Types | Artifact | Creature | Enchantment | Instant | Land |
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Legendary | Planeswalker | Sorcery | |||
Subtypes | Ally | Angel | Artificer | Aura | Eldrazi |
Elemental | Elf | Equipment | Human | Horror | |
Spirit | Vampire | Wall | Werewolf | Zombie | |
Colors | White | Blue | Black | Red | Green |
Multicolor | Colorless | ||||
Rarity | Common | Uncommon | Rare | Mythic Rare | |
Sets | All cards | Starter set | Origins | ||
Battle for Zendikar | Oath of the Gatewatch | Shadows over Innistrad | Eldritch Moon | ||
Kaladesh | Aether Revolt | Amonkhet |
160 results | ||
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Abandon Reason (3) Instant Up to two target creatures each get +1/+0 and gain first strike until end of turn. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
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Abstruse Interference (3) Instant Devoid (This card has no color.) Counter target spell unless its controller pays . You create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add to your mana pool." ( represents colorless mana.) |
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Acrobatic Maneuver (3) Instant Exile target creature you control, then return that card to the battlefield under its owner's control. Draw a card. |
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Adverse Conditions (4) Instant Devoid (This card has no color.) Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add to your mana pool." |
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Aether Tradewinds (3) Instant Return target permanent you control and target permanent you don't control to their owners' hands. |
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Alley Evasion (1) Instant Choose one — • Target creature you control gets +1/+2 until end of turn. |
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Altar's Reap (2) Instant As an additional cost to cast Altar's Reap, sacrifice a creature. Draw two cards. |
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Anguished Unmaking (3) Instant Exile target nonland permanent. You lose 3 life. |
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Appetite for the Unnatural (3) Instant Destroy target artifact or enchantment. You gain 2 life. |
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Artificer's Epiphany (3) Instant Draw two cards. If you control no artifacts, discard a card. |
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Blessed Alliance (2) Instant Escalate (Pay this cost for each mode chosen beyond the first.) Choose one or more — |
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Blossoming Defense (1) Instant Target creature you control gets +2/+2 and gains hexproof until end of turn. |
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Bone to Ash (4) Instant Counter target creature spell. Draw a card. |
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Borrowed Grace (3) Instant Escalate (Pay this cost for each mode chosen beyond the first.) Choose one or both — |
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Borrowed Hostility (1) Instant Escalate (Pay this cost for each mode chosen beyond the first.) Choose one or both — |
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Borrowed Malevolence (1) Instant Escalate (Pay this cost for each mode chosen beyond the first.) Choose one or both — |
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Broken Concentration (3) Instant Counter target spell. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
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Brutal Expulsion (4) Instant Devoid (This card has no color.) Choose one or both — |
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Brute Strength (2) Instant Target creature gets +3/+1 and gains trample until end of turn. |
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Built to Last (1) Instant Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) |
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Built to Smash (1) Instant Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn. |
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Calculated Dismissal (3) Instant Counter target spell unless its controller pays . Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
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Catalog (3) Instant Draw two cards, then discard a card. |
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Celestial Flare (2) Instant Target player sacrifices an attacking or blocking creature. |
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Censor (2) Instant Counter target spell unless its controller pays . Cycling (, Discard this card: Draw a card.) |
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Chorus of Might (4) Instant Until end of turn, target creature gets +1/+1 for each creature you control and gains trample. |
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Commencement of Festivities (2) Instant Prevent all combat damage that would be dealt to players this turn. |
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Commit (4) Instant Put target spell or nonland permanent into its owner's library second from the top. |
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Comparative Analysis (4) Instant Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Target player draws two cards. |
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Compelling Deterrence (2) Instant Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie. |
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Complete Disregard (3) Instant Devoid (This card has no color.) Exile target creature with power 3 or less. |
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Confirm Suspicions (5) Instant Counter target spell. Investigate three times. (To investigate, create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.") |
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Confront the Unknown (1) Instant Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (To investigate, create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.") |
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Convolute (3) Instant Counter target spell unless its controller pays . |
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Countermand (4) Instant Counter target spell. Its controller puts the top four cards of his or her library into his or her graveyard. |
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Cruel Revival (5) Instant Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand. |
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Dazzling Reflection (2) Instant You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage. |
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Deft Dismissal (4) Instant Deft Dismissal deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures. |
