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Types Artifact Creature Enchantment Instant Land
Legendary Planeswalker Sorcery
Subtypes Ally Angel Artificer Aura Eldrazi
Elemental Elf Equipment Human Horror
Spirit Vampire Wall Werewolf Zombie
Colors White Blue Black Red Green
Multicolor Colorless
Rarity Common Uncommon Rare Mythic Rare
Sets All cards Starter set Origins
Battle for Zendikar Oath of the Gatewatch Shadows over Innistrad Eldritch Moon
Kaladesh Aether Revolt Amonkhet

172 results
Ahn-Crop Champion.png Ahn-Crop Champion 2GreenWhite (4)
Creature — Human Warrior (4/4)
You may exert Ahn-Crop Champion as it attacks. When you do, untap all other creatures you control. (An exerted creature won't untap during your next untap step.)
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Ahn-Crop Crasher.png Ahn-Crop Crasher 2Red (3)
Creature — Minotaur Warrior (3/2)
Haste

You may exert Ahn-Crop Crasher as it attacks. When you do, target creature can't block this turn. (An exerted creature won't untap during your next untap step.)

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Angler Drake.png Angler Drake 4BlueBlue (6)
Creature — Drake (4/4)
Flying

When Angler Drake enters the battlefield, you may return target creature to its owner's hand.

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Anointed Procession.png Anointed Procession 3White (4)
Enchantment
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
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Anointer Priest.png Anointer Priest 1White (2)
Creature — Human Cleric (1/3)
Whenever a creature token enters the battlefield under your control, you gain 1 life.

Embalm 3White (3White, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)

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Archfiend of Ifnir.png Archfiend of Ifnir 3BlackBlack (5)
Creature — Demon (5/4)
Flying

Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control.
Cycling 2 (2, Discard this card: Draw a card.)

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Aven Initiate.png Aven Initiate 3Blue (4)
Creature — Bird Warrior (3/2)
Flying

Embalm 6Blue (6Blue, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)

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Aven Wind Guide.png Aven Wind Guide 2WhiteBlue (4)
Creature — Bird Warrior (2/3)
Flying, vigilance

Creature tokens you control have flying and vigilance.
Embalm 4WhiteBlue (4WhiteBlue, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)

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Baleful Ammit.png Baleful Ammit 2Black (3)
Creature — Crocodile Demon (4/3)
Lifelink

When Baleful Ammit enters the battlefield, put a -1/-1 counter on target creature you control.

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Battlefield Scavenger.png Battlefield Scavenger 1Red (2)
Creature — Jackal Rogue (2/2)
You may exert Battlefield Scavenger as it attacks. (It won't untap during your next untap step.)

Whenever you exert a creature, you may discard a card. If you do, draw a card.

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Benefaction of Rhonas.png Benefaction of Rhonas 2Green (3)
Sorcery
Reveal the top five cards of your library. You may put a creature card and/or an enchantment card from among them into your hand. Put the rest into your graveyard.
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Binding Mummy.png Binding Mummy 1White (2)
Creature — Zombie (2/2)
Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature.
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Bitterblade Warrior.png Bitterblade Warrior 1Green (2)
Creature — Jackal Warrior (2/2)
You may exert Bitterblade Warrior as it attacks. When you do, it gets +1/+0 and gains deathtouch until end of turn. (An exerted creature won't untap during your next untap step.)
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Blazing Volley.png Blazing Volley Red (1)
Sorcery
Blazing Volley deals 1 damage to each creature your opponents control.
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Bloodlust Inciter.png Bloodlust Inciter Red (1)
Creature — Human Warrior (1/1)
Tap: Target creature gains haste until end of turn.
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Bloodrage Brawler.png Bloodrage Brawler 1Red (2)
Creature — Minotaur Warrior (4/3)
When Bloodrage Brawler enters the battlefield, discard a card.
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Bone Picker.png Bone Picker 3Black (4)
Creature — Bird (3/2)
Bone Picker costs 3 less to cast if a creature died this turn.

Flying, deathtouch

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Bontu the Glorified.png Bontu the Glorified 2Black (3)
Legendary Creature — God (4/6)
Menace, indestructible

Bontu the Glorified can't attack or block unless a creature died under your control this turn.
1Black, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.

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Bontu's Monument.png Bontu's Monument 3 (3)
Legendary Artifact
Black creature spells you cast cost 1 less to cast.

Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.

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Bounty of the Luxa.png Bounty of the Luxa 2GreenBlue (4)
Enchantment
At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. If no counters were removed this way, put a flood counter on Bounty of the Luxa and draw a card. Otherwise, add Mana C.pngGreenBlue to your mana pool.
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Cartouche of Ambition.png Cartouche of Ambition 2Black (3)
Enchantment — Aura Cartouche
Enchant creature you control

When Cartouche of Ambition enters the battlefield, you may put a -1/-1 counter on target creature.
Enchanted creature gets +1/+1 and has lifelink.

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Cartouche of Knowledge.png Cartouche of Knowledge 1Blue (2)
Enchantment — Aura Cartouche
Enchant creature you control

When Cartouche of Knowledge enters the battlefield, draw a card.
Enchanted creature gets +1/+1 and has flying.

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Cartouche of Solidarity.png Cartouche of Solidarity White (1)
Enchantment — Aura Cartouche
Enchant creature you control

When Cartouche of Solidarity enters the battlefield, create a 1/1 white Warrior creature token with vigilance.
Enchanted creature gets +1/+1 and has first strike.

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Cartouche of Strength.png Cartouche of Strength 2Green (3)
Enchantment — Aura Cartouche
Enchant creature you control

When Cartouche of Strength enters the battlefield, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.)
Enchanted creature gets +1/+1 and has trample.

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Cartouche of Zeal.png Cartouche of Zeal Red (1)
Enchantment — Aura Cartouche
Enchant creature you control

When Cartouche of Zeal enters the battlefield, target creature can't block this turn.
Enchanted creature gets +1/+1 and has haste.

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Cast Out.png Cast Out 3White (4)
Enchantment
Flash

When Cast Out enters the battlefield, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield.
Cycling White (White, Discard this card: Draw a card.)

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Censor.png Censor 1Blue (2)
Instant
Counter target spell unless its controller pays 1.

Cycling Blue (Blue, Discard this card: Draw a card.)

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Champion of Rhonas.png Champion of Rhonas 3Green (4)
Creature — Jackal Warrior (3/3)
You may exert Champion of Rhonas as it attacks. When you do, you may put a creature card from your hand onto the battlefield. (An exerted creature won't untap during your next untap step.)
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Commit.png Commit 3Blue (4)
Instant
Put target spell or nonland permanent into its owner's library second from the top.
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Compelling Argument.png Compelling Argument 1Blue (2)
Sorcery
Target player puts the top five cards of his or her library into his or her graveyard.

Cycling Blue (Blue, Discard this card: Draw a card.)

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Compulsory Rest.png Compulsory Rest 1White (2)
Enchantment — Aura
Enchant creature

Enchanted creature can't attack or block.
Enchanted creature has "2, Sacrifice this creature: You gain 2 life."

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Cradle of the Accursed.png Cradle of the Accursed (0)
Land — Desert
Tap: Add Mana C.png to your mana pool.

3, Tap, Sacrifice Cradle of the Accursed: Create a 2/2 black Zombie creature token. Activate this ability only any time you could cast a sorcery.

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Crocodile of the Crossing.png Crocodile of the Crossing 3Green (4)
Creature — Crocodile (5/4)
Haste

When Crocodile of the Crossing enters the battlefield, put a -1/-1 counter on target creature you control.

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Cruel Reality.png Cruel Reality 5BlackBlack (7)
Enchantment — Aura Curse
Enchant player

At the beginning of enchanted player's upkeep, that player sacrifices a creature or planeswalker. If the player can't, he or she loses 5 life.

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Cryptic Serpent.png Cryptic Serpent 5BlueBlue (7)
Creature — Serpent (6/5)
Cryptic Serpent costs 1 less to cast for each instant and sorcery card in your graveyard.
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Curator of Mysteries.png Curator of Mysteries 2BlueBlue (4)
Creature — Sphinx (4/4)
Flying

Whenever you cycle or discard another card, scry 1.
Cycling Blue (Blue, Discard this card: Draw a card.)

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Cursed Minotaur.png Cursed Minotaur 2Black (3)
Creature — Zombie Minotaur (3/2)
Menace (This creature can't be blocked except by two or more creatures.)
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Cut.png Cut 1Red (2)
Sorcery
Cut deals 4 damage to target creature.
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Dawn.png Dawn 3WhiteWhite (5)
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)

Return all creature cards with power 2 or less from your graveyard to your hand.

