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Types Artifact Creature Enchantment Instant Land
Legendary Planeswalker Sorcery
Subtypes Ally Angel Artificer Aura Eldrazi
Elemental Elf Equipment Human Horror
Spirit Vampire Wall Werewolf Zombie
Colors White Blue Black Red Green
Multicolor Colorless
Rarity Common Uncommon Rare Mythic Rare
Sets All cards Starter set Origins
Battle for Zendikar Oath of the Gatewatch Shadows over Innistrad Eldritch Moon
Kaladesh Aether Revolt Amonkhet

158 results
Adverse Conditions.png Adverse Conditions 3Blue (4)
Instant
Devoid (This card has no color.)

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Mana C.png to your mana pool."

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Akoum Firebird.png Akoum Firebird 2RedRed (4)
Creature — Phoenix (3/3)
Flying, haste

Akoum Firebird attacks each turn if able.
Landfall — Whenever a land enters the battlefield under your control, you may pay 4RedRed. If you do, return Akoum Firebird from your graveyard to the battlefield.

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Akoum Hellkite.png Akoum Hellkite 4RedRed (6)
Creature — Dragon (4/4)
Flying

Landfall — Whenever a land enters the battlefield under your control, Akoum Hellkite deals 1 damage to target creature or player. If that land is a Mountain, Akoum Hellkite deals 2 damage to that creature or player instead.

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Akoum Stonewaker.png Akoum Stonewaker 1Red (2)
Creature — Human Shaman (2/1)
Landfall — Whenever a land enters the battlefield under your control, you may pay 2Red. If you do, create a 3/1 red Elemental creature token with trample and haste. Exile that token at the beginning of the next end step.
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Aligned Hedron Network.png Aligned Hedron Network 4 (4)
Artifact
When Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.)
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Altar's Reap.png Altar's Reap 1Black (2)
Instant
As an additional cost to cast Altar's Reap, sacrifice a creature.

Draw two cards.

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Angel of Renewal.png Angel of Renewal 5White (6)
Creature — Angel Ally (4/4)
Flying

When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control.

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Barrage Tyrant.png Barrage Tyrant 4Red (5)
Creature — Eldrazi (5/3)
Devoid (This card has no color.)

2Red, Sacrifice another colorless creature: Barrage Tyrant deals damage equal to the sacrificed creature's power to target creature or player.

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Blight Herder.png Blight Herder 5 (5)
Creature — Eldrazi Processor (4/5)
When you cast Blight Herder, you may put two cards your opponents own from exile into their owners' graveyards. If you do, create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add Mana C.png to your mana pool."
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Blighted Gorge.png Blighted Gorge (0)
Land
Tap: Add Mana C.png to your mana pool.

4Red, Tap, Sacrifice Blighted Gorge: Blighted Gorge deals 2 damage to target creature or player.

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Blighted Steppe.png Blighted Steppe (0)
Land
Tap: Add Mana C.png to your mana pool.

3White, Tap, Sacrifice Blighted Steppe: You gain 2 life for each creature you control.

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Blisterpod.png Blisterpod Green (1)
Creature — Eldrazi Drone (1/1)
Devoid (This card has no color.)

When Blisterpod dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Mana C.png to your mana pool."

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Bloodbond Vampire.png Bloodbond Vampire 2BlackBlack (4)
Creature — Vampire Shaman Ally (3/3)
Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire.
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Boiling Earth.png Boiling Earth 1Red (2)
Sorcery
Boiling Earth deals 1 damage to each creature your opponents control.

Awaken 4—6Red (If you cast this spell for 6Red, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

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Breaker of Armies.png Breaker of Armies 8 (8)
Creature — Eldrazi (10/8)
All creatures able to block Breaker of Armies do so.
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Brilliant Spectrum.png Brilliant Spectrum 3Blue (4)
Sorcery
Converge — Draw X cards, where X is the number of colors of mana spent to cast Brilliant Spectrum. Then discard two cards.
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Brood Butcher.png Brood Butcher 3BlackGreen (5)
Creature — Eldrazi Drone (3/3)
Devoid (This card has no color.)