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Destined (2) Instant Target creature gets +1/+0 and gains indestructible until end of turn. |
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Dispel (1) Instant Counter target instant spell. |
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Disperse (2) Instant Return target nonland permanent to its owner's hand. |
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Displace (3) Instant Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control. |
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Djeru's Resolve (1) Instant Untap target creature. Prevent all damage that would be dealt to it this turn. Cycling (, Discard this card: Draw a card.) |
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Dramatic Reversal (2) Instant Untap all nonland permanents you control. |
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Electrify (4) Instant Electrify deals 4 damage to target creature. |
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Elemental Uprising (2) Instant Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able. |
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Enshrouding Mist (1) Instant Target creature gets +1/+1 until end of turn. Prevent all damage that would be dealt to it this turn. If it's renowned, untap it. |
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Essence Extraction (3) Instant Essence Extraction deals 3 damage to target creature and you gain 3 life. |
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Essence Flux (1) Instant Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it. |
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Essence Scatter (2) Instant Counter target creature spell. |
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Expedite (1) Instant Target creature gains haste until end of turn. Draw a card. |
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Expose Evil (2) Instant Tap up to two target creatures. Investigate. (Create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.") |
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Fall of the Titans (1) Instant Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Fall of the Titans deals X damage to each of up to two target creatures and/or players. |
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Fatal Push (1) Instant Destroy target creature if it has converted mana cost 2 or less. Revolt — Destroy that creature if it has converted mana cost 4 or less instead if a permanent you controlled left the battlefield this turn. |
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Fateful Showdown (4) Instant Fateful Showdown deals damage to target creature or player equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards. |
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Fiery Conclusion (2) Instant As an additional cost to cast Fiery Conclusion, sacrifice a creature. Fiery Conclusion deals 5 damage to target creature. |
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Fiery Impulse (1) Instant Fiery Impulse deals 2 damage to target creature. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Fiery Impulse deals 3 damage to that creature instead. |
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Fiery Temper (3) Instant Fiery Temper deals 3 damage to target creature or player. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
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Flesh to Dust (5) Instant Destroy target creature. It can't be regenerated. |
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Fling (2) Instant As an additional cost to cast Fling, sacrifice a creature. Fling deals damage equal to the sacrificed creature's power to target creature or player. |
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Fog (1) Instant Prevent all combat damage that would be dealt this turn. |
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Galvanic Bombardment (1) Instant Galvanic Bombardment deals X damage to target creature, where X is 2 plus the number of cards named Galvanic Bombardment in your graveyard. |
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Geistblast (3) Instant Geistblast deals 2 damage to target creature or player. , Exile Geistblast from your graveyard: Copy target instant or sorcery spell you control. You may choose new targets for the copy. |
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Gideon's Reproach (2) Instant Gideon's Reproach deals 4 damage to target attacking or blocking creature. |
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Glimmer of Genius (4) Instant Scry 2, then draw two cards. You get (two energy counters). |
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Grapple with the Past (2) Instant Put the top three cards of your library into your graveyard, then you may return a creature or land card from your graveyard to your hand. |
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Grasp of Darkness (2) Instant Target creature gets -4/-4 until end of turn. |
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Grip of the Roil (3) Instant Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Tap target creature. It doesn't untap during its controller's next untap step. |
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Harnessed Lightning (2) Instant Choose target creature. You get (three energy counters), then you may pay any amount of . Harnessed Lightning deals that much damage to that creature. |
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Heaven (1) Instant Heaven deals X damage to each creature with flying. |
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Hieroglyphic Illumination (4) Instant Draw two cards. Cycling (, Discard this card: Draw a card.) |
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Highspire Infusion (2) Instant Target creature gets +3/+3 until end of turn. You get (two energy counters). |
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Horribly Awry (2) Instant Devoid (This card has no color.) Counter target creature spell with converted mana cost 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. |
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Hungry Flames (3) Instant Hungry Flames deals 3 damage to target creature and 2 damage to target player. |
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Hydrolash (3) Instant Attacking creatures get -2/-0 until end of turn. Draw a card. |
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In Oketra's Name (2) Instant Zombies you control get +2/+1 until end of turn. Other creatures you control get +1/+1 until end of turn. |
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Incendiary Sabotage (4) Instant As an additional cost to cast Incendiary Sabotage, sacrifice an artifact. Incendiary Sabotage deals 3 damage to each creature. |