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Decimator Beetle.png Decimator Beetle 3BlackGreen (5)
Creature — Insect (4/5)
When Decimator Beetle enters the battlefield, put a -1/-1 counter on target creature you control.

Whenever Decimator Beetle attacks, remove a -1/-1 counter from target creature you control and put a -1/-1 counter on up to one target creature defending player controls.

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Defiant Greatmaw.png Defiant Greatmaw 2Green (3)
Creature — Hippo (4/5)
When Defiant Greatmaw enters the battlefield, put two -1/-1 counters on target creature you control.

Whenever you put one or more -1/-1 counters on Defiant Greatmaw, remove a -1/-1 counter from another target creature you control.

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Destined.png Destined 1Black (2)
Instant
Target creature gets +1/+0 and gains indestructible until end of turn.
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Devoted Crop-Mate.png Devoted Crop-Mate 2White (3)
Creature — Human Warrior (3/2)
You may exert Devoted Crop-Mate as it attacks. When you do, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. (An exerted creature won't untap during your next untap step.)
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Djeru's Resolve.png Djeru's Resolve White (1)
Instant
Untap target creature. Prevent all damage that would be dealt to it this turn.

Cycling 2 (2, Discard this card: Draw a card.)

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Doomed Dissenter.png Doomed Dissenter 1Black (2)
Creature — Human (1/1)
When Doomed Dissenter dies, create a 2/2 black Zombie creature token.
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Drake Haven.png Drake Haven 2Blue (3)
Enchantment
Whenever you cycle or discard a card, you may pay 1. If you do, create a 2/2 blue Drake creature token with flying.
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Dread Wanderer.png Dread Wanderer Black (1)
Creature — Zombie Jackal (2/1)
Dread Wanderer enters the battlefield tapped.

2Black: Return Dread Wanderer from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery and only if you have one or fewer cards in hand.

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Dune Beetle.png Dune Beetle 1Black (2)
Creature — Insect (1/4)
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Dusk.png Dusk 2WhiteWhite (4)
Sorcery
Destroy all creatures with power 3 or greater.
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Earth.png Earth XRedRed (2)
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)

Earth deals X damage to each creature without flying.

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Electrify.png Electrify 3Red (4)
Instant
Electrify deals 4 damage to target creature.
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Emberhorn Minotaur.png Emberhorn Minotaur 3Red (4)
Creature — Minotaur Warrior (4/3)
You may exert Emberhorn Minotaur as it attacks. When you do, it gets +1/+1 and gains menace until end of turn. (An exerted creature won't untap during your next untap step.)
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Enigma Drake.png Enigma Drake 1BlueRed (3)
Creature — Drake (*/4)
Flying

Enigma Drake's power is equal to the number of instant and sorcery cards in your graveyard.

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Essence Scatter.png Essence Scatter 1Blue (2)
Instant
Counter target creature spell.
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Exemplar of Strength.png Exemplar of Strength 1Green (2)
Creature — Human Warrior (4/4)
When Exemplar of Strength enters the battlefield, put three -1/-1 counters on target creature you control.

Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life.

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Fan Bearer.png Fan Bearer White (1)
Creature — Zombie (1/2)
2, Tap: Tap target creature.
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Feed.png Feed 3Green (4)
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)

Draw a card for each creature you control with power 3 or greater.

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Festering Mummy.png Festering Mummy Black (1)
Creature — Zombie (1/1)
When Festering Mummy dies, you may put a -1/-1 counter on target creature.
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Fight.png Fight 3Green (4)
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target creature you control fights target creature an opponent controls.

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Finish.png Finish 2Black (3)
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)

As an additional cost to cast Finish, sacrifice a creature.
Destroy target creature.

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Fling.png Fling 1Red (2)
Instant
As an additional cost to cast Fling, sacrifice a creature.

Fling deals damage equal to the sacrificed creature's power to target creature or player.

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Gideon of the Trials.png Gideon of the Trials 1WhiteWhite (3)
Planeswalker — Gideon (3)
+1: Until your next turn, prevent all damage target permanent would deal.

0: Until end of turn, Gideon of the Trials becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
0: You get an emblem with "As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game."