When Brood Butcher enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Mana C.png to your mana pool."
BlackGreen, Sacrifice a creature: Target creature gets -2/-2 until end of turn.

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Broodhunter Wurm.png Broodhunter Wurm 3Green (4)
Creature — Wurm (4/3)
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Brutal Expulsion.png Brutal Expulsion 2BlueRed (4)
Instant
Devoid (This card has no color.)

Choose one or both —
• Return target spell or creature to its owner's hand.
• Brutal Expulsion deals 2 damage to target creature or planeswalker. If that permanent would be put into a graveyard this turn, exile it instead.

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Canopy Vista.png Canopy Vista (0)
Land — Forest Plains
(Tap: Add Green or White to your mana pool.)

Canopy Vista enters the battlefield tapped unless you control two or more basic lands.

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Carrier Thrall.png Carrier Thrall 1Black (2)
Creature — Vampire (2/1)
When Carrier Thrall dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Mana C.png to your mana pool."
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Chasm Guide.png Chasm Guide 3Red (4)
Creature — Goblin Scout Ally (3/2)
Rally — Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn.
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Cinder Glade.png Cinder Glade (0)
Land — Mountain Forest
(Tap: Add Red or Green to your mana pool.)

Cinder Glade enters the battlefield tapped unless you control two or more basic lands.

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Clutch of Currents.png Clutch of Currents Blue (1)
Sorcery
Return target creature to its owner's hand.

Awaken 3—4Blue (If you cast this spell for 4Blue, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

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Coastal Discovery.png Coastal Discovery 3Blue (4)
Sorcery
Draw two cards.

Awaken 4—5Blue (If you cast this spell for 5Blue, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

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Complete Disregard.png Complete Disregard 2Black (3)
Instant
Devoid (This card has no color.)

Exile target creature with power 3 or less.

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Coralhelm Guide.png Coralhelm Guide 1Blue (2)
Creature — Merfolk Scout Ally (2/1)
4Blue: Target creature can't be blocked this turn.
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Courier Griffin.png Courier Griffin 3White (4)
Creature — Griffin (2/3)
Flying

When Courier Griffin enters the battlefield, you gain 2 life.

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Cryptic Cruiser.png Cryptic Cruiser 3Blue (4)
Creature — Eldrazi Processor (3/3)
Devoid (This card has no color.)

2Blue, Put a card an opponent owns from exile into that player's graveyard: Tap target creature.

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Culling Drone.png Culling Drone 1Black (2)
Creature — Eldrazi Drone (2/2)
Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)

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Deathless Behemoth.png Deathless Behemoth 6 (6)
Creature — Eldrazi (6/6)
Vigilance

Sacrifice two Eldrazi Scions: Return Deathless Behemoth from your graveyard to your hand. Activate this ability only any time you could cast a sorcery.

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Defiant Bloodlord.png Defiant Bloodlord 5BlackBlack (7)
Creature — Vampire (4/5)
Flying

Whenever you gain life, target opponent loses that much life.

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Demon's Grasp.png Demon's Grasp 4Black (5)
Sorcery
Target creature gets -5/-5 until end of turn.
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Desolation Twin.png Desolation Twin 10 (10)
Creature — Eldrazi (10/10)
When you cast Desolation Twin, create a 10/10 colorless Eldrazi creature token.
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Dispel.png Dispel Blue (1)
Instant
Counter target instant spell.
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Dominator Drone.png Dominator Drone 2Black (3)
Creature — Eldrazi Drone (3/2)
Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)
When Dominator Drone enters the battlefield, if you control another colorless creature, each opponent loses 2 life.