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Infuse with the Elements (4) Instant Converge — Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast Infuse with the Elements. That creature gains trample until end of turn. |
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Inner Struggle (4) Instant Target creature deals damage to itself equal to its power. |
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Insidious Will (4) Instant Choose one — • Counter target spell. |
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Inspiration (4) Instant Target player draws two cards. |
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Invigorated Rampage (2) Instant Choose one — • Target creature gets +4/+0 and gains trample until end of turn. |
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Just the Wind (2) Instant Return target creature to its owner's hand. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
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Kozilek's Return (3) Instant Devoid (This card has no color.) Kozilek's Return deals 2 damage to each creature. |
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Lead by Example (2) Instant Support 2. (Put a +1/+1 counter on each of up to two target creatures.) |
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Leave in the Dust (4) Instant Return target nonland permanent to its owner's hand. Draw a card. |
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Lifecrafter's Gift (4) Instant Put a +1/+1 counter on target creature, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. |
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Lightning Axe (1) Instant As an additional cost to cast Lightning Axe, discard a card or pay . Lightning Axe deals 5 damage to target creature. |
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Long Road Home (2) Instant Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it. |
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Magma Spray (1) Instant Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead. |
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Make a Stand (3) Instant Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) |
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Merciless Resolve (3) Instant As an additional cost to cast Merciless Resolve, sacrifice a creature or land. Draw two cards. |
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Metallic Rebuke (3) Instant Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .) Counter target spell unless its controller pays . |
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Might Beyond Reason (4) Instant Put two +1/+1 counters on target creature. Delirium — Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard. |
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Might of the Masses (1) Instant Target creature gets +1/+1 until end of turn for each creature you control. |
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Mind (6) Instant Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw two cards. |
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Murder (3) Instant Destroy target creature. |
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Natural Connection (3) Instant Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. |
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Onward (3) Instant Target creature gets +X/+0 until end of turn, where X is its power. |
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Ornamental Courage (1) Instant Untap target creature. It gets +1/+3 until end of turn. |
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Plummet (2) Instant Destroy target creature with flying. |
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Prepare (2) Instant Untap target creature. It gets +2/+2 and gains lifelink until end of turn. |
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Primal Bellow (1) Instant Target creature gets +1/+1 until end of turn for each Forest you control. |
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Pull from Tomorrow (2) Instant Draw X cards, then discard a card. |
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Pulse of Murasa (3) Instant Return target creature or land card from a graveyard to its owner's hand. You gain 6 life. |
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Puncturing Light (2) Instant Destroy target attacking or blocking creature with power 3 or less. |
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Pursue Glory (4) Instant Attacking creatures get +2/+0 until end of turn. Cycling (, Discard this card: Draw a card.) |
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Ravaging Blaze (2) Instant Ravaging Blaze deals X damage to target creature. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Ravaging Blaze also deals X damage to that creature's controller. |
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Reality Hemorrhage (2) Instant Devoid (This card has no color.) Reality Hemorrhage deals 2 damage to target creature or player. |
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Reduce (3) Instant Counter target spell unless its controller pays . |
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Renegade's Getaway (3) Instant Target permanent gains indestructible until end of turn. Create a 1/1 colorless Servo artifact creature token. (Effects that say "destroy" don't destroy a permanent with indestructible, and if it's a creature, it can't be destroyed by damage.) |
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Renewed Faith (3) Instant You gain 6 life. Cycling (, Discard this card: Draw a card.) |
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Reprisal (2) Instant Destroy target creature with power 4 or greater. It can't be regenerated. |
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Ride Down (2) Instant Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn. |
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Roil's Retribution (5) Instant Roil's Retribution deals 5 damage divided as you choose among any number of target attacking or blocking creatures. |
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Rush of Adrenaline (1) Instant Target creature gets +2/+1 and gains trample until end of turn. |
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Rush of Vitality (2) Instant Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.") |
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Savage Alliance (3) Instant Escalate (Pay this cost for each mode chosen beyond the first.) Choose one or more — |
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Scarab Feast (1) Instant Exile up to three target cards from a single graveyard. Cycling (, Discard this card: Draw a card.) |
