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Types Artifact Creature Enchantment Instant Land
Legendary Planeswalker Sorcery
Subtypes Ally Angel Artificer Aura Eldrazi
Elemental Elf Equipment Human Horror
Spirit Vampire Wall Werewolf Zombie
Colors White Blue Black Red Green
Multicolor Colorless
Rarity Common Uncommon Rare Mythic Rare
Sets All cards Starter set Origins
Battle for Zendikar Oath of the Gatewatch Shadows over Innistrad Eldritch Moon
Kaladesh Aether Revolt Amonkhet

Showing results 1 to 100 out of 1394 Next page
Abandon Reason Abandon Reason 2Red (3)
Instant
Up to two target creatures each get +1/+0 and gain first strike until end of turn.

Madness 1Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

EMNU
Abbot of Keral Keep Abbot of Keral Keep 1Red (2)
Creature — Human Monk (2/1)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.

ORIR
Aberrant Researcher Aberrant Researcher 3Blue (4)
Creature — Human Insect (3/2)
Flying

At the beginning of your upkeep, put the top card of your library into your graveyard. If it's an instant or sorcery card, transform Aberrant Researcher.

SOIU
Abstruse Interference Abstruse Interference 2Blue (3)
Instant
Devoid (This card has no color.)

Counter target spell unless its controller pays 1. You create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Mana C to your mana pool." (Mana C represents colorless mana.)

OGWC
Abundant Maw Abundant Maw 8 (8)
Creature — Eldrazi Leech (6/4)
Emerge 6Black (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)

When you cast Abundant Maw, target opponent loses 3 life and you gain 3 life.

EMNU
Accomplished Automaton Accomplished Automaton 7 (7)
Artifact Creature — Construct (5/7)
Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
KLDC
Accursed Spirit Accursed Spirit 3Black (4)
Creature — Spirit (3/2)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
DC
Acrobatic Maneuver Acrobatic Maneuver 2White (3)
Instant
Exile target creature you control, then return that card to the battlefield under its owner's control.

Draw a card.

KLDC
Act of Treason Act of Treason 2Red (3)
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and Tap this turn.)
ORIC
Advanced Stitchwing Advanced Stitchwing 3BlueBlue (5)
Creature — Zombie Horror (3/4)
Flying

2Blue, Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped.

EMNU
Adverse Conditions Adverse Conditions 3Blue (4)
Instant
Devoid (This card has no color.)

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Mana C to your mana pool."

BFZU
Aerial Modification Aerial Modification 4White (5)
Enchantment — Aura
Enchant creature or Vehicle

As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types.
Enchanted creature gets +2/+2 and has flying.

AERU
Aeronaut Admiral Aeronaut Admiral 3White (4)
Creature — Human Pilot (3/1)
Flying

Vehicles you control have flying.

DU
Aeronaut Tinkerer Aeronaut Tinkerer 2Blue (3)
Creature — Human Artificer (2/3)
Aeronaut Tinkerer has flying as long as you control an artifact. (It can't be blocked except by creatures with flying or reach.)
DC
Aether Chaser Aether Chaser 1Red (2)
Creature — Human Artificer (2/1)
First strike

When Aether Chaser enters the battlefield, you get EnergyEnergy (two energy counters).
Whenever Aether Chaser attacks, you may pay EnergyEnergy. If you do, create a 1/1 colorless Servo artifact creature token.

AERC
Aether Herder Aether Herder 3Green (4)
Creature — Elf Artificer Druid (3/3)
When Aether Herder enters the battlefield, you get EnergyEnergy (two energy counters).

Whenever Aether Herder attacks, you may pay EnergyEnergy. If you do, create a 1/1 colorless Servo artifact creature token.

AERC
Aether Hub Aether Hub (0)
Land
When Aether Hub enters the battlefield, you get Energy (an energy counter).

Tap: Add Mana C to your mana pool.
Tap, Pay Energy: Add one mana of any color to your mana pool.

KLDU
Aether Inspector Aether Inspector 3White (4)
Creature — Dwarf Artificer (2/3)
Vigilance

When Aether Inspector enters the battlefield, you get EnergyEnergy (two energy counters).
Whenever Aether Inspector attacks, you may pay EnergyEnergy. If you do, create a 1/1 colorless Servo artifact creature token.