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Gift of Paradise.png Gift of Paradise 2Green (3)
Enchantment — Aura
Enchant land

When Gift of Paradise enters the battlefield, you gain 3 life.
Enchanted land has "Tap: Add two mana of any one color to your mana pool."

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Glory-Bound Initiate.png Glory-Bound Initiate 1White (2)
Creature — Human Warrior (3/1)
You may exert Glory-Bound Initiate as it attacks. When you do, it gets +1/+3 and gains lifelink until end of turn. (An exerted creature won't untap during your next untap step.)
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Glorybringer.png Glorybringer 3RedRed (5)
Creature — Dragon (4/4)
Flying, haste

You may exert Glorybringer as it attacks. When you do, it deals 4 damage to target non-Dragon creature an opponent controls. (An exerted creature won't untap during your next untap step.)

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Glyph Keeper.png Glyph Keeper 3BlueBlue (5)
Creature — Sphinx (5/3)
Flying

Whenever Glyph Keeper becomes the target of a spell or ability for the first time each turn, counter that spell or ability.
Embalm 5BlueBlue (5BlueBlue, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Sphinx with no mana cost. Embalm only as a sorcery.)

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Grasping Dunes.png Grasping Dunes (0)
Land — Desert
Tap: Add Mana C.png to your mana pool.

1, Tap, Sacrifice Grasping Dunes: Put a -1/-1 counter on target creature. Activate this ability only any time you could cast a sorcery.

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Greater Sandwurm.png Greater Sandwurm 5GreenGreen (7)
Creature — Wurm (7/7)
Greater Sandwurm can't be blocked by creatures with power 2 or less.

Cycling 2 (2, Discard this card: Draw a card.)

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Grim Strider.png Grim Strider 3Black (4)
Creature — Horror (6/6)
Grim Strider gets -1/-1 for each card in your hand.
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Hapatra, Vizier of Poisons.png Hapatra, Vizier of Poisons BlackGreen (2)
Legendary Creature — Human Cleric (2/2)
Whenever Hapatra, Vizier of Poisons deals combat damage to a player, you may put a -1/-1 counter on target creature.

Whenever you put one or more -1/-1 counters on a creature, create a 1/1 green Snake creature token with deathtouch.

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Harsh Mentor.png Harsh Mentor 1Red (2)
Creature — Human Cleric (2/2)
Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn't a mana ability, Harsh Mentor deals 2 damage to that player.
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Hazoret the Fervent.png Hazoret the Fervent 3Red (4)
Legendary Creature — God (5/4)
Indestructible, haste

Hazoret the Fervent can't attack or block unless you have one or fewer cards in hand.
2Red, Discard a card: Hazoret deals 2 damage to each opponent.

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Hazoret's Favor.png Hazoret's Favor 2Red (3)
Enchantment
At the beginning of combat on your turn, you may have target creature you control get +2/+0 and gain haste until end of turn. If you do, sacrifice it at the beginning of the next end step.
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Hazoret's Monument.png Hazoret's Monument 3 (3)
Legendary Artifact
Red creature spells you cast cost 1 less to cast.

Whenever you cast a creature spell, you may discard a card. If you do, draw a card.

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Heart-Piercer Manticore.png Heart-Piercer Manticore 2RedRed (4)
Creature — Manticore (4/3)
When Heart-Piercer Manticore enters the battlefield, you may sacrifice another creature. When you do, Heart-Piercer Manticore deals damage equal to that creature's power to target creature or player.

Embalm 5Red (5Red, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Manticore with no mana cost. Embalm only as a sorcery.)

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Heaven.png Heaven XGreen (1)
Instant
Heaven deals X damage to each creature with flying.
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Hekma Sentinels.png Hekma Sentinels 2Blue (3)
Creature — Human Cleric (2/3)
Whenever you cycle or discard a card, Hekma Sentinels gets +1/+1 until end of turn.
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Hieroglyphic Illumination.png Hieroglyphic Illumination 3Blue (4)
Instant
Draw two cards.

Cycling Blue (Blue, Discard this card: Draw a card.)

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Honored Crop-Captain.png Honored Crop-Captain RedWhite (2)
Creature — Human Warrior (3/2)
Whenever Honored Crop-Captain attacks, other attacking creatures get +1/+0 until end of turn.
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Honored Hydra.png Honored Hydra 5Green (6)
Creature — Snake Hydra (6/6)
Trample

Embalm 3Green (3Green, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Snake Hydra with no mana cost. Embalm only as a sorcery.)

