Types | Artifact | Creature | Enchantment | Instant | Land |
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Legendary | Planeswalker | Sorcery | |||
Subtypes | Ally | Angel | Artificer | Aura | Eldrazi |
Elemental | Elf | Equipment | Human | Horror | |
Spirit | Vampire | Wall | Werewolf | Zombie | |
Colors | White | Blue | Black | Red | Green |
Multicolor | Colorless | ||||
Rarity | Common | Uncommon | Rare | Mythic Rare | |
Sets | All cards | Starter set | Origins | ||
Battle for Zendikar | Oath of the Gatewatch | Shadows over Innistrad | Eldritch Moon | ||
Kaladesh | Aether Revolt | Amonkhet |
234 results | ||
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Accursed Spirit (4) Creature — Spirit (3/2) Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) |
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Aether Poisoner (2) Creature — Human Artificer (1/1) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Aether Poisoner enters the battlefield, you get (two energy counters). |
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Alley Strangler (3) Creature — Aetherborn Rogue (2/3) Menace |
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Alms of the Vein (3) Sorcery Target opponent loses 3 life and you gain 3 life. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
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Altar's Reap (2) Instant As an additional cost to cast Altar's Reap, sacrifice a creature. Draw two cards. |
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Ambitious Aetherborn (5) Creature — Aetherborn Artificer (4/3) Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) |
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Anguished Unmaking (3) Instant Exile target nonland permanent. You lose 3 life. |
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Archfiend of Ifnir (5) Creature — Demon (5/4) Flying Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control. |
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Asylum Visitor (2) Creature — Vampire Wizard (3/1) At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
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Ayli, Eternal Pilgrim (2) Legendary Creature — Kor Cleric (2/3) Deathtouch , Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. |
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Baleful Ammit (3) Creature — Crocodile Demon (4/3) Lifelink When Baleful Ammit enters the battlefield, put a -1/-1 counter on target creature you control. |
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Baloth Null (6) Creature — Zombie Beast (4/5) When Baloth Null enters the battlefield, return up to two target creature cards from your graveyard to your hand. |
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Battle at the Bridge (1) Sorcery Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .) Target creature gets -X/-X until end of turn. You gain X life. |
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Biting Rain (4) Sorcery All creatures get -2/-2 until end of turn. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
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Bitter Revelation (4) Sorcery Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life. |
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Blazing Hellhound (4) Creature — Elemental Hound (4/3) , Sacrifice another creature: Blazing Hellhound deals 1 damage to target creature or player. |
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Blightcaster (4) Creature — Human Wizard (2/3) Whenever you cast an enchantment spell, you may have target creature get -2/-2 until end of turn. |
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Blood-Cursed Knight (3) Creature — Vampire Knight (3/2) As long as you control an enchantment, Blood-Cursed Knight gets +1/+1 and has lifelink. (Damage dealt by this creature also causes you to gain that much life.) |
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Bloodbond Vampire (4) Creature — Vampire Shaman Ally (3/3) Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire. |
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Bloodflow Connoisseur (3) Creature — Vampire (1/1) Sacrifice a creature: Put a +1/+1 counter on Bloodflow Connoisseur. |
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Bloodhall Priest (4) Creature — Vampire Cleric (4/4) Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to target creature or player. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
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Bone Picker (4) Creature — Bird (3/2) Bone Picker costs less to cast if a creature died this turn. Flying, deathtouch |
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Bone Splinters (1) Sorcery As an additional cost to cast Bone Splinters, sacrifice a creature. Destroy target creature. |
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Bontu the Glorified (3) Legendary Creature — God (4/6) Menace, indestructible Bontu the Glorified can't attack or block unless a creature died under your control this turn. |
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Boon of Emrakul (3) Enchantment — Aura Enchant creature Enchanted creature gets +3/-3. |
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Borrowed Malevolence (1) Instant Escalate (Pay this cost for each mode chosen beyond the first.) Choose one or both — |
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Call the Bloodline (2) Enchantment , Discard a card: Create a 1/1 black Vampire Knight creature token with lifelink. Activate this ability only once each turn. |
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Campaign of Vengeance (5) Enchantment Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. |
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Carrier Thrall (2) Creature — Vampire (2/1) When Carrier Thrall dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add to your mana pool." |