AERC
Aether Meltdown Aether Meltdown 1Blue (2)
Enchantment — Aura
Flash (You may cast this spell any time you could cast an instant.)

Enchant creature or Vehicle
When Aether Meltdown enters the battlefield, you get EnergyEnergy (two energy counters).
Enchanted permanent gets -4/-0.

KLDU
Aether Poisoner Aether Poisoner 1Black (2)
Creature — Human Artificer (1/1)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When Aether Poisoner enters the battlefield, you get EnergyEnergy (two energy counters).
Whenever Aether Poisoner attacks, you may pay EnergyEnergy. If you do, create a 1/1 colorless Servo artifact creature token.

AERC
Aether Swooper Aether Swooper 1Blue (2)
Creature — Vedalken Artificer (1/2)
Flying

When Aether Swooper enters the battlefield, you get EnergyEnergy (two energy counters).
Whenever Aether Swooper attacks, you may pay EnergyEnergy. If you do, create a 1/1 colorless Servo artifact creature token.

AERC
Aether Theorist Aether Theorist 1Blue (2)
Creature — Vedalken Rogue (1/3)
When Aether Theorist enters the battlefield, you get EnergyEnergyEnergy (three energy counters).

Tap, Pay Energy: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

DC
Aether Tradewinds Aether Tradewinds 2Blue (3)
Instant
Return target permanent you control and target permanent you don't control to their owners' hands.
KLDC
Aethersphere Harvester Aethersphere Harvester 3 (3)
Artifact — Vehicle (3/5)
Flying

When Aethersphere Harvester enters the battlefield, you get EnergyEnergy (two energy counters).
Pay Energy: Aethersphere Harvester gains lifelink until end of turn.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

AERR
Aethersquall Ancient Aethersquall Ancient 5BlueBlue (7)
Creature — Leviathan (6/6)
Flying

At the beginning of your upkeep, you get EnergyEnergyEnergy (three energy counters).
Pay EnergyEnergyEnergyEnergyEnergyEnergyEnergyEnergy: Return all other creatures to their owners' hands. Activate this ability only any time you could cast a sorcery.

KLDR
Aetherstorm Roc Aetherstorm Roc 2WhiteWhite (4)
Creature — Bird (3/3)
Flying

Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get Energy (an energy counter).
Whenever Aetherstorm Roc attacks, you may pay EnergyEnergy. If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls.

KLDR
Aetherstream Leopard Aetherstream Leopard 2Green (3)
Creature — Cat (2/3)
Trample

When Aetherstream Leopard enters the battlefield, you get Energy (an energy counter).
Whenever Aetherstream Leopard attacks, you may pay Energy. If you do, it gets +2/+0 until end of turn.

AERC
Aethertide Whale Aethertide Whale 4BlueBlue (6)
Creature — Whale (6/4)
Flying

When Aethertide Whale enters the battlefield, you get EnergyEnergyEnergyEnergyEnergyEnergy (six energy counters).
Pay EnergyEnergyEnergyEnergy: Return Aethertide Whale to its owner's hand.

AERR
Aethertorch Renegade Aethertorch Renegade 2Red (3)
Creature — Human Rogue (1/2)
When Aethertorch Renegade enters the battlefield, you get EnergyEnergyEnergyEnergy (four energy counters).

Tap, Pay EnergyEnergy: Aethertorch Renegade deals 1 damage to target creature.
Tap, Pay EnergyEnergyEnergyEnergyEnergyEnergyEnergyEnergy: Aethertorch Renegade deals 6 damage to target player.

KLDU
Aetherwind Basker Aetherwind Basker 4GreenGreenGreen (7)
Creature — Lizard (7/7)
Trample

Whenever Aetherwind Basker enters the battlefield or attacks, you get Energy (an energy counter) for each creature you control.
Pay Energy: Aetherwind Basker gets +1/+1 until end of turn.