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Drana's Emissary.png Drana's Emissary 1WhiteBlack (3)
Creature — Vampire Cleric Ally (2/2)
Flying

At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.

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Drowner of Hope.png Drowner of Hope 5Blue (6)
Creature — Eldrazi (5/5)
Devoid (This card has no color.)

When Drowner of Hope enters the battlefield, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add Mana C.png to your mana pool."
Sacrifice an Eldrazi Scion: Tap target creature.

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Dust Stalker.png Dust Stalker 2BlackRed (4)
Creature — Eldrazi (5/3)
Devoid (This card has no color.)

Haste
At the beginning of each end step, if you control no other colorless creatures, return Dust Stalker to its owner's hand.

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Eldrazi Devastator.png Eldrazi Devastator 8 (8)
Creature — Eldrazi (8/9)
Trample
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Eldrazi Skyspawner.png Eldrazi Skyspawner 2Blue (3)
Creature — Eldrazi Drone (2/1)
Devoid (This card has no color.)

Flying
When Eldrazi Skyspawner enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Mana C.png to your mana pool."

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Emeria Shepherd.png Emeria Shepherd 5WhiteWhite (7)
Creature — Angel (4/4)
Flying

Landfall — Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.

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Eyeless Watcher.png Eyeless Watcher 3Green (4)
Creature — Eldrazi Drone (1/1)
Devoid (This card has no color.)

When Eyeless Watcher enters the battlefield, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add Mana C.png to your mana pool."

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Felidar Cub.png Felidar Cub 1White (2)
Creature — Cat Beast (2/2)
Sacrifice Felidar Cub: Destroy target enchantment.
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Fertile Thicket.png Fertile Thicket (0)
Land
Fertile Thicket enters the battlefield tapped.

When Fertile Thicket enters the battlefield, you may look at the top five cards of your library. If you do, reveal up to one basic land card from among them, then put that card on top of your library and the rest on the bottom in any order.
Tap: Add Green to your mana pool.

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Firemantle Mage.png Firemantle Mage 2Red (3)
Creature — Human Shaman Ally (2/2)
Rally — Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
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Forerunner of Slaughter.png Forerunner of Slaughter BlackRed (2)
Creature — Eldrazi Drone (3/2)
Devoid (This card has no color.)

1: Target colorless creature gains haste until end of turn.

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Fortified Rampart.png Fortified Rampart 1White (2)
Creature — Wall (0/6)
Defender
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From Beyond.png From Beyond 3Green (4)
Enchantment
Devoid (This card has no color.)

At the beginning of your upkeep, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Mana C.png to your mana pool."
1Green, Sacrifice From Beyond: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle your library.

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Ghostly Sentinel.png Ghostly Sentinel 4White (5)
Creature — Kor Spirit (3/3)
Flying, vigilance
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Giant Mantis.png Giant Mantis 3Green (4)
Creature — Insect (2/4)
Reach (This creature can block creatures with flying.)
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Gideon's Reproach.png Gideon's Reproach 1White (2)
Instant
Gideon's Reproach deals 4 damage to target attacking or blocking creature.
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Gideon, Ally of Zendikar.png Gideon, Ally of Zendikar 2WhiteWhite (4)
Planeswalker — Gideon (4)
+1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

0: Create a 2/2 white Knight Ally creature token.
−4: You get an emblem with "Creatures you control get +1/+1."

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Goblin War Paint.png Goblin War Paint 1Red (2)
Enchantment — Aura
Enchant creature

Enchanted creature gets +2/+2 and has haste.

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Greenwarden of Murasa.png Greenwarden of Murasa 4GreenGreen (6)
Creature — Elemental (5/4)
When Greenwarden of Murasa enters the battlefield, you may return target card from your graveyard to your hand.

When Greenwarden of Murasa dies, you may exile it. If you do, return target card from your graveyard to your hand.

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Grove Rumbler.png Grove Rumbler 2RedGreen (4)
Creature — Elemental (3/3)
Trample

Landfall — Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn.