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Cartouche of Ambition (3) Enchantment — Aura Cartouche Enchant creature you control When Cartouche of Ambition enters the battlefield, you may put a -1/-1 counter on target creature. |
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Cemetery Recruitment (2) Sorcery Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card. |
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Certain Death (6) Sorcery Destroy target creature. Its controller loses 2 life and you gain 2 life. |
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Child of Night (2) Creature — Vampire (2/1) Lifelink (Damage dealt by this creature also causes you to gain that much life.) |
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Cliffhaven Vampire (4) Creature — Vampire Warrior Ally (2/4) Flying Whenever you gain life, each opponent loses 1 life. |
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Consecrated by Blood (4) Enchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has flying and "Sacrifice two other creatures: Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) |
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Contraband Kingpin (2) Creature — Aetherborn Rogue (1/4) Lifelink Whenever an artifact enters the battlefield under your control, scry 1. |
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Corpse Hauler (2) Creature — Human Rogue (2/1) , Sacrifice Corpse Hauler: Return another target creature card from your graveyard to your hand. |
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Crow of Dark Tidings (3) Creature — Zombie Bird (2/1) Flying When Crow of Dark Tidings enters the battlefield or dies, put the top two cards of your library into your graveyard. |
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Cruel Reality (7) Enchantment — Aura Curse Enchant player At the beginning of enchanted player's upkeep, that player sacrifices a creature or planeswalker. If the player can't, he or she loses 5 life. |
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Cruel Revival (5) Instant Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand. |
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Cryptbreaker (1) Creature — Zombie (1/1) , , Discard a card: Create a 2/2 black Zombie creature token. Tap three untapped Zombies you control: You draw a card and you lose 1 life. |
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Cursed Minotaur (3) Creature — Zombie Minotaur (3/2) Menace (This creature can't be blocked except by two or more creatures.) |
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Daring Demolition (4) Sorcery Destroy target creature or Vehicle. |
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Dark Intimations (5) Sorcery Each opponent sacrifices a creature or planeswalker, then discards a card. You return a creature or planeswalker card from your graveyard to your hand, then draw a card. When you cast a Bolas planeswalker spell, exile Dark Intimations from your graveyard. That planeswalker enters the battlefield with an additional loyalty counter on it. |
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Dark Salvation (1) Sorcery Target player creates X 2/2 black Zombie creature tokens, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls. |
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Dead Weight (1) Enchantment — Aura Enchant creature Enchanted creature gets -2/-2. |
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Deadbridge Shaman (3) Creature — Elf Shaman (3/1) When Deadbridge Shaman dies, target opponent discards a card. |
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Decimator Beetle (5) Creature — Insect (4/5) When Decimator Beetle enters the battlefield, put a -1/-1 counter on target creature you control. Whenever Decimator Beetle attacks, remove a -1/-1 counter from target creature you control and put a -1/-1 counter on up to one target creature defending player controls. |
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Defiant Bloodlord (7) Creature — Vampire (4/5) Flying Whenever you gain life, target opponent loses that much life. |
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Defiant Salvager (3) Creature — Aetherborn Artificer (2/2) Sacrifice an artifact or creature: Put a +1/+1 counter on Defiant Salvager. Activate this ability only any time you could cast a sorcery. |
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Demon's Grasp (5) Sorcery Target creature gets -5/-5 until end of turn. |
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Demon-Possessed Witch (3) Creature — Human Shaman (4/3) When this creature transforms into Demon-Possessed Witch, you may destroy target creature. |
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Despoiler of Souls (2) Creature — Horror (3/1) Despoiler of Souls can't block. , Exile two other creature cards from your graveyard: Return Despoiler of Souls from your graveyard to the battlefield. |
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Destined (2) Instant Target creature gets +1/+0 and gains indestructible until end of turn. |
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Diabolic Tutor (4) Sorcery Search your library for a card and put that card into your hand. Then shuffle your library. |
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Die Young (2) Sorcery Choose target creature. You get (two energy counters), then you may pay any amount of . The creature gets -1/-1 until end of turn for each paid this way. |
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Diregraf Colossus (3) Creature — Zombie Giant (2/2) Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard. Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token. |
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Doomed Dissenter (2) Creature — Human (1/1) When Doomed Dissenter dies, create a 2/2 black Zombie creature token. |
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Drana's Chosen (4) Creature — Vampire Shaman Ally (2/2) Cohort — , Tap an untapped Ally you control: Create a tapped 2/2 black Zombie creature token. |