AERM
Ahn-Crop Champion Ahn-Crop Champion 2GreenWhite (4)
Creature — Human Warrior (4/4)
You may exert Ahn-Crop Champion as it attacks. When you do, untap all other creatures you control. (An exerted creature won't untap during your next untap step.)
AKHU
Ahn-Crop Crasher Ahn-Crop Crasher 2Red (3)
Creature — Minotaur Warrior (3/2)
Haste

You may exert Ahn-Crop Crasher as it attacks. When you do, target creature can't block this turn. (An exerted creature won't untap during your next untap step.)

AKHU
Aid from the Cowl Aid from the Cowl 3GreenGreen (5)
Enchantment
Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, you may put it on the bottom of your library.
AERR
Ainok Guide Ainok Guide 1Green (2)
Creature — Hound Scout (1/1)
When Ainok Guide enters the battlefield, choose one —

• Put a +1/+1 counter on Ainok Guide.
• Search your library for a basic land card, reveal it, then shuffle your library and put that card on top of it.

DC
Airdrop Aeronauts Airdrop Aeronauts 3WhiteWhite (5)
Creature — Dwarf Scout (4/3)
Flying

Revolt — When Airdrop Aeronauts enters the battlefield, if a permanent you controlled left the battlefield this turn, you gain 5 life.

AERU
Ajani Unyielding Ajani Unyielding 4GreenWhite (6)
Planeswalker — Ajani (4)
+2: Reveal the top three cards of your library. Put all nonland permanent cards revealed this way into your hand and the rest on the bottom of your library in any order.

−2: Exile target creature. Its controller gains life equal to its power.
−9: Put five +1/+1 counters on each creature you control and five loyalty counters on each other planeswalker you control.

AERM
Akoum Firebird Akoum Firebird 2RedRed (4)
Creature — Phoenix (3/3)
Flying, haste

Akoum Firebird attacks each turn if able.
Landfall — Whenever a land enters the battlefield under your control, you may pay 4RedRed. If you do, return Akoum Firebird from your graveyard to the battlefield.

BFZM
Akoum Flameseeker Akoum Flameseeker 2Red (3)
Creature — Human Shaman Ally (3/2)
Cohort — Tap, Tap an untapped Ally you control: Discard a card. If you do, draw a card.
OGWC
Akoum Hellkite Akoum Hellkite 4RedRed (6)
Creature — Dragon (4/4)
Flying

Landfall — Whenever a land enters the battlefield under your control, Akoum Hellkite deals 1 damage to target creature or player. If that land is a Mountain, Akoum Hellkite deals 2 damage to that creature or player instead.

BFZR
Akoum Stonewaker Akoum Stonewaker 1Red (2)
Creature — Human Shaman (2/1)
Landfall — Whenever a land enters the battlefield under your control, you may pay 2Red. If you do, create a 3/1 red Elemental creature token with trample and haste. Exile that token at the beginning of the next end step.
BFZU
Akroan Jailer Akroan Jailer White (1)
Creature — Human Soldier (1/1)
2White, Tap: Tap target creature.
ORIC
Akroan Sergeant Akroan Sergeant 2Red (3)
Creature — Human Soldier (2/2)
First strike (This creature deals combat damage before creatures without first strike.)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

ORIC
Alchemist's Vial Alchemist's Vial 2 (2)
Artifact
When Alchemist's Vial enters the battlefield, draw a card.

1, Tap, Sacrifice Alchemist's Vial: Target creature can't attack or block this turn.

ORIC
Alhammarret, High Arbiter Alhammarret, High Arbiter 5BlueBlue (7)
Legendary Creature — Sphinx (5/5)
Flying

As Alhammarret, High Arbiter enters the battlefield, each opponent reveals his or her hand. You choose the name of a nonland card revealed this way.
Your opponents can't cast spells with the chosen name (as long as this creature is on the battlefield).

ORIR
Aligned Hedron Network Aligned Hedron Network 4 (4)
Artifact
When Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.)
BFZR
Alley Evasion Alley Evasion White (1)
Instant
Choose one —

• Target creature you control gets +1/+2 until end of turn.
• Return target creature you control to its owner's hand.