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Gruesome Slaughter.png Gruesome Slaughter 6 (6)
Sorcery
Until end of turn, colorless creatures you control gain "Tap: This creature deals damage equal to its power to target creature."
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Guardian of Tazeem.png Guardian of Tazeem 3BlueBlue (5)
Creature — Sphinx (4/5)
Flying

Landfall — Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.

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Guul Draz Overseer.png Guul Draz Overseer 4BlackBlack (6)
Creature — Vampire (3/4)
Flying

Landfall — Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.

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Hagra Sharpshooter.png Hagra Sharpshooter 2Black (3)
Creature — Human Assassin Ally (2/2)
4Black: Target creature gets -1/-1 until end of turn.
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Hero of Goma Fada.png Hero of Goma Fada 4White (5)
Creature — Human Knight Ally (4/3)
Rally — Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn.
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Horribly Awry.png Horribly Awry 1Blue (2)
Instant
Devoid (This card has no color.)

Counter target creature spell with converted mana cost 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

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Incubator Drone.png Incubator Drone 3Blue (4)
Creature — Eldrazi Drone (2/3)
Devoid (This card has no color.)

When Incubator Drone enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Mana C.png to your mana pool."

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Infuse with the Elements.png Infuse with the Elements 3Green (4)
Instant
Converge — Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast Infuse with the Elements. That creature gains trample until end of turn.
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Jaddi Offshoot.png Jaddi Offshoot Green (1)
Creature — Plant (0/3)
Defender

Landfall — Whenever a land enters the battlefield under your control, you gain 1 life.

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Kalastria Healer.png Kalastria Healer 1Black (2)
Creature — Vampire Cleric Ally (1/2)
Rally — Whenever Kalastria Healer or another Ally enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
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Kalastria Nightwatch.png Kalastria Nightwatch 4Black (5)
Creature — Vampire Warrior Ally (4/5)
Whenever you gain life, Kalastria Nightwatch gains flying until end of turn.
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Kiora, Master of the Depths.png Kiora, Master of the Depths 2GreenBlue (4)
Planeswalker — Kiora (4)
+1: Untap up to one target creature and up to one target land.

−2: Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.
−8: You get an emblem with "Whenever a creature enters the battlefield under your control, you may have it fight target creature." Then create three 8/8 blue Octopus creature tokens.

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Kor Castigator.png Kor Castigator 1White (2)
Creature — Kor Wizard Ally (3/1)
Kor Castigator can't be blocked by Eldrazi Scions.
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Kor Entanglers.png Kor Entanglers 4White (5)
Creature — Kor Soldier Ally (3/4)
Rally — Whenever Kor Entanglers or another Ally enters the battlefield under your control, tap target creature an opponent controls.
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Lantern Scout.png Lantern Scout 2White (3)
Creature — Human Scout Ally (3/2)
Rally — Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn.
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Lavastep Raider.png Lavastep Raider Red (1)
Creature — Goblin Warrior (1/2)
2Red: Lavastep Raider gets +2/+0 until end of turn.
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Looming Spires.png Looming Spires (0)
Land
Looming Spires enters the battlefield tapped.

When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn.
Tap: Add Red to your mana pool.

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Lumbering Falls.png Lumbering Falls (0)
Land
Lumbering Falls enters the battlefield tapped.

Tap: Add Green or Blue to your mana pool.
2GreenBlue: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.

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Makindi Sliderunner.png Makindi Sliderunner 1Red (2)
Creature — Beast (2/1)
Trample

Landfall — Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn.

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Malakir Familiar.png Malakir Familiar 2Black (3)
Creature — Bat (2/1)
Flying, deathtouch

Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn.

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Mire's Malice.png Mire's Malice 3Black (4)
Sorcery
Target opponent discards two cards.

Awaken 3—5Black (If you cast this spell for 5Black, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

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Mortuary Mire.png Mortuary Mire (0)
Land
Mortuary Mire enters the battlefield tapped.