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Drana's Emissary (3) Creature — Vampire Cleric Ally (2/2) Flying At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life. |
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Dread Wanderer (1) Creature — Zombie Jackal (2/1) Dread Wanderer enters the battlefield tapped. : Return Dread Wanderer from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery and only if you have one or fewer cards in hand. |
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Dune Beetle (2) Creature — Insect (1/4) |
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Eliminate the Competition (5) Sorcery As an additional cost to cast Eliminate the Competition, sacrifice X creatures. Destroy X target creatures. |
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Elusive Tormentor (4) Creature — Vampire Wizard (4/4) , Discard a card: Transform Elusive Tormentor. |
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Embraal Bruiser (2) Creature — Human Warrior (3/1) Embraal Bruiser enters the battlefield tapped. Embraal Bruiser has menace as long as you control an artifact. |
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Erebos's Titan (4) Creature — Giant (5/5) As long as your opponents control no creatures, Erebos's Titan has indestructible. (Damage and effects that say "destroy" don't destroy it.) Whenever a creature card leaves an opponent's graveyard, you may discard a card. If you do, return Erebos's Titan from your graveyard to your hand. |
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Essence Extraction (3) Instant Essence Extraction deals 3 damage to target creature and you gain 3 life. |
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Ever After (6) Sorcery Return up to two target creature cards from your graveyard to the battlefield. Each of those creatures is a black Zombie in addition to its other colors and types. Put Ever After on the bottom of its owner's library. |
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Eyeblight Assassin (3) Creature — Elf Assassin (2/2) When Eyeblight Assassin enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. |
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Farbog Revenant (3) Creature — Spirit (1/3) Skulk (This creature can't be blocked by creatures with greater power.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) |
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Fatal Push (1) Instant Destroy target creature if it has converted mana cost 2 or less. Revolt — Destroy that creature if it has converted mana cost 4 or less instead if a permanent you controlled left the battlefield this turn. |
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Fen Hauler (7) Creature — Insect (5/5) Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .) Fen Hauler can't be blocked by artifact creatures. |
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Festering Mummy (1) Creature — Zombie (1/1) When Festering Mummy dies, you may put a -1/-1 counter on target creature. |
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Finish (3) Sorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) As an additional cost to cast Finish, sacrifice a creature. |
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Flesh to Dust (5) Instant Destroy target creature. It can't be regenerated. |
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Fleshbag Marauder (3) Creature — Zombie Warrior (3/1) When Fleshbag Marauder enters the battlefield, each player sacrifices a creature. |
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Foundry Screecher (3) Creature — Bat (2/1) Flying Foundry Screecher gets +1/+0 as long as you control an artifact. |
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Fourth Bridge Prowler (1) Creature — Human Rogue (1/1) When Fourth Bridge Prowler enters the battlefield, you may have target creature get -1/-1 until end of turn. |
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Fretwork Colony (2) Creature — Insect (1/1) Fretwork Colony can't block. At the beginning of your upkeep, put a +1/+1 counter on Fretwork Colony and you lose 1 life. |
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From Under the Floorboards (5) Sorcery Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Create three tapped 2/2 black Zombie creature tokens and you gain 3 life. If From Under the Floorboards's madness cost was paid, instead create X of those tokens and you gain X life. |
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Gavony Unhallowed (4) Creature — Zombie (2/4) Whenever another creature you control dies, put a +1/+1 counter on Gavony Unhallowed. |
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Ghoulcaller's Accomplice (2) Creature — Human Rogue (2/2) , Exile Ghoulcaller's Accomplice from your graveyard: Create a 2/2 black Zombie creature token. Activate this ability only any time you could cast a sorcery. |
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Ghoulsteed (5) Creature — Zombie Horse (4/4) , Discard two cards: Return Ghoulsteed from your graveyard to the battlefield tapped. |
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Gifted Aetherborn (2) Creature — Aetherborn Vampire (2/3) Deathtouch, lifelink |
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Gilt-Leaf Winnower (5) Creature — Elf Warrior (4/3) Menace (This creature can't be blocked except by two or more creatures.) When Gilt-Leaf Winnower enters the battlefield, you may destroy target non-Elf creature whose power and toughness aren't equal. |
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Gisa and Geralf (4) Legendary Creature — Human Wizard (4/4) When Gisa and Geralf enters the battlefield, put the top four cards of your library into your graveyard. During each of your turns, you may cast a Zombie creature card from your graveyard. |
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Gisa's Bidding (4) Sorcery Create two 2/2 black Zombie creature tokens. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
