Types | Artifact | Creature | Enchantment | Instant | Land |
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Legendary | Planeswalker | Sorcery | |||
Subtypes | Ally | Angel | Artificer | Aura | Eldrazi |
Elemental | Elf | Equipment | Human | Horror | |
Spirit | Vampire | Wall | Werewolf | Zombie | |
Colors | White | Blue | Black | Red | Green |
Multicolor | Colorless | ||||
Rarity | Common | Uncommon | Rare | Mythic Rare | |
Sets | All cards | Starter set | Origins | ||
Battle for Zendikar | Oath of the Gatewatch | Shadows over Innistrad | Eldritch Moon | ||
Kaladesh | Aether Revolt | Amonkhet |
158 results | ||
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Adverse Conditions (4) Instant Devoid (This card has no color.) Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add to your mana pool." |
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Akoum Firebird (4) Creature — Phoenix (3/3) Flying, haste Akoum Firebird attacks each turn if able. |
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Akoum Hellkite (6) Creature — Dragon (4/4) Flying Landfall — Whenever a land enters the battlefield under your control, Akoum Hellkite deals 1 damage to target creature or player. If that land is a Mountain, Akoum Hellkite deals 2 damage to that creature or player instead. |
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Akoum Stonewaker (2) Creature — Human Shaman (2/1) Landfall — Whenever a land enters the battlefield under your control, you may pay . If you do, create a 3/1 red Elemental creature token with trample and haste. Exile that token at the beginning of the next end step. |
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Aligned Hedron Network (4) Artifact When Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.) |
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Altar's Reap (2) Instant As an additional cost to cast Altar's Reap, sacrifice a creature. Draw two cards. |
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Angel of Renewal (6) Creature — Angel Ally (4/4) Flying When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control. |
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Barrage Tyrant (5) Creature — Eldrazi (5/3) Devoid (This card has no color.) , Sacrifice another colorless creature: Barrage Tyrant deals damage equal to the sacrificed creature's power to target creature or player. |
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Blight Herder (5) Creature — Eldrazi Processor (4/5) When you cast Blight Herder, you may put two cards your opponents own from exile into their owners' graveyards. If you do, create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add to your mana pool." |
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Blighted Gorge (0) Land : Add to your mana pool. , , Sacrifice Blighted Gorge: Blighted Gorge deals 2 damage to target creature or player. |
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Blighted Steppe (0) Land : Add to your mana pool. , , Sacrifice Blighted Steppe: You gain 2 life for each creature you control. |
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Blisterpod (1) Creature — Eldrazi Drone (1/1) Devoid (This card has no color.) When Blisterpod dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add to your mana pool." |
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Bloodbond Vampire (4) Creature — Vampire Shaman Ally (3/3) Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire. |
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Boiling Earth (2) Sorcery Boiling Earth deals 1 damage to each creature your opponents control. Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
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Breaker of Armies (8) Creature — Eldrazi (10/8) All creatures able to block Breaker of Armies do so. |
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Brilliant Spectrum (4) Sorcery Converge — Draw X cards, where X is the number of colors of mana spent to cast Brilliant Spectrum. Then discard two cards. |
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Brood Butcher (5) Creature — Eldrazi Drone (3/3) Devoid (This card has no color.) When Brood Butcher enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add to your mana pool." |
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Broodhunter Wurm (4) Creature — Wurm (4/3) |
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Brutal Expulsion (4) Instant Devoid (This card has no color.) Choose one or both — |
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Canopy Vista (0) Land — Forest Plains (: Add or to your mana pool.) Canopy Vista enters the battlefield tapped unless you control two or more basic lands. |
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Carrier Thrall (2) Creature — Vampire (2/1) When Carrier Thrall dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add to your mana pool." |
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Chasm Guide (4) Creature — Goblin Scout Ally (3/2) Rally — Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn. |
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Cinder Glade (0) Land — Mountain Forest (: Add or to your mana pool.) Cinder Glade enters the battlefield tapped unless you control two or more basic lands. |
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Clutch of Currents (1) Sorcery Return target creature to its owner's hand. Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
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Coastal Discovery (4) Sorcery Draw two cards. Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
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Complete Disregard (3) Instant Devoid (This card has no color.) Exile target creature with power 3 or less. |
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Coralhelm Guide (2) Creature — Merfolk Scout Ally (2/1) : Target creature can't be blocked this turn. |
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Courier Griffin (4) Creature — Griffin (2/3) Flying When Courier Griffin enters the battlefield, you gain 2 life. |
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Cryptic Cruiser (4) Creature — Eldrazi Processor (3/3) Devoid (This card has no color.) , Put a card an opponent owns from exile into that player's graveyard: Tap target creature. |
