) : Relentless Hunter gets +1/+1 and gains trample until end of turn. |
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Renegade Rallier (3) Creature — Human Warrior (3/2) Revolt — When Renegade Rallier enters the battlefield, if a permanent you controlled left the battlefield this turn, return target permanent card with converted mana cost 2 or less from your graveyard to the battlefield. |
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Renegade Wheelsmith (3) Creature — Dwarf Pilot (3/2) Whenever Renegade Wheelsmith becomes tapped, target creature can't block this turn. |
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Restoration Gearsmith (4) Creature — Human Artificer (3/3) When Restoration Gearsmith enters the battlefield, return target artifact or creature card from your graveyard to your hand. |
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Ride Down (2) Instant Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn. |
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Rogue Refiner (3) Creature — Human Rogue (3/2) When Rogue Refiner enters the battlefield, draw a card and you get (two energy counters). |
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Roil Spout (3) Sorcery Put target creature on top of its owner's library. Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
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Saheeli Rai (3) Planeswalker — Saheeli (3) +1: Scry 1. Saheeli Rai deals 1 damage to each opponent. −2: Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step. |
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Samut, Voice of Dissent (5) Legendary Creature — Human Warrior (3/4) Flash Double strike, vigilance, haste |
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Shadowstorm Vizier (2) Creature — Human Cleric (1/3) Flying Whenever you cycle or discard a card, Shadowstorm Vizier gets +1/+1 until end of turn. |
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Shaman of the Pack (3) Creature — Elf Shaman (3/2) When Shaman of the Pack enters the battlefield, target opponent loses life equal to the number of Elves you control. |
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Skyrider Elf (2) Creature — Elf Warrior Ally (0/0) Flying Converge — Skyrider Elf enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. |
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Sorin, Grim Nemesis (6) Planeswalker — Sorin (6) +1: Reveal the top card of your library and put that card into your hand. Each opponent loses life equal to its converted mana cost. −X: Sorin, Grim Nemesis deals X damage to target creature or planeswalker and you gain X life. |
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Spell Queller (3) Creature — Spirit (2/3) Flash Flying |
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Spire Patrol (4) Creature — Human Soldier (3/2) Flying When Spire Patrol enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. |
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Stormchaser Mage (2) Creature — Human Wizard (1/3) Flying, haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) |
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Tamiyo, Field Researcher (4) Planeswalker — Tamiyo (4) +1: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card. −2: Tap up to two target nonland permanents. They don't untap during their controller's next untap step. |
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Temmet, Vizier of Naktamun (2) Legendary Creature — Human Cleric (2/2) At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn. Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.) |
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Tezzeret the Schemer (4) Planeswalker — Tezzeret (5) +1: Create a colorless artifact token named Etherium Cell with ", Sacrifice this artifact: Add one mana of any color to your mana pool." −2: Target creature gets +X/-X until end of turn, where X is the number of artifacts you control. |
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Tezzeret's Touch (3) Enchantment — Aura Enchant artifact Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types. |
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The Gitrog Monster (5) Legendary Creature — Frog Horror (6/6) Deathtouch At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land. |
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Thunderclap Wyvern (4) Creature — Drake (2/3) Flash (You may cast this spell any time you could cast an instant.) Flying |
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Ulrich of the Krallenhorde (5) Legendary Creature — Human Werewolf (4/4) Whenever this creature enters the battlefield or transforms into Ulrich of the Krallenhorde, target creature gets +4/+4 until end of turn. At the beginning of each upkeep, if no spells were cast last turn, transform Ulrich of the Krallenhorde. |
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Unlicensed Disintegration (3) Instant Destroy target creature. If you control an artifact, Unlicensed Disintegration deals 3 damage to that creature's controller. |
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Veteran Motorist (2) Creature — Dwarf Pilot (3/1) When Veteran Motorist enters the battlefield, scry 2. Whenever Veteran Motorist crews a Vehicle, that Vehicle gets +1/+1 until end of turn. |
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Veteran Warleader (3) Creature — Human Soldier Ally (*/*) Veteran Warleader's power and toughness are each equal to the number of creatures you control. Tap another untapped Ally you control: Veteran Warleader gains your choice of first strike, vigilance, or trample until end of turn. |
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Voltaic Brawler (2) Creature — Human Warrior (3/2) When Voltaic Brawler enters the battlefield, you get (two energy counters). Whenever Voltaic Brawler attacks, you may pay . If you do, it gets +1/+1 and gains trample until end of turn. |
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Wayward Servant (2) Creature — Zombie (2/2) Whenever another Zombie enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. |
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Weapons Trainer (2) Creature — Human Soldier Ally (3/2) Other creatures you control get +1/+0 as long as you control an Equipment. |
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Weaver of Currents (3) Creature — Naga Druid (2/2) : Add to your mana pool. |
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Weldfast Engineer (3) Creature — Human Artificer (3/3) At the beginning of combat on your turn, target artifact creature you control gets +2/+0 until end of turn. |
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Whirler Virtuoso (3) Creature — Vedalken Artificer (2/3) When Whirler Virtuoso enters the battlefield, you get (three energy counters). Pay : Create a 1/1 colorless Thopter artifact creature token with flying. |
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Winding Constrictor (2) Creature — Snake (2/3) If one or more counters would be placed on an artifact or creature you control, that many plus one of each of those kinds of counters are placed on that permanent instead. If you would get one or more counters, you get that many plus one of each of those kinds of counters instead. |
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Zendikar Incarnate (4) Creature — Elemental (*/4) Zendikar Incarnate's power is equal to the number of lands you control. |