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Glint-Sleeve Siphoner (2) Creature — Human Rogue (2/1) Menace Whenever Glint-Sleeve Siphoner enters the battlefield or attacks, you get (an energy counter). |
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Gonti's Machinations (1) Enchantment Whenever you lose life for the first time each turn, you get . (You get an energy counter. Damage causes loss of life.) Pay , Sacrifice Gonti's Machinations: Each opponent loses 3 life. You gain life equal to the life lost this way. |
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Graf Harvest (1) Enchantment Zombies you control have menace. (They can't be blocked except by two or more creatures.) Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token. |
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Graf Rats (2) Creature — Rat (2/1) At the beginning of combat on your turn, if you both own and control Graf Rats and a creature named Midnight Scavengers, exile them, then meld them into Chittering Host. |
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Grasp of Darkness (2) Instant Target creature gets -4/-4 until end of turn. |
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Graveblade Marauder (3) Creature — Human Warrior (1/4) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever Graveblade Marauder deals combat damage to a player, that player loses life equal to the number of creature cards in your graveyard. |
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Gravedigger (4) Creature — Zombie (2/2) When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand. |
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Grim Strider (4) Creature — Horror (6/6) Grim Strider gets -1/-1 for each card in your hand. |
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Gurmag Swiftwing (2) Creature — Bat (1/2) Flying, first strike, haste |
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Guul Draz Overseer (6) Creature — Vampire (3/4) Flying Landfall — Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead. |
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Hagra Sharpshooter (3) Creature — Human Assassin Ally (2/2) : Target creature gets -1/-1 until end of turn. |
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Hapatra, Vizier of Poisons (2) Legendary Creature — Human Cleric (2/2) Whenever Hapatra, Vizier of Poisons deals combat damage to a player, you may put a -1/-1 counter on target creature. Whenever you put one or more -1/-1 counters on a creature, create a 1/1 green Snake creature token with deathtouch. |
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Haunted Dead (4) Creature — Zombie (2/2) When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying. , Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped. |
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Hazardous Conditions (4) Sorcery Creatures with no counters on them get -2/-2 until end of turn. |
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Heir of Falkenrath (2) Creature — Vampire (2/1) Discard a card: Transform Heir of Falkenrath. Activate this ability only once each turn. |
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Heir to the Night (2) Creature — Vampire Berserker (3/2) Flying |
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Herald of Anguish (7) Creature — Demon (5/5) Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .) Flying |
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Hidden Stockpile (2) Enchantment Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token. , Sacrifice a creature: Scry 1. |
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Horror of the Broken Lands (5) Creature — Horror (4/4) Whenever you cycle or discard another card, Horror of the Broken Lands gets +2/+1 until end of turn. Cycling (, Discard this card: Draw a card.) |
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Indulgent Aristocrat (1) Creature — Vampire (1/1) Lifelink , Sacrifice a creature: Put a +1/+1 counter on each Vampire you control. |
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Infernal Scarring (2) Enchantment — Aura Enchant creature Enchanted creature gets +2/+0 and has "When this creature dies, draw a card." |
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Kalastria Healer (2) Creature — Vampire Cleric Ally (1/2) Rally — Whenever Kalastria Healer or another Ally enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. |
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Kalastria Nightwatch (5) Creature — Vampire Warrior Ally (4/5) Whenever you gain life, Kalastria Nightwatch gains flying until end of turn. |
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Kalitas, Traitor of Ghet (4) Legendary Creature — Vampire Warrior (3/4) Lifelink If a nontoken creature an opponent controls would die, instead exile that card and create a 2/2 black Zombie creature token. |
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Kambal, Consul of Allocation (3) Legendary Creature — Human Advisor (2/3) Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life. |
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Kindly Stranger (3) Creature — Human (2/3) Delirium — : Transform Kindly Stranger. Activate this ability only if there are four or more card types among cards in your graveyard. |
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Kothophed, Soul Hoarder (6) Legendary Creature — Demon (6/6) Flying Whenever a permanent owned by another player is put into a graveyard from the battlefield, you draw a card and you lose 1 life. |
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Languish (4) Sorcery All creatures get -4/-4 until end of turn. |
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Liliana's Elite (3) Creature — Zombie (1/1) Liliana's Elite gets +1/+1 for each creature card in your graveyard. |