When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library.
Tap: Add Black to your mana pool.

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Munda, Ambush Leader.png Munda, Ambush Leader 2RedWhite (4)
Legendary Creature — Kor Ally (3/4)
Haste

Rally — Whenever Munda, Ambush Leader or another Ally enters the battlefield under your control, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.

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Murasa Ranger.png Murasa Ranger 3Green (4)
Creature — Human Warrior (3/3)
Landfall — Whenever a land enters the battlefield under your control, you may pay 3Green. If you do, put two +1/+1 counters on Murasa Ranger.
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Natural Connection.png Natural Connection 2Green (3)
Instant
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
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Nettle Drone.png Nettle Drone 2Red (3)
Creature — Eldrazi Drone (3/1)
Devoid (This card has no color.)

Tap: Nettle Drone deals 1 damage to each opponent.
Whenever you cast a colorless spell, untap Nettle Drone.

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Nirkana Assassin.png Nirkana Assassin 2Black (3)
Creature — Vampire Assassin Ally (2/3)
Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
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Nissa's Renewal.png Nissa's Renewal 5Green (6)
Sorcery
Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library. You gain 7 life.
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Ob Nixilis Reignited.png Ob Nixilis Reignited 3BlackBlack (5)
Planeswalker — Nixilis (5)
+1: You draw a card and you lose 1 life.

−3: Destroy target creature.
−8: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life."

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Oblivion Sower.png Oblivion Sower 6 (6)
Creature — Eldrazi (5/8)
When you cast Oblivion Sower, target opponent exiles the top four cards of his or her library, then you may put any number of land cards that player owns from exile onto the battlefield under your control.
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Omnath, Locus of Rage.png Omnath, Locus of Rage 3RedRedGreenGreen (7)
Legendary Creature — Elemental (5/5)
Landfall — Whenever a land enters the battlefield under your control, create a 5/5 red and green Elemental creature token.

Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to target creature or player.

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Ondu Greathorn.png Ondu Greathorn 3White (4)
Creature — Beast (2/3)
First strike

Landfall — Whenever a land enters the battlefield under your control, Ondu Greathorn gets +2/+2 until end of turn.

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Ondu Rising.png Ondu Rising 1White (2)
Sorcery
Whenever a creature attacks this turn, it gains lifelink until end of turn.

Awaken 4—4White (If you cast this spell for 4White, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

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Oracle of Dust.png Oracle of Dust 4Blue (5)
Creature — Eldrazi Processor (3/5)
Devoid (This card has no color.)

2, Put a card an opponent owns from exile into that player's graveyard: Draw a card, then discard a card.

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Oran-Rief Hydra.png Oran-Rief Hydra 4GreenGreen (6)
Creature — Hydra (5/5)
Trample

Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead.

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Part the Waterveil.png Part the Waterveil 4BlueBlue (6)
Sorcery
Take an extra turn after this one. Exile Part the Waterveil.

Awaken 6—6BlueBlueBlue (If you cast this spell for 6BlueBlueBlue, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

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Pilgrim's Eye.png Pilgrim's Eye 3 (3)
Artifact Creature — Thopter (1/1)
Flying

When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

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Planar Outburst.png Planar Outburst 3WhiteWhite (5)
Sorcery
Destroy all nonland creatures.

Awaken 4—5WhiteWhiteWhite (If you cast this spell for 5WhiteWhiteWhite, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

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Plated Crusher.png Plated Crusher 4GreenGreenGreen (7)
Creature — Beast (7/6)
Trample, hexproof
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Plummet.png Plummet 1Green (2)
Instant
Destroy target creature with flying.
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Prairie Stream.png Prairie Stream (0)
Land — Plains Island
(Tap: Add White or Blue to your mana pool.)

Prairie Stream enters the battlefield tapped unless you control two or more basic lands.