AERC
Alley Strangler Alley Strangler 2Black (3)
Creature — Aetherborn Rogue (2/3)
Menace
AERC
Allied Reinforcements Allied Reinforcements 3White (4)
Sorcery
Create two 2/2 white Knight Ally creature tokens.
OGWU
Alms of the Vein Alms of the Vein 2Black (3)
Sorcery
Target opponent loses 3 life and you gain 3 life.

Madness Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

SOIC
Altar's Reap Altar's Reap 1Black (2)
Instant
As an additional cost to cast Altar's Reap, sacrifice a creature.

Draw two cards.

BFZC
Altered Ego Altered Ego X2GreenBlue (4)
Creature — Shapeshifter (0/0)
Altered Ego can't be countered.

You may have Altered Ego enter the battlefield as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it.

SOIR
Always Watching Always Watching 1WhiteWhite (3)
Enchantment
Nontoken creatures you control get +1/+1 and have vigilance.
SOIR
Ambitious Aetherborn Ambitious Aetherborn 4Black (5)
Creature — Aetherborn Artificer (4/3)
Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
KLDC
Ampryn Tactician Ampryn Tactician 2WhiteWhite (4)
Creature — Human Soldier (3/3)
When Ampryn Tactician enters the battlefield, creatures you control get +1/+1 until end of turn.
ORIC
Anchor to the Aether Anchor to the Aether 2Blue (3)
Sorcery
Put target creature on top of its owner's library. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
ORIU
Ancient Crab Ancient Crab 1BlueBlue (3)
Creature — Crab (1/5)
OGWC
Angel of Invention Angel of Invention 3WhiteWhite (5)
Creature — Angel (2/1)
Flying, vigilance, lifelink

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)
Other creatures you control get +1/+1.

KLDM
Angel of Renewal Angel of Renewal 5White (6)
Creature — Angel Ally (4/4)
Flying

When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control.

BFZU
Angelic Destiny Angelic Destiny 2WhiteWhite (4)
Enchantment — Aura
Enchant creature

Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.
When enchanted creature dies, return Angelic Destiny to its owner's hand.

ORIM
Angelic Purge Angelic Purge 2White (3)
Sorcery
As an additional cost to cast Angelic Purge, sacrifice a permanent.

Exile target artifact, creature, or enchantment.

SOIC
Angler Drake Angler Drake 4BlueBlue (6)
Creature — Drake (4/4)
Flying

When Angler Drake enters the battlefield, you may return target creature to its owner's hand.

AKHU
Anguished Unmaking Anguished Unmaking 1WhiteBlack (3)
Instant
Exile target nonland permanent. You lose 3 life.
SOIR
Animist's Awakening Animist's Awakening XGreen (1)
Sorcery
Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.

ORIR
Anointed Procession Anointed Procession 3White (4)
Enchantment
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
AKHR
Anointer of Champions Anointer of Champions White (1)
Creature — Human Cleric (1/1)
Tap: Target attacking creature gets +1/+1 until end of turn.
ORIU
Anointer Priest Anointer Priest 1White (2)
Creature — Human Cleric (1/3)
Whenever a creature token enters the battlefield under your control, you gain 1 life.

Embalm 3White (3White, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)

AKHC
Apothecary Geist Apothecary Geist 3White (4)
Creature — Spirit (2/3)
Flying

When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life.

SOIC
Appetite for the Unnatural Appetite for the Unnatural 2Green (3)
Instant
Destroy target artifact or enchantment. You gain 2 life.
KLDC
Aradara Express Aradara Express 5 (5)
Artifact — Vehicle (8/6)
Menace

Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

KLDC
Arborback Stomper Arborback Stomper 3GreenGreen (5)
Creature — Beast (5/4)
Trample

When Arborback Stomper enters the battlefield, you gain 5 life.

KLDU
Archangel Avacyn Archangel Avacyn 3WhiteWhite (5)
Legendary Creature — Angel (4/4)
Flash

Flying, vigilance
When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn.
When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.

SOIM
Archfiend of Ifnir Archfiend of Ifnir 3BlackBlack (5)
Creature — Demon (5/4)
Flying

Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control.
Cycling 2 (2, Discard this card: Draw a card.)