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Liliana's Mastery (5) Enchantment Zombies you control get +1/+1. When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens. |
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Liliana, Death's Majesty (5) Planeswalker — Liliana (5) +1: Create a 2/2 black Zombie creature token. Put the top two cards of your library into your graveyard. −3: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types. |
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Liliana, Defiant Necromancer (3) Planeswalker — Liliana (3) +2: Each player discards a card. −X: Return target nonlegendary creature card with converted mana cost X from your graveyard to the battlefield. |
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Liliana, Heretical Healer (3) Legendary Creature — Human Cleric (2/3) Lifelink Whenever another nontoken creature you control dies, exile Liliana, Heretical Healer, then return her to the battlefield transformed under her owner's control. If you do, create a 2/2 black Zombie creature token. |
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Liliana, the Last Hope (3) Planeswalker — Liliana (3) +1: Up to one target creature gets -2/-1 until your next turn. −2: Put the top two cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand. |
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Live Fast (3) Sorcery You draw two cards, lose 2 life, and get (two energy counters). |
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Lord of the Accursed (3) Creature — Zombie (2/3) Other Zombies you control get +1/+1. , : All Zombies gain menace until end of turn. |
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Lys Alana Scarblade (3) Creature — Elf Assassin (1/1) , Discard an Elf card: Target creature gets -X/-X until end of turn, where X is the number of Elves you control. |
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Macabre Waltz (2) Sorcery Return up to two target creature cards from your graveyard to your hand, then discard a card. |
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Malakir Cullblade (2) Creature — Vampire Warrior (1/1) Whenever a creature an opponent controls dies, put a +1/+1 counter on Malakir Cullblade. |
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Malakir Familiar (3) Creature — Bat (2/1) Flying, deathtouch Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn. |
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Malakir Soothsayer (5) Creature — Vampire Shaman Ally (4/4) Cohort — , Tap an untapped Ally you control: You draw a card and you lose 1 life. |
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Marionette Master (6) Creature — Human Artificer (1/3) Fabricate 3 (When this creature enters the battlefield, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.) Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to Marionette Master's power. |
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Markov Crusader (5) Creature — Vampire Knight (4/3) Lifelink Markov Crusader has haste as long as you control another Vampire. |
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Merciless Javelineer (4) Creature — Minotaur Warrior (4/2) , Discard a card: Put a -1/-1 counter on target creature. That creature can't block this turn. |
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Merciless Resolve (3) Instant As an additional cost to cast Merciless Resolve, sacrifice a creature or land. Draw two cards. |
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Miasmic Mummy (2) Creature — Zombie Jackal (2/2) When Miasmic Mummy enters the battlefield, each player discards a card. |
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Midnight Oil (4) Enchantment Midnight Oil enters the battlefield with seven hour counters on it. At the beginning of your draw step, draw an additional card and remove two hour counters from Midnight Oil. |
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Midnight Scavengers (5) Creature — Human Rogue (3/3) When Midnight Scavengers enters the battlefield, you may return target creature card with converted mana cost 3 or less from your graveyard to your hand. (Melds with Graf Rats.) |
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Mindwrack Demon (4) Creature — Demon (4/5) Flying, trample When Mindwrack Demon enters the battlefield, put the top four cards of your library into your graveyard. |
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Minotaur Abomination (6) Creature — Zombie Minotaur (4/6) |
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Mire's Malice (4) Sorcery Target opponent discards two cards. Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
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Morkrut Necropod (6) Creature — Slug Horror (7/7) Menace (This creature can't be blocked except by two or more creatures.) Whenever Morkrut Necropod attacks or blocks, sacrifice another creature or land. |
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Mournwillow (3) Creature — Plant Skeleton (3/2) Haste Delirium — When Mournwillow enters the battlefield, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn. |
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Murder (3) Instant Destroy target creature. |
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Murderous Compulsion (2) Sorcery Destroy target tapped creature. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
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Nantuko Husk (3) Creature — Zombie Insect (2/2) Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn. |
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Necromantic Summons (5) Sorcery Put target creature card from a graveyard onto the battlefield under your control. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, that creature enters the battlefield with two additional +1/+1 counters on it. |
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Necromantic Thirst (4) Enchantment — Aura Enchant creature Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand. |