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Hooded Brawler.png Hooded Brawler 2Green (3)
Creature — Naga Warrior (3/2)
You may exert Hooded Brawler as it attacks. When you do, it gets +2/+2 until end of turn. (An exerted creature won't untap during your next untap step.)
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In Oketra's Name.png In Oketra's Name 1White (2)
Instant
Zombies you control get +2/+1 until end of turn. Other creatures you control get +1/+1 until end of turn.
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Initiate's Companion.png Initiate's Companion 1Green (2)
Creature — Cat (3/1)
Whenever Initiate's Companion deals combat damage to a player, untap target creature or land.
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Injury.png Injury 2Red (3)
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)

Injury deals 2 damage to target creature and 2 damage to target player.

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Insult.png Insult 2Red (3)
Sorcery
Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead.
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Kefnet the Mindful.png Kefnet the Mindful 2Blue (3)
Legendary Creature — God (5/5)
Flying, indestructible

Kefnet the Mindful can't attack or block unless you have seven or more cards in hand.
3Blue: Draw a card, then you may return a land you control to its owner's hand.

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Kefnet's Monument.png Kefnet's Monument 3 (3)
Legendary Artifact
Blue creature spells you cast cost 1 less to cast.

Whenever you cast a creature spell, target creature an opponent controls doesn't untap during its controller's next untap step.

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Khenra Charioteer.png Khenra Charioteer 1RedGreen (3)
Creature — Jackal Warrior (3/3)
Trample

Other creatures you control have trample.

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Labyrinth Guardian.png Labyrinth Guardian 1Blue (2)
Creature — Illusion Warrior (2/3)
When Labyrinth Guardian becomes the target of a spell, sacrifice it.

Embalm 3Blue (3Blue, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Illusion Warrior with no mana cost. Embalm only as a sorcery.)

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Lead.png Lead 3Green (4)
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)

All creatures able to block target creature this turn do so.

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Liliana's Mastery.png Liliana's Mastery 3BlackBlack (5)
Enchantment
Zombies you control get +1/+1.

When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens.

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Liliana, Death's Majesty.png Liliana, Death's Majesty 3BlackBlack (5)
Planeswalker — Liliana (5)
+1: Create a 2/2 black Zombie creature token. Put the top two cards of your library into your graveyard.

−3: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types.
−7: Destroy all non-Zombie creatures.

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Lord of the Accursed.png Lord of the Accursed 2Black (3)
Creature — Zombie (2/3)
Other Zombies you control get +1/+1.

1Black, Tap: All Zombies gain menace until end of turn.

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Luxa River Shrine.png Luxa River Shrine 3 (3)
Artifact
1, Tap: You gain 1 life. Put a brick counter on Luxa River Shrine.

Tap: You gain 2 life. Activate this ability only if there are three or more brick counters on Luxa River Shrine.

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Magma Spray.png Magma Spray Red (1)
Instant
Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.
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Manticore of the Gauntlet.png Manticore of the Gauntlet 4Red (5)
Creature — Manticore (5/4)
When Manticore of the Gauntlet enters the battlefield, put a -1/-1 counter on target creature you control. Manticore of the Gauntlet deals 3 damage to target opponent.
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Memory.png Memory 4BlueBlue (6)
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)

Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards.

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Merciless Javelineer.png Merciless Javelineer 2BlackRed (4)
Creature — Minotaur Warrior (4/2)
2, Discard a card: Put a -1/-1 counter on target creature. That creature can't block this turn.
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Miasmic Mummy.png Miasmic Mummy 1Black (2)
Creature — Zombie Jackal (2/2)
When Miasmic Mummy enters the battlefield, each player discards a card.
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Mind.png Mind 4BlueBlue (6)
Instant
Aftermath (Cast this spell only from your graveyard. Then exile it.)

Draw two cards.

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Minotaur Sureshot.png Minotaur Sureshot 2Red (3)
Creature — Minotaur Archer (2/3)
Reach (This creature can block creatures with flying.)

1Red: Minotaur Sureshot gets +1/+0 until end of turn.