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Culling Drone (2) Creature — Eldrazi Drone (2/2) Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) |
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Deathless Behemoth (6) Creature — Eldrazi (6/6) Vigilance Sacrifice two Eldrazi Scions: Return Deathless Behemoth from your graveyard to your hand. Activate this ability only any time you could cast a sorcery. |
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Defiant Bloodlord (7) Creature — Vampire (4/5) Flying Whenever you gain life, target opponent loses that much life. |
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Demon's Grasp (5) Sorcery Target creature gets -5/-5 until end of turn. |
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Desolation Twin (10) Creature — Eldrazi (10/10) When you cast Desolation Twin, create a 10/10 colorless Eldrazi creature token. |
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Dispel (1) Instant Counter target instant spell. |
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Dominator Drone (3) Creature — Eldrazi Drone (3/2) Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) |
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Drana's Emissary (3) Creature — Vampire Cleric Ally (2/2) Flying At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life. |
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Drowner of Hope (6) Creature — Eldrazi (5/5) Devoid (This card has no color.) When Drowner of Hope enters the battlefield, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add to your mana pool." |
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Dust Stalker (4) Creature — Eldrazi (5/3) Devoid (This card has no color.) Haste |
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Eldrazi Devastator (8) Creature — Eldrazi (8/9) Trample |
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Eldrazi Skyspawner (3) Creature — Eldrazi Drone (2/1) Devoid (This card has no color.) Flying |
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Emeria Shepherd (7) Creature — Angel (4/4) Flying Landfall — Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead. |
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Eyeless Watcher (4) Creature — Eldrazi Drone (1/1) Devoid (This card has no color.) When Eyeless Watcher enters the battlefield, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add to your mana pool." |
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Felidar Cub (2) Creature — Cat Beast (2/2) Sacrifice Felidar Cub: Destroy target enchantment. |
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Fertile Thicket (0) Land Fertile Thicket enters the battlefield tapped. When Fertile Thicket enters the battlefield, you may look at the top five cards of your library. If you do, reveal up to one basic land card from among them, then put that card on top of your library and the rest on the bottom in any order. |
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Firemantle Mage (3) Creature — Human Shaman Ally (2/2) Rally — Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) |
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Forerunner of Slaughter (2) Creature — Eldrazi Drone (3/2) Devoid (This card has no color.) : Target colorless creature gains haste until end of turn. |
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Fortified Rampart (2) Creature — Wall (0/6) Defender |
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From Beyond (4) Enchantment Devoid (This card has no color.) At the beginning of your upkeep, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add to your mana pool." |
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Ghostly Sentinel (5) Creature — Kor Spirit (3/3) Flying, vigilance |
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Giant Mantis (4) Creature — Insect (2/4) Reach (This creature can block creatures with flying.) |
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Gideon's Reproach (2) Instant Gideon's Reproach deals 4 damage to target attacking or blocking creature. |
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Gideon, Ally of Zendikar (4) Planeswalker — Gideon (4) +1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. 0: Create a 2/2 white Knight Ally creature token. |
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Goblin War Paint (2) Enchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has haste. |
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Greenwarden of Murasa (6) Creature — Elemental (5/4) When Greenwarden of Murasa enters the battlefield, you may return target card from your graveyard to your hand. When Greenwarden of Murasa dies, you may exile it. If you do, return target card from your graveyard to your hand. |
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Grove Rumbler (4) Creature — Elemental (3/3) Trample Landfall — Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn. |
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Gruesome Slaughter (6) Sorcery Until end of turn, colorless creatures you control gain ": This creature deals damage equal to its power to target creature." |
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Guardian of Tazeem (5) Creature — Sphinx (4/5) Flying Landfall — Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step. |
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Guul Draz Overseer (6) Creature — Vampire (3/4) Flying Landfall — Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead. |
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Hagra Sharpshooter (3) Creature — Human Assassin Ally (2/2) : Target creature gets -1/-1 until end of turn. |
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Hero of Goma Fada (5) Creature — Human Knight Ally (4/3) Rally — Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn. |
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Horribly Awry (2) Instant Devoid (This card has no color.) Counter target creature spell with converted mana cost 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. |