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Neheb, the Worthy (3) Legendary Creature — Minotaur Warrior (2/2) First strike Other Minotaurs you control have first strike. |
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Nest of Scarabs (3) Enchantment Whenever you put one or more -1/-1 counters on a creature, create that many 1/1 black Insect creature tokens. |
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Never (3) Sorcery Destroy target creature or planeswalker. |
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Night Market Aeronaut (4) Creature — Aetherborn Warrior (2/2) Flying Revolt — Night Market Aeronaut enters the battlefield with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn. |
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Nightfire Giant (5) Creature — Zombie Giant (4/3) Nightfire Giant gets +1/+1 as long as you control a Mountain. : Nightfire Giant deals 2 damage to target creature or player. |
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Nirkana Assassin (3) Creature — Vampire Assassin Ally (2/3) Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) |
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Noxious Gearhulk (6) Artifact Creature — Construct (5/4) Menace When Noxious Gearhulk enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness. |
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Oath of Liliana (3) Legendary Enchantment When Oath of Liliana enters the battlefield, each opponent sacrifices a creature. At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, create a 2/2 black Zombie creature token. |
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Ob Nixilis Reignited (5) Planeswalker — Nixilis (5) +1: You draw a card and you lose 1 life. −3: Destroy target creature. |
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Olivia's Bloodsworn (2) Creature — Vampire Soldier (2/1) Flying Olivia's Bloodsworn can't block. |
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Olivia's Dragoon (2) Creature — Vampire Berserker (2/2) Discard a card: Olivia's Dragoon gains flying until end of turn. |
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Olivia, Mobilized for War (3) Legendary Creature — Vampire Knight (3/3) Flying Whenever another creature enters the battlefield under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types. |
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Ormendahl, Profane Prince (0) Legendary Creature — Demon (9/7) Flying, lifelink, indestructible, haste |
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Ovalchase Daredevil (4) Creature — Human Pilot (4/2) Whenever an artifact enters the battlefield under your control, you may return Ovalchase Daredevil from your graveyard to your hand. |
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Painful Lesson (3) Sorcery Target player draws two cards and loses 2 life. |
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Plague Belcher (3) Creature — Zombie Beast (5/4) Menace When Plague Belcher enters the battlefield, put two -1/-1 counters on target creature you control. |
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Possessed Skaab (5) Creature — Zombie (3/2) When Possessed Skaab enters the battlefield, return target instant, sorcery, or creature card from your graveyard to your hand. If Possessed Skaab would die, exile it instead. |
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Prakhata Club Security (4) Creature — Aetherborn Warrior (3/4) |
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Priest of the Blood Rite (5) Creature — Human Cleric (2/2) When Priest of the Blood Rite enters the battlefield, create a 5/5 black Demon creature token with flying. At the beginning of your upkeep, you lose 2 life. |
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Prized Amalgam (3) Creature — Zombie (3/3) Whenever a creature enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, return Prized Amalgam from your graveyard to the battlefield tapped at the beginning of the next end step. |
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Rabid Bloodsucker (5) Creature — Vampire (3/2) Flying (This creature can't be blocked except by creatures with flying or reach.) When Rabid Bloodsucker enters the battlefield, each player loses 2 life. |
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Rags (4) Sorcery All creatures get -2/-2 until end of turn. |
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Rancid Rats (2) Creature — Zombie Rat (1/1) Skulk (This creature can't be blocked by creatures with greater power.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) |
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Read the Bones (3) Sorcery Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
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Reave Soul (2) Sorcery Destroy target creature with power 3 or less. |
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Renegade's Getaway (3) Instant Target permanent gains indestructible until end of turn. Create a 1/1 colorless Servo artifact creature token. (Effects that say "destroy" don't destroy a permanent with indestructible, and if it's a creature, it can't be destroyed by damage.) |
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Resourceful Return (2) Sorcery Return target creature card from your graveyard to your hand. If you control an artifact, draw a card. |
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Restoration Gearsmith (4) Creature — Human Artificer (3/3) When Restoration Gearsmith enters the battlefield, return target artifact or creature card from your graveyard to your hand. |
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Retreat to Hagra (3) Enchantment Landfall — Whenever a land enters the battlefield under your control, choose one — • Target creature gets +1/+0 and gains deathtouch until end of turn. |
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Return (4) Sorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Exile target card from a graveyard. Create a 2/2 black Zombie creature token. |