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Mouth.png Mouth 2Green (3)
Sorcery
Create a 3/3 green Hippo creature token.
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Naga Oracle.png Naga Oracle 3Blue (4)
Creature — Naga Cleric (2/4)
When Naga Oracle enters the battlefield, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.
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Neheb, the Worthy.png Neheb, the Worthy 1BlackRed (3)
Legendary Creature — Minotaur Warrior (2/2)
First strike

Other Minotaurs you control have first strike.
As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0.
Whenever Neheb, the Worthy deals combat damage to a player, each player discards a card.

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Nest of Scarabs.png Nest of Scarabs 2Black (3)
Enchantment
Whenever you put one or more -1/-1 counters on a creature, create that many 1/1 black Insect creature tokens.
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Never.png Never 1BlackBlack (3)
Sorcery
Destroy target creature or planeswalker.
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Nissa, Steward of Elements.png Nissa, Steward of Elements XGreenBlue (2)
Planeswalker — Nissa
+2: Scry 2.

0: Look at the top card of your library. If it's a land card or a creature card with converted mana cost less than or equal to the number of loyalty counters on Nissa, Steward of Elements, you may put that card onto the battlefield.
−6: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands.

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Oashra Cultivator.png Oashra Cultivator Green (1)
Creature — Human Druid (0/3)
2Green, Tap, Sacrifice Oashra Cultivator: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
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Oketra the True.png Oketra the True 3White (4)
Legendary Creature — God (3/6)
Double strike, indestructible

Oketra the True can't attack or block unless you control at least three other creatures.
3White: Create a 1/1 white Warrior creature token with vigilance.

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Oketra's Attendant.png Oketra's Attendant 3WhiteWhite (5)
Creature — Bird Soldier (3/3)
Flying

Cycling 2 (2, Discard this card: Draw a card.)
Embalm 3WhiteWhite (3WhiteWhite, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Soldier with no mana cost. Embalm only as a sorcery.)

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Oketra's Monument.png Oketra's Monument 3 (3)
Legendary Artifact
White creature spells you cast cost 1 less to cast.

Whenever you cast a creature spell, create a 1/1 white Warrior creature token with vigilance.

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Onward.png Onward 2Red (3)
Instant
Target creature gets +X/+0 until end of turn, where X is its power.
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Open into Wonder.png Open into Wonder XBlueBlue (2)
Sorcery
X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."
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Oracle's Vault.png Oracle's Vault 4 (4)
Artifact
2, Tap: Exile the top card of your library. Until end of turn, you may play that card. Put a brick counter on Oracle's Vault.

Tap: Exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Activate this ability only if there are three or more brick counters on Oracle's Vault.

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Ornery Kudu.png Ornery Kudu 2Green (3)
Creature — Antelope (3/4)
When Ornery Kudu enters the battlefield, put a -1/-1 counter on target creature you control.
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Painful Lesson.png Painful Lesson 2Black (3)
Sorcery
Target player draws two cards and loses 2 life.
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Pathmaker Initiate.png Pathmaker Initiate 1Red (2)
Creature — Human Wizard (2/1)
Tap: Target creature with power 2 or less can't be blocked this turn.
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Plague Belcher.png Plague Belcher 2Black (3)
Creature — Zombie Beast (5/4)
Menace

When Plague Belcher enters the battlefield, put two -1/-1 counters on target creature you control.
Whenever another Zombie you control dies, each opponent loses 1 life.

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Pouncing Cheetah.png Pouncing Cheetah 2Green (3)
Creature — Cat (3/2)
Flash
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Prepare.png Prepare 1White (2)
Instant
Untap target creature. It gets +2/+2 and gains lifelink until end of turn.
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Prowling Serpopard.png Prowling Serpopard 1GreenGreen (3)
Creature — Cat Snake (4/3)
Prowling Serpopard can't be countered.

Creature spells you control can't be countered.

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Pull from Tomorrow.png Pull from Tomorrow XBlueBlue (2)
Instant
Draw X cards, then discard a card.
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Pyramid of the Pantheon.png Pyramid of the Pantheon 1 (1)
Artifact
2, Tap: Add one mana of any color to your mana pool. Put a brick counter on Pyramid of the Pantheon.

Tap: Add three mana of any one color to your mana pool. Activate this ability only if there are three or more brick counters on Pyramid of the Pantheon.