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Prism Array.png Prism Array 4Blue (5)
Enchantment
Converge — Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it.

Remove a crystal counter from Prism Array: Tap target creature.
WhiteBlueBlackRedGreen: Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

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Processor Assault.png Processor Assault 1Red (2)
Sorcery
Devoid (This card has no color.)

As an additional cost to cast Processor Assault, put a card an opponent owns from exile into that player's graveyard.
Processor Assault deals 5 damage to target creature.

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Radiant Flames.png Radiant Flames 2Red (3)
Sorcery
Converge — Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast Radiant Flames.
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Reckless Cohort.png Reckless Cohort 1Red (2)
Creature — Human Warrior Ally (2/2)
Reckless Cohort attacks each combat if able unless you control another Ally.
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Retreat to Coralhelm.png Retreat to Coralhelm 2Blue (3)
Enchantment
Landfall — Whenever a land enters the battlefield under your control, choose one —

• You may tap or untap target creature.
• Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

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Retreat to Emeria.png Retreat to Emeria 3White (4)
Enchantment
Landfall — Whenever a land enters the battlefield under your control, choose one —

• Create a 1/1 white Kor Ally creature token.
• Creatures you control get +1/+1 until end of turn.

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Retreat to Hagra.png Retreat to Hagra 2Black (3)
Enchantment
Landfall — Whenever a land enters the battlefield under your control, choose one —

• Target creature gets +1/+0 and gains deathtouch until end of turn.
• Each opponent loses 1 life and you gain 1 life.

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Retreat to Kazandu.png Retreat to Kazandu 2Green (3)
Enchantment
Landfall — Whenever a land enters the battlefield under your control, choose one —

• Put a +1/+1 counter on target creature.
• You gain 2 life.

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Retreat to Valakut.png Retreat to Valakut 2Red (3)
Enchantment
Landfall — Whenever a land enters the battlefield under your control, choose one —

• Target creature gets +2/+0 until end of turn.
• Target creature can't block this turn.

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Rising Miasma.png Rising Miasma 3Black (4)
Sorcery
All creatures get -2/-2 until end of turn.

Awaken 3—5BlackBlack (If you cast this spell for 5BlackBlack, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

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Roil Spout.png Roil Spout 1WhiteBlue (3)
Sorcery
Put target creature on top of its owner's library.

Awaken 4—4WhiteBlue (If you cast this spell for 4WhiteBlue, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

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Roil's Retribution.png Roil's Retribution 3WhiteWhite (5)
Instant
Roil's Retribution deals 5 damage divided as you choose among any number of target attacking or blocking creatures.
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Rolling Thunder.png Rolling Thunder XRedRed (2)
Sorcery
Rolling Thunder deals X damage divided as you choose among any number of target creatures and/or players.
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Rot Shambler.png Rot Shambler 1Green (2)
Creature — Fungus (1/1)
Whenever another creature you control dies, put a +1/+1 counter on Rot Shambler.
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Salvage Drone.png Salvage Drone Blue (1)
Creature — Eldrazi Drone (1/1)
Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)
When Salvage Drone dies, you may draw a card. If you do, discard a card.

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Sandstone Bridge.png Sandstone Bridge (0)
Land
Sandstone Bridge enters the battlefield tapped.

When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn.
Tap: Add White to your mana pool.

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Scatter to the Winds.png Scatter to the Winds 1BlueBlue (3)
Instant
Counter target spell.

Awaken 3—4BlueBlue (If you cast this spell for 4BlueBlue, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

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Scythe Leopard.png Scythe Leopard Green (1)
Creature — Cat (1/1)
Landfall — Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn.
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Serene Steward.png Serene Steward 1White (2)
Creature — Human Cleric Ally (2/2)
Whenever you gain life, you may pay White. If you do, put a +1/+1 counter on target creature.
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Shadow Glider.png Shadow Glider 2White (3)
Creature — Kor Soldier (2/2)
Flying
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Shambling Vent.png Shambling Vent (0)
Land
Shambling Vent enters the battlefield tapped.