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Ribbons (2) Sorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Each opponent loses X life. |
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Rise from the Grave (5) Sorcery Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types. |
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Rising Miasma (4) Sorcery All creatures get -2/-2 until end of turn. Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
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Rotted Hulk (4) Creature — Elemental (2/5) |
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Rush of Vitality (2) Instant Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.") |
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Ruthless Sniper (1) Creature — Human Archer (1/2) Whenever you cycle or discard a card, you may pay . If you do, put a -1/-1 counter on target creature. |
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Sanitarium Skeleton (1) Creature — Skeleton (1/2) : Return Sanitarium Skeleton from your graveyard to your hand. |
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Scarab Feast (1) Instant Exile up to three target cards from a single graveyard. Cycling (, Discard this card: Draw a card.) |
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Scarred Vinebreeder (2) Creature — Elf Shaman (1/1) , Exile an Elf card from your graveyard: Scarred Vinebreeder gets +3/+3 until end of turn. |
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Shadows of the Past (2) Enchantment Whenever a creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) : Each opponent loses 2 life and you gain 2 life. Activate this ability only if there are four or more creature cards in your graveyard. |
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Shadowstorm Vizier (2) Creature — Human Cleric (1/3) Flying Whenever you cycle or discard a card, Shadowstorm Vizier gets +1/+1 until end of turn. |
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Shaman of the Pack (3) Creature — Elf Shaman (3/2) When Shaman of the Pack enters the battlefield, target opponent loses life equal to the number of Elves you control. |
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Shambling Ghoul (2) Creature — Zombie (2/3) Shambling Ghoul enters the battlefield tapped. |
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Sinister Concoction (1) Enchantment , Pay 1 life, Put the top card of your library into your graveyard, Discard a card, Sacrifice Sinister Concoction: Destroy target creature. |
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Sly Requisitioner (5) Creature — Human Artificer (2/2) Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .) Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token. |
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Sorin, Grim Nemesis (6) Planeswalker — Sorin (6) +1: Reveal the top card of your library and put that card into your hand. Each opponent loses life equal to its converted mana cost. −X: Sorin, Grim Nemesis deals X damage to target creature or planeswalker and you gain X life. |
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Soulstinger (4) Creature — Scorpion Demon (4/5) When Soulstinger enters the battlefield, put two -1/-1 counters on target creature you control. When Soulstinger dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on Soulstinger. |
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Splendid Agony (3) Instant Distribute two -1/-1 counters among one or two target creatures. |
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Stallion of Ashmouth (4) Creature — Nightmare Horse (3/3) Delirium — : Stallion of Ashmouth gets +1/+1 until end of turn. Activate this ability only if there are four or more card types among cards in your graveyard. |
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Stir the Sands (6) Sorcery Create three 2/2 black Zombie creature tokens. Cycling (, Discard this card: Draw a card.) |
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Stromkirk Condemned (2) Creature — Vampire Horror (2/2) Discard a card: Vampires you control get +1/+1 until end of turn. Activate this ability only once each turn. |
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Stromkirk Mentor (4) Creature — Vampire Soldier (4/2) When Stromkirk Mentor enters the battlefield, put a +1/+1 counter on another target Vampire you control. |
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Subtle Strike (2) Instant Choose one or both — • Target creature gets -1/-1 until end of turn. |
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Supernatural Stamina (1) Instant Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control." |
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Syndicate Trafficker (2) Creature — Aetherborn Rogue (3/1) , Sacrifice an artifact: Put a +1/+1 counter on Syndicate Trafficker. It gains indestructible until end of turn. |
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Tainted Remedy (3) Enchantment If an opponent would gain life, that player loses that much life instead. |
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Tar Snare (3) Instant Target creature gets -3/-2 until end of turn. |
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Tezzeret the Schemer (4) Planeswalker — Tezzeret (5) +1: Create a colorless artifact token named Etherium Cell with ", Sacrifice this artifact: Add one mana of any color to your mana pool." −2: Target creature gets +X/-X until end of turn, where X is the number of artifacts you control. |
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Tezzeret's Touch (3) Enchantment — Aura Enchant artifact Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types. |
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The Gitrog Monster (5) Legendary Creature — Frog Horror (6/6) Deathtouch At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land. |