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Incubator Drone (4) Creature — Eldrazi Drone (2/3) Devoid (This card has no color.) When Incubator Drone enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add to your mana pool." |
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Infuse with the Elements (4) Instant Converge — Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast Infuse with the Elements. That creature gains trample until end of turn. |
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Jaddi Offshoot (1) Creature — Plant (0/3) Defender Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. |
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Kalastria Healer (2) Creature — Vampire Cleric Ally (1/2) Rally — Whenever Kalastria Healer or another Ally enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. |
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Kalastria Nightwatch (5) Creature — Vampire Warrior Ally (4/5) Whenever you gain life, Kalastria Nightwatch gains flying until end of turn. |
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Kiora, Master of the Depths (4) Planeswalker — Kiora (4) +1: Untap up to one target creature and up to one target land. −2: Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard. |
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Kor Castigator (2) Creature — Kor Wizard Ally (3/1) Kor Castigator can't be blocked by Eldrazi Scions. |
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Kor Entanglers (5) Creature — Kor Soldier Ally (3/4) Rally — Whenever Kor Entanglers or another Ally enters the battlefield under your control, tap target creature an opponent controls. |
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Lantern Scout (3) Creature — Human Scout Ally (3/2) Rally — Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn. |
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Lavastep Raider (1) Creature — Goblin Warrior (1/2) : Lavastep Raider gets +2/+0 until end of turn. |
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Looming Spires (0) Land Looming Spires enters the battlefield tapped. When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn. |
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Lumbering Falls (0) Land Lumbering Falls enters the battlefield tapped. : Add or to your mana pool. |
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Makindi Sliderunner (2) Creature — Beast (2/1) Trample Landfall — Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn. |
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Malakir Familiar (3) Creature — Bat (2/1) Flying, deathtouch Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn. |
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Mire's Malice (4) Sorcery Target opponent discards two cards. Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
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Mortuary Mire (0) Land Mortuary Mire enters the battlefield tapped. When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library. |
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Munda, Ambush Leader (4) Legendary Creature — Kor Ally (3/4) Haste Rally — Whenever Munda, Ambush Leader or another Ally enters the battlefield under your control, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order. |
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Murasa Ranger (4) Creature — Human Warrior (3/3) Landfall — Whenever a land enters the battlefield under your control, you may pay . If you do, put two +1/+1 counters on Murasa Ranger. |
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Natural Connection (3) Instant Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. |
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Nettle Drone (3) Creature — Eldrazi Drone (3/1) Devoid (This card has no color.) : Nettle Drone deals 1 damage to each opponent. |
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Nirkana Assassin (3) Creature — Vampire Assassin Ally (2/3) Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) |
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Nissa's Renewal (6) Sorcery Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library. You gain 7 life. |
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Ob Nixilis Reignited (5) Planeswalker — Nixilis (5) +1: You draw a card and you lose 1 life. −3: Destroy target creature. |
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Oblivion Sower (6) Creature — Eldrazi (5/8) When you cast Oblivion Sower, target opponent exiles the top four cards of his or her library, then you may put any number of land cards that player owns from exile onto the battlefield under your control. |
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Omnath, Locus of Rage (7) Legendary Creature — Elemental (5/5) Landfall — Whenever a land enters the battlefield under your control, create a 5/5 red and green Elemental creature token. Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to target creature or player. |
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Ondu Greathorn (4) Creature — Beast (2/3) First strike Landfall — Whenever a land enters the battlefield under your control, Ondu Greathorn gets +2/+2 until end of turn. |
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Ondu Rising (2) Sorcery Whenever a creature attacks this turn, it gains lifelink until end of turn. Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
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Oracle of Dust (5) Creature — Eldrazi Processor (3/5) Devoid (This card has no color.) , Put a card an opponent owns from exile into that player's graveyard: Draw a card, then discard a card. |
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Oran-Rief Hydra (6) Creature — Hydra (5/5) Trample Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead. |
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Part the Waterveil (6) Sorcery Take an extra turn after this one. Exile Part the Waterveil. Awaken 6— (If you cast this spell for , also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
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Pilgrim's Eye (3) Artifact Creature — Thopter (1/1) Flying When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. |