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Quarry Hauler.png Quarry Hauler 3Green (4)
Creature — Camel (4/3)
When Quarry Hauler enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it.
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Rags.png Rags 2BlackBlack (4)
Sorcery
All creatures get -2/-2 until end of turn.
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Reduce.png Reduce 2Blue (3)
Instant
Counter target spell unless its controller pays 3.
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Regal Caracal.png Regal Caracal 3WhiteWhite (5)
Creature — Cat (3/3)
Other Cats you control get +1/+1 and have lifelink.

When Regal Caracal enters the battlefield, create two 1/1 white Cat creature tokens with lifelink.

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Renewed Faith.png Renewed Faith 2White (3)
Instant
You gain 6 life.

Cycling 1White (1White, Discard this card: Draw a card.)
When you cycle Renewed Faith, you may gain 2 life.

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Return.png Return 3Black (4)
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)

Exile target card from a graveyard. Create a 2/2 black Zombie creature token.

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Rhonas the Indomitable.png Rhonas the Indomitable 2Green (3)
Legendary Creature — God (5/5)
Deathtouch, indestructible

Rhonas the Indomitable can't attack or block unless you control another creature with power 4 or greater.
2Green: Another target creature gets +2/+0 and gains trample until end of turn.

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Rhonas's Monument.png Rhonas's Monument 3 (3)
Legendary Artifact
Green creature spells you cast cost 1 less to cast.

Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn.

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Ribbons.png Ribbons XBlackBlack (2)
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)

Each opponent loses X life.

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Riches.png Riches 5BlueBlue (7)
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)

Each opponent chooses a creature he or she controls. You gain control of those creatures.

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River Serpent.png River Serpent 5Blue (6)
Creature — Serpent (5/5)
River Serpent can't attack unless there are five or more cards in your graveyard.

Cycling Blue (Blue, Discard this card: Draw a card.)

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Rubble.png Rubble 2Red (3)
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)

Up to three target lands don't untap during their controller's next untap step.

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Sacred Cat.png Sacred Cat White (1)
Creature — Cat (1/1)
Lifelink

Embalm White (White, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only as a sorcery.)

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Samut, Voice of Dissent.png Samut, Voice of Dissent 3RedGreen (5)
Legendary Creature — Human Warrior (3/4)
Flash

Double strike, vigilance, haste
Other creatures you control have haste.
White, Tap: Untap another target creature.

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Sandwurm Convergence.png Sandwurm Convergence 6GreenGreen (8)
Enchantment
Creatures with flying can't attack you or planeswalkers you control.

At the beginning of your end step, create a 5/5 green Wurm creature token.

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Scarab Feast.png Scarab Feast Black (1)
Instant
Exile up to three target cards from a single graveyard.

Cycling Black (Black, Discard this card: Draw a card.)

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Scribe of the Mindful.png Scribe of the Mindful 2Blue (3)
Creature — Human Cleric (2/2)
1, Tap, Sacrifice Scribe of the Mindful: Return target instant or sorcery card from your graveyard to your hand.
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Shadowstorm Vizier.png Shadowstorm Vizier BlueBlack (2)
Creature — Human Cleric (1/3)
Flying

Whenever you cycle or discard a card, Shadowstorm Vizier gets +1/+1 until end of turn.

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Shed Weakness.png Shed Weakness Green (1)
Instant
Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it.
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Shimmerscale Drake.png Shimmerscale Drake 4Blue (5)
Creature — Drake (3/4)
Flying

Cycling 2 (2, Discard this card: Draw a card.)

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Soulstinger.png Soulstinger 3Black (4)
Creature — Scorpion Demon (4/5)
When Soulstinger enters the battlefield, put two -1/-1 counters on target creature you control.

When Soulstinger dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on Soulstinger.

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Sparring Mummy.png Sparring Mummy 3White (4)
Creature — Zombie (3/3)
When Sparring Mummy enters the battlefield, untap target creature.
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Splendid Agony.png Splendid Agony 2Black (3)
Instant
Distribute two -1/-1 counters among one or two target creatures.
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Spring.png Spring 2Green (3)
Sorcery
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
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Start.png Start 2White (3)
Instant
Create two 1/1 white Warrior creature tokens with vigilance.
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Sunscorched Desert.png Sunscorched Desert (0)
Land — Desert
When Sunscorched Desert enters the battlefield, it deals 1 damage to target player.

Tap: Add Mana C.png to your mana pool.