Tap: Add White or Black to your mana pool.
1WhiteBlack: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.

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Shatterskull Recruit.png Shatterskull Recruit 3RedRed (5)
Creature — Giant Warrior Ally (4/4)
Menace (This creature can't be blocked except by two or more creatures.)
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Sheer Drop.png Sheer Drop 2White (3)
Sorcery
Destroy target tapped creature.

Awaken 3—5White (If you cast this spell for 5White, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

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Sire of Stagnation.png Sire of Stagnation 4BlueBlack (6)
Creature — Eldrazi (5/7)
Devoid (This card has no color.)

Whenever a land enters the battlefield under an opponent's control, that player exiles the top two cards of his or her library and you draw two cards.

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Skitterskin.png Skitterskin 3Black (4)
Creature — Eldrazi Drone (4/3)
Devoid (This card has no color.)

Skitterskin can't block.
1Black: Regenerate Skitterskin. Activate this ability only if you control another colorless creature.

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Skyline Cascade.png Skyline Cascade (0)
Land
Skyline Cascade enters the battlefield tapped.

When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.
Tap: Add Blue to your mana pool.

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Skyrider Elf.png Skyrider Elf XGreenBlue (2)
Creature — Elf Warrior Ally (0/0)
Flying

Converge — Skyrider Elf enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

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Slab Hammer.png Slab Hammer 2 (2)
Artifact — Equipment
Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn.

Equip 2

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Sludge Crawler.png Sludge Crawler Black (1)
Creature — Eldrazi Drone (1/1)
Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)
2: Sludge Crawler gets +1/+1 until end of turn.

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Smoldering Marsh.png Smoldering Marsh (0)
Land — Swamp Mountain
(Tap: Add Black or Red to your mana pool.)

Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.

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Smothering Abomination.png Smothering Abomination 2BlackBlack (4)
Creature — Eldrazi (4/3)
Devoid (This card has no color.)

Flying
At the beginning of your upkeep, sacrifice a creature.
Whenever you sacrifice a creature, draw a card.

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Snapping Gnarlid.png Snapping Gnarlid 1Green (2)
Creature — Beast (2/2)
Landfall — Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn.
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Spell Shrivel.png Spell Shrivel 2Blue (3)
Instant
Devoid (This card has no color.)

Counter target spell unless its controller pays 4. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

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Stone Haven Medic.png Stone Haven Medic 1White (2)
Creature — Kor Cleric (1/3)
White, Tap: You gain 1 life.
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Stonefury.png Stonefury 3RedRed (5)
Instant
Stonefury deals damage to target creature equal to the number of lands you control.
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Sunken Hollow.png Sunken Hollow (0)
Land — Island Swamp
(Tap: Add Blue or Black to your mana pool.)

Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.

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Swell of Growth.png Swell of Growth 1Green (2)
Instant
Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield.
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Tajuru Stalwart.png Tajuru Stalwart 2Green (3)
Creature — Elf Scout Ally (0/1)
Converge — Tajuru Stalwart enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
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Tandem Tactics.png Tandem Tactics 1White (2)
Instant
Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.
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Territorial Baloth.png Territorial Baloth 4Green (5)
Creature — Beast (4/4)
Landfall — Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn.
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Tide Drifter.png Tide Drifter 1Blue (2)
Creature — Eldrazi Drone (0/5)
Devoid (This card has no color.)

Other colorless creatures you control get +0/+1.

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Tightening Coils.png Tightening Coils 1Blue (2)
Enchantment — Aura
Enchant creature

Enchanted creature gets -6/-0 and loses flying.

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Titan's Presence.png Titan's Presence 3 (3)
Instant
As an additional cost to cast Titan's Presence, reveal a colorless creature card from your hand.