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Planar Outburst (5) Sorcery Destroy all nonland creatures. Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
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Plated Crusher (7) Creature — Beast (7/6) Trample, hexproof |
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Plummet (2) Instant Destroy target creature with flying. |
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Prairie Stream (0) Land — Plains Island (: Add or to your mana pool.) Prairie Stream enters the battlefield tapped unless you control two or more basic lands. |
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Prism Array (5) Enchantment Converge — Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it. Remove a crystal counter from Prism Array: Tap target creature. |
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Processor Assault (2) Sorcery Devoid (This card has no color.) As an additional cost to cast Processor Assault, put a card an opponent owns from exile into that player's graveyard. |
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Radiant Flames (3) Sorcery Converge — Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast Radiant Flames. |
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Reckless Cohort (2) Creature — Human Warrior Ally (2/2) Reckless Cohort attacks each combat if able unless you control another Ally. |
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Retreat to Coralhelm (3) Enchantment Landfall — Whenever a land enters the battlefield under your control, choose one — • You may tap or untap target creature. |
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Retreat to Emeria (4) Enchantment Landfall — Whenever a land enters the battlefield under your control, choose one — • Create a 1/1 white Kor Ally creature token. |
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Retreat to Hagra (3) Enchantment Landfall — Whenever a land enters the battlefield under your control, choose one — • Target creature gets +1/+0 and gains deathtouch until end of turn. |
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Retreat to Kazandu (3) Enchantment Landfall — Whenever a land enters the battlefield under your control, choose one — • Put a +1/+1 counter on target creature. |
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Retreat to Valakut (3) Enchantment Landfall — Whenever a land enters the battlefield under your control, choose one — • Target creature gets +2/+0 until end of turn. |
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Rising Miasma (4) Sorcery All creatures get -2/-2 until end of turn. Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
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Roil Spout (3) Sorcery Put target creature on top of its owner's library. Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
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Roil's Retribution (5) Instant Roil's Retribution deals 5 damage divided as you choose among any number of target attacking or blocking creatures. |
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Rolling Thunder (2) Sorcery Rolling Thunder deals X damage divided as you choose among any number of target creatures and/or players. |
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Rot Shambler (2) Creature — Fungus (1/1) Whenever another creature you control dies, put a +1/+1 counter on Rot Shambler. |
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Salvage Drone (1) Creature — Eldrazi Drone (1/1) Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) |
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Sandstone Bridge (0) Land Sandstone Bridge enters the battlefield tapped. When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn. |
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Scatter to the Winds (3) Instant Counter target spell. Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
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Scythe Leopard (1) Creature — Cat (1/1) Landfall — Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn. |
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Serene Steward (2) Creature — Human Cleric Ally (2/2) Whenever you gain life, you may pay . If you do, put a +1/+1 counter on target creature. |
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Shadow Glider (3) Creature — Kor Soldier (2/2) Flying |
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Shambling Vent (0) Land Shambling Vent enters the battlefield tapped. : Add or to your mana pool. |
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Shatterskull Recruit (5) Creature — Giant Warrior Ally (4/4) Menace (This creature can't be blocked except by two or more creatures.) |
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Sheer Drop (3) Sorcery Destroy target tapped creature. Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
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Sire of Stagnation (6) Creature — Eldrazi (5/7) Devoid (This card has no color.) Whenever a land enters the battlefield under an opponent's control, that player exiles the top two cards of his or her library and you draw two cards. |
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Skitterskin (4) Creature — Eldrazi Drone (4/3) Devoid (This card has no color.) Skitterskin can't block. |
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Skyline Cascade (0) Land Skyline Cascade enters the battlefield tapped. When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step. |
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Skyrider Elf (2) Creature — Elf Warrior Ally (0/0) Flying Converge — Skyrider Elf enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. |
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Slab Hammer (2) Artifact — Equipment Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn. Equip |
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Sludge Crawler (1) Creature — Eldrazi Drone (1/1) Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) |
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Smoldering Marsh (0) Land — Swamp Mountain (: Add or to your mana pool.) Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands. |