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Supernatural Stamina.png Supernatural Stamina Black (1)
Instant
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
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Synchronized Strike.png Synchronized Strike 2Green (3)
Instant
Untap up to two target creatures. They each get +2/+2 until end of turn.
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Tah-Crop Elite.png Tah-Crop Elite 3White (4)
Creature — Bird Warrior (2/2)
Flying

You may exert Tah-Crop Elite as it attacks. When you do, creatures you control get +1/+1 until end of turn. (An exerted creature won't untap during your next untap step.)

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Tah-Crop Skirmisher.png Tah-Crop Skirmisher 1Blue (2)
Creature — Naga Warrior (2/1)
Embalm 3Blue (3Blue, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Naga Warrior with no mana cost. Embalm only as a sorcery.)
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Temmet, Vizier of Naktamun.png Temmet, Vizier of Naktamun WhiteBlue (2)
Legendary Creature — Human Cleric (2/2)
At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn.

Embalm 3WhiteBlue (3WhiteBlue, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)

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Those Who Serve.png Those Who Serve 2White (3)
Creature — Zombie (2/4)
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Thresher Lizard.png Thresher Lizard 2Red (3)
Creature — Lizard (3/2)
Thresher Lizard gets +1/+2 as long as you have one or fewer cards in hand.
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Throne of the God-Pharaoh.png Throne of the God-Pharaoh 2 (2)
Legendary Artifact
At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control.
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Time to Reflect.png Time to Reflect White (1)
Instant
Exile target creature that blocked or was blocked by a Zombie this turn.
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Trial of Ambition.png Trial of Ambition 1Black (2)
Enchantment
When Trial of Ambition enters the battlefield, target opponent sacrifices a creature.

When a Cartouche enters the battlefield under your control, return Trial of Ambition to its owner's hand.

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Trial of Knowledge.png Trial of Knowledge 3Blue (4)
Enchantment
When Trial of Knowledge enters the battlefield, draw three cards, then discard a card.

When a Cartouche enters the battlefield under your control, return Trial of Knowledge to its owner's hand.

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Trial of Strength.png Trial of Strength 2Green (3)
Enchantment
When Trial of Strength enters the battlefield, create a 4/2 green Beast creature token.

When a Cartouche enters the battlefield under your control, return Trial of Strength to its owner's hand.

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Trial of Zeal.png Trial of Zeal 2Red (3)
Enchantment
When Trial of Zeal enters the battlefield, it deals 3 damage to target creature or player.

When a Cartouche enters the battlefield under your control, return Trial of Zeal to its owner's hand.

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Trueheart Duelist.png Trueheart Duelist 1White (2)
Creature — Human Warrior (2/2)
Trueheart Duelist can block an additional creature each combat.

Embalm 2White (2White, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Warrior with no mana cost. Embalm only as a sorcery.)

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Unburden.png Unburden 1BlackBlack (3)
Sorcery
Target player discards two cards.

Cycling 2 (2, Discard this card: Draw a card.)

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Unwavering Initiate.png Unwavering Initiate 2White (3)
Creature — Human Warrior (3/2)
Vigilance

Embalm 4White (4White, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Warrior with no mana cost. Embalm only as a sorcery.)

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Victory.png Victory 2White (3)
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target creature gains double strike until end of turn.

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Vizier of Tumbling Sands.png Vizier of Tumbling Sands 2Blue (3)
Creature — Human Cleric (1/3)
Tap: Untap another target permanent.

Cycling 1Blue (1Blue, Discard this card: Draw a card.)
When you cycle Vizier of Tumbling Sands, untap target permanent.

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Warfire Javelineer.png Warfire Javelineer 3Red (4)
Creature — Minotaur Warrior (2/3)
When Warfire Javelineer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard.
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Watchers of the Dead.png Watchers of the Dead 2 (2)
Artifact Creature — Cat (2/2)
Exile Watchers of the Dead: Each opponent chooses two cards in his or her graveyard and exiles the rest.
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Watchful Naga.png Watchful Naga 2Green (3)
Creature — Naga Wizard (2/2)
You may exert Watchful Naga as it attacks. When you do, draw a card. (An exerted creature won't untap during your next untap step.)
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Wayward Servant.png Wayward Servant WhiteBlack (2)
Creature — Zombie (2/2)
Whenever another Zombie enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
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Weaver of Currents.png Weaver of Currents 1GreenBlue (3)
Creature — Naga Druid (2/2)
Tap: Add Mana C.pngMana C.png to your mana pool.
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