Exile target creature if its power is less than or equal to the revealed card's power.

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Touch of the Void.png Touch of the Void 2Red (3)
Sorcery
Devoid (This card has no color.)

Touch of the Void deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.

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Ulamog's Despoiler.png Ulamog's Despoiler 6 (6)
Creature — Eldrazi Processor (5/5)
As Ulamog's Despoiler enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, Ulamog's Despoiler enters the battlefield with four +1/+1 counters on it.
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Ulamog's Nullifier.png Ulamog's Nullifier 2BlueBlack (4)
Creature — Eldrazi Processor (2/3)
Devoid (This card has no color.)

Flash
Flying
When Ulamog's Nullifier enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, counter target spell.

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Ulamog's Reclaimer.png Ulamog's Reclaimer 4Blue (5)
Creature — Eldrazi Processor (2/5)
Devoid (This card has no color.)

When Ulamog's Reclaimer enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target instant or sorcery card from your graveyard to your hand.

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Ulamog, the Ceaseless Hunger.png Ulamog, the Ceaseless Hunger 10 (10)
Legendary Creature — Eldrazi (10/10)
When you cast Ulamog, the Ceaseless Hunger, exile two target permanents.

Indestructible
Whenever Ulamog attacks, defending player exiles the top twenty cards of his or her library.

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Unified Front.png Unified Front 3White (4)
Sorcery
Converge — Create a 1/1 white Kor Ally creature token for each color of mana spent to cast Unified Front.
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Unnatural Aggression.png Unnatural Aggression 2Green (3)
Instant
Devoid (This card has no color.)

Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead.

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Valakut Invoker.png Valakut Invoker 2Red (3)
Creature — Human Shaman (2/3)
8: Valakut Invoker deals 3 damage to target creature or player.
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Vampiric Rites.png Vampiric Rites Black (1)
Enchantment
1Black, Sacrifice a creature: You gain 1 life and draw a card.
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Vestige of Emrakul.png Vestige of Emrakul 3Red (4)
Creature — Eldrazi Drone (3/4)
Devoid (This card has no color.)

Trample

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Veteran Warleader.png Veteran Warleader 1GreenWhite (3)
Creature — Human Soldier Ally (*/*)
Veteran Warleader's power and toughness are each equal to the number of creatures you control.

Tap another untapped Ally you control: Veteran Warleader gains your choice of first strike, vigilance, or trample until end of turn.

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Vile Aggregate.png Vile Aggregate 2Red (3)
Creature — Eldrazi Drone (*/5)
Devoid (This card has no color.)

Vile Aggregate's power is equal to the number of colorless creatures you control.
Trample
Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)

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Void Attendant.png Void Attendant 2Green (3)
Creature — Eldrazi Processor (2/3)
Devoid (This card has no color.)

1Green, Put a card an opponent owns from exile into that player's graveyard: Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Mana C.png to your mana pool."

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Voracious Null.png Voracious Null 2Black (3)
Creature — Zombie (2/2)
1Black, Sacrifice another creature: Put two +1/+1 counters on Voracious Null. Activate this ability only any time you could cast a sorcery.
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Wasteland Strangler.png Wasteland Strangler 2Black (3)
Creature — Eldrazi Processor (3/2)
Devoid (This card has no color.)

When Wasteland Strangler enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, target creature gets -3/-3 until end of turn.

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Wave-Wing Elemental.png Wave-Wing Elemental 5Blue (6)
Creature — Elemental (3/4)
Flying

Landfall — Whenever a land enters the battlefield under your control, Wave-Wing Elemental gets +2/+2 until end of turn.

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Windrider Patrol.png Windrider Patrol 3BlueBlue (5)
Creature — Merfolk Wizard (4/3)
Flying

Whenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

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Woodland Wanderer.png Woodland Wanderer 3Green (4)
Creature — Elemental (2/2)
Vigilance, trample

Converge — Woodland Wanderer enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

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