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Thornbow Archer (1) Creature — Elf Archer (1/2) Whenever Thornbow Archer attacks, each opponent who doesn't control an Elf loses 1 life. |
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Thraben Foulbloods (3) Creature — Zombie Hound (3/2) Delirium — Thraben Foulbloods gets +1/+1 and has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.) |
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Thriving Rats (2) Creature — Rat (1/2) When Thriving Rats enters the battlefield, you get (two energy counters). Whenever Thriving Rats attacks, you may pay . If you do, put a +1/+1 counter on it. |
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Throttle (5) Instant Target creature gets -4/-4 until end of turn. |
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Tidy Conclusion (5) Instant Destroy target creature. You gain 1 life for each artifact you control. |
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Tooth Collector (3) Creature — Human Rogue (3/2) When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn. |
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Trial of Ambition (2) Enchantment When Trial of Ambition enters the battlefield, target opponent sacrifices a creature. When a Cartouche enters the battlefield under your control, return Trial of Ambition to its owner's hand. |
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Twins of Maurer Estate (5) Creature — Vampire (3/5) Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
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Unburden (3) Sorcery Target player discards two cards. Cycling (, Discard this card: Draw a card.) |
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Undead Servant (4) Creature — Zombie (3/2) When Undead Servant enters the battlefield, create a 2/2 black Zombie creature token for each card named Undead Servant in your graveyard. |
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Underhanded Designs (2) Enchantment Whenever an artifact enters the battlefield under your control, you may pay . If you do, each opponent loses 1 life and you gain 1 life. , Sacrifice Underhanded Designs: Destroy target creature. Activate this ability only if you control two or more artifacts. |
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Unholy Hunger (5) Instant Destroy target creature. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you gain 2 life. |
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Unlicensed Disintegration (3) Instant Destroy target creature. If you control an artifact, Unlicensed Disintegration deals 3 damage to that creature's controller. |
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Untamed Hunger (3) Enchantment — Aura Enchant creature Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.) |
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Vampire Envoy (3) Creature — Vampire Cleric Ally (1/4) Flying Whenever Vampire Envoy becomes tapped, you gain 1 life. |
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Vampiric Rites (1) Enchantment , Sacrifice a creature: You gain 1 life and draw a card. |
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Vengeful Rebel (3) Creature — Aetherborn Warrior (3/2) Revolt — When Vengeful Rebel enters the battlefield, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn. |
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Vessel of Malignity (2) Enchantment , Sacrifice Vessel of Malignity: Target opponent exiles two cards from his or her hand. Activate this ability only any time you could cast a sorcery. |
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Voracious Null (3) Creature — Zombie (2/2) , Sacrifice another creature: Put two +1/+1 counters on Voracious Null. Activate this ability only any time you could cast a sorcery. |
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Wayward Disciple (3) Creature — Human Cleric (2/4) Whenever Wayward Disciple or another creature you control dies, target opponent loses 1 life and you gain 1 life. |
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Wayward Servant (2) Creature — Zombie (2/2) Whenever another Zombie enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. |
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Weaponcraft Enthusiast (3) Creature — Aetherborn Artificer (0/1) Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) |
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Weirded Vampire (4) Creature — Vampire Horror (3/3) Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
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Weldfast Engineer (3) Creature — Human Artificer (3/3) At the beginning of combat on your turn, target artifact creature you control gets +2/+0 until end of turn. |
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Whispers of Emrakul (2) Sorcery Target opponent discards a card at random. Delirium — If there are four or more card types among cards in your graveyard, that player discards two cards at random instead. |
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Winding Constrictor (2) Creature — Snake (2/3) If one or more counters would be placed on an artifact or creature you control, that many plus one of each of those kinds of counters are placed on that permanent instead. If you would get one or more counters, you get that many plus one of each of those kinds of counters instead. |
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Yahenni's Expertise (4) Sorcery All creatures get -3/-3 until end of turn. You may cast a card with converted mana cost 3 or less from your hand without paying its mana cost. |
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Yahenni, Undying Partisan (3) Legendary Creature — Aetherborn Vampire (2/2) Haste Whenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni, Undying Partisan. |
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Zulaport Chainmage (4) Creature — Human Shaman Ally (4/2) Cohort — , Tap an untapped Ally you control: Target opponent loses 2 life. |