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Scatter to the Winds (3) Instant Counter target spell. Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
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Scour the Laboratory (6) Instant Delirium — Scour the Laboratory costs less to cast if there are four or more card types among cards in your graveyard. Draw three cards. |
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Select for Inspection (1) Instant Return target tapped creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
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Shed Weakness (1) Instant Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it. |
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Shock (1) Instant Shock deals 2 damage to target creature or player. |
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Skywhaler's Shot (3) Instant Destroy target creature with power 3 or greater. Scry 1. |
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Spatial Contortion (2) Instant ( represents colorless mana.) Target creature gets +3/-3 until end of turn. |
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Spell Shrivel (3) Instant Devoid (This card has no color.) Counter target spell unless its controller pays . If that spell is countered this way, exile it instead of putting it into its owner's graveyard. |
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Splendid Agony (3) Instant Distribute two -1/-1 counters among one or two target creatures. |
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Start (3) Instant Create two 1/1 white Warrior creature tokens with vigilance. |
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Stonefury (5) Instant Stonefury deals damage to target creature equal to the number of lands you control. |
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Subtle Strike (2) Instant Choose one or both — • Target creature gets -1/-1 until end of turn. |
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Supernatural Stamina (1) Instant Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control." |
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Survive the Night (3) Instant Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) Investigate. (Create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.") |
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Sweep Away (3) Instant Return target creature to its owner's hand. If that creature is attacking, you may put it on top of its owner's library instead. |
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Swell of Growth (2) Instant Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield. |
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Synchronized Strike (3) Instant Untap up to two target creatures. They each get +2/+2 until end of turn. |
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Take into Custody (1) Instant Tap target creature. It doesn't untap during its controller's next untap step. |
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Tandem Tactics (2) Instant Up to two target creatures each get +1/+2 until end of turn. You gain 2 life. |
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Tar Snare (3) Instant Target creature gets -3/-2 until end of turn. |
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Telling Time (2) Instant Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library. |
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Tenacity (4) Instant Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures. |
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Throttle (5) Instant Target creature gets -4/-4 until end of turn. |
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Tidy Conclusion (5) Instant Destroy target creature. You gain 1 life for each artifact you control. |
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Time to Reflect (1) Instant Exile target creature that blocked or was blocked by a Zombie this turn. |
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Titan's Presence (3) Instant As an additional cost to cast Titan's Presence, reveal a colorless creature card from your hand. Exile target creature if its power is less than or equal to the revealed card's power. |
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Titan's Strength (1) Instant Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
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Titanic Growth (2) Instant Target creature gets +4/+4 until end of turn. |
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Twin Bolt (2) Instant Twin Bolt deals 2 damage divided as you choose among one or two target creatures and/or players. |
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Unholy Hunger (5) Instant Destroy target creature. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you gain 2 life. |
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Unity of Purpose (4) Instant Support 2. (Put a +1/+1 counter on each of up to two target creatures.) Untap each creature you control with a +1/+1 counter on it. |
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Unlicensed Disintegration (3) Instant Destroy target creature. If you control an artifact, Unlicensed Disintegration deals 3 damage to that creature's controller. |
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Unnatural Aggression (3) Instant Devoid (This card has no color.) Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead. |
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Unsubstantiate (2) Instant Return target spell or creature to its owner's hand. |
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Vines of the Recluse (1) Instant Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.) |
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Warping Wail (2) Instant ( represents colorless mana.) Choose one — |
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Waxing Moon (2) Instant Transform up to one target Werewolf you control. Creatures you control gain trample until end of turn. |
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Welding Sparks (3) Instant Welding Sparks deals X damage to target creature, where X is 3 plus the number of artifacts you control. |
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Whir of Invention (3) Instant Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .) Search your library for an artifact card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. |
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Wildsize (3) Instant Target creature gets +2/+2 and gains trample until end of turn. Draw a card. |
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Woodcutter's Grit (3) Instant Target creature you control gets +3/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) |