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Smothering Abomination (4) Creature — Eldrazi (4/3) Devoid (This card has no color.) Flying |
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Snapping Gnarlid (2) Creature — Beast (2/2) Landfall — Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn. |
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Spell Shrivel (3) Instant Devoid (This card has no color.) Counter target spell unless its controller pays . If that spell is countered this way, exile it instead of putting it into its owner's graveyard. |
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Stone Haven Medic (2) Creature — Kor Cleric (1/3) , : You gain 1 life. |
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Stonefury (5) Instant Stonefury deals damage to target creature equal to the number of lands you control. |
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Sunken Hollow (0) Land — Island Swamp (: Add or to your mana pool.) Sunken Hollow enters the battlefield tapped unless you control two or more basic lands. |
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Swell of Growth (2) Instant Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield. |
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Tajuru Stalwart (3) Creature — Elf Scout Ally (0/1) Converge — Tajuru Stalwart enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. |
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Tandem Tactics (2) Instant Up to two target creatures each get +1/+2 until end of turn. You gain 2 life. |
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Territorial Baloth (5) Creature — Beast (4/4) Landfall — Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn. |
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Tide Drifter (2) Creature — Eldrazi Drone (0/5) Devoid (This card has no color.) Other colorless creatures you control get +0/+1. |
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Tightening Coils (2) Enchantment — Aura Enchant creature Enchanted creature gets -6/-0 and loses flying. |
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Titan's Presence (3) Instant As an additional cost to cast Titan's Presence, reveal a colorless creature card from your hand. Exile target creature if its power is less than or equal to the revealed card's power. |
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Touch of the Void (3) Sorcery Devoid (This card has no color.) Touch of the Void deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. |
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Ulamog's Despoiler (6) Creature — Eldrazi Processor (5/5) As Ulamog's Despoiler enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, Ulamog's Despoiler enters the battlefield with four +1/+1 counters on it. |
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Ulamog's Nullifier (4) Creature — Eldrazi Processor (2/3) Devoid (This card has no color.) Flash |
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Ulamog's Reclaimer (5) Creature — Eldrazi Processor (2/5) Devoid (This card has no color.) When Ulamog's Reclaimer enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target instant or sorcery card from your graveyard to your hand. |
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Ulamog, the Ceaseless Hunger (10) Legendary Creature — Eldrazi (10/10) When you cast Ulamog, the Ceaseless Hunger, exile two target permanents. Indestructible |
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Unified Front (4) Sorcery Converge — Create a 1/1 white Kor Ally creature token for each color of mana spent to cast Unified Front. |
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Unnatural Aggression (3) Instant Devoid (This card has no color.) Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead. |
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Valakut Invoker (3) Creature — Human Shaman (2/3) : Valakut Invoker deals 3 damage to target creature or player. |
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Vampiric Rites (1) Enchantment , Sacrifice a creature: You gain 1 life and draw a card. |
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Vestige of Emrakul (4) Creature — Eldrazi Drone (3/4) Devoid (This card has no color.) Trample |
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Veteran Warleader (3) Creature — Human Soldier Ally (*/*) Veteran Warleader's power and toughness are each equal to the number of creatures you control. Tap another untapped Ally you control: Veteran Warleader gains your choice of first strike, vigilance, or trample until end of turn. |
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Vile Aggregate (3) Creature — Eldrazi Drone (*/5) Devoid (This card has no color.) Vile Aggregate's power is equal to the number of colorless creatures you control. |
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Void Attendant (3) Creature — Eldrazi Processor (2/3) Devoid (This card has no color.) , Put a card an opponent owns from exile into that player's graveyard: Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add to your mana pool." |
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Voracious Null (3) Creature — Zombie (2/2) , Sacrifice another creature: Put two +1/+1 counters on Voracious Null. Activate this ability only any time you could cast a sorcery. |
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Wasteland Strangler (3) Creature — Eldrazi Processor (3/2) Devoid (This card has no color.) When Wasteland Strangler enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, target creature gets -3/-3 until end of turn. |
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Wave-Wing Elemental (6) Creature — Elemental (3/4) Flying Landfall — Whenever a land enters the battlefield under your control, Wave-Wing Elemental gets +2/+2 until end of turn. |
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Windrider Patrol (5) Creature — Merfolk Wizard (4/3) Flying Whenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
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Woodland Wanderer (4) Creature — Elemental (2/2) Vigilance, trample Converge — Woodland Wanderer enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. |