AKHR
Architect of the Untamed Architect of the Untamed 2Green (3)
Creature — Elf Artificer Druid (2/3)
Whenever a land enters the battlefield under your control, you get Energy (an energy counter).

Pay EnergyEnergyEnergyEnergyEnergyEnergyEnergyEnergy: Create a 6/6 colorless Beast artifact creature token.

KLDR
Arlinn Kord Arlinn Kord 2RedGreen (4)
Planeswalker — Arlinn (3)
+1: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste.

0: Create a 2/2 green Wolf creature token. Transform Arlinn Kord.

SOIM
Arlinn, Embraced by the Moon Arlinn, Embraced by the Moon (4)
Planeswalker — Arlinn
+1: Creatures you control get +1/+1 and gain trample until end of turn.

−1: Arlinn, Embraced by the Moon deals 3 damage to target creature or player. Transform Arlinn, Embraced by the Moon.
−6: You get an emblem with "Creatures you control have haste and ‘Tap: This creature deals damage equal to its power to target creature or player.'"

SOIM
Armorcraft Judge Armorcraft Judge 3Green (4)
Creature — Elf Artificer (3/3)
When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it.
KLDU
Artificer's Epiphany Artificer's Epiphany 2Blue (3)
Instant
Draw two cards. If you control no artifacts, discard a card.
ORIC
Ashmouth Blade Ashmouth Blade (1)
Artifact — Equipment
Equipped creature gets +3/+3 and has first strike.

Equip 3

SOIU
Aspiring Aeronaut Aspiring Aeronaut 3Blue (4)
Creature — Human Artificer (1/2)
Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aspiring Aeronaut enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.

ORIC
Asylum Visitor Asylum Visitor 1Black (2)
Creature — Vampire Wizard (3/1)
At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.

Madness 1Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

SOIR
Audacious Infiltrator Audacious Infiltrator 1White (2)
Creature — Dwarf Rogue (3/1)
Audacious Infiltrator can't be blocked by artifact creatures.
AERC
Auramancer Auramancer 2White (3)
Creature — Human Wizard (2/2)
When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.
ORIC
Avacyn's Judgment Avacyn's Judgment 1Red (2)
Sorcery
Madness XRed (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Avacyn's Judgment deals 2 damage divided as you choose among any number of target creatures and/or players. If Avacyn's Judgment's madness cost was paid, it deals X damage divided as you choose among those creatures and/or players instead.

SOIR
Avacyn, the Purifier Avacyn, the Purifier (5)
Legendary Creature — Angel (6/5)
Flying

When this creature transforms into Avacyn, the Purifier, it deals 3 damage to each other creature and each opponent.

SOIM
Avacynian Missionaries Avacynian Missionaries 3White (4)
Creature — Human Cleric (3/3)
At the beginning of your end step, if Avacynian Missionaries is equipped, transform it.
SOIU
Avaricious Dragon Avaricious Dragon 2RedRed (4)
Creature — Dragon (4/4)
Flying

At the beginning of your draw step, draw an additional card.
At the beginning of your end step, discard your hand.

ORIM
Aven Initiate Aven Initiate 3Blue (4)
Creature — Bird Warrior (3/2)
Flying

Embalm 6Blue (6Blue, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)

AKHC
Aven Wind Guide Aven Wind Guide 2WhiteBlue (4)
Creature — Bird Warrior (2/3)
Flying, vigilance

Creature tokens you control have flying and vigilance.
Embalm 4WhiteBlue (4WhiteBlue, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)

AKHU
Aviary Mechanic Aviary Mechanic 1White (2)
Creature — Dwarf Artificer (2/2)
When Aviary Mechanic enters the battlefield, you may return another permanent you control to its owner's hand.
KLDC
Awoken Horror Awoken Horror (2)
Creature — Kraken Horror (7/8)
When this creature transforms into Awoken Horror, return all non-Horror creatures to their owners' hands.
SOIR
Ayli, Eternal Pilgrim Ayli, Eternal Pilgrim WhiteBlack (2)
Legendary Creature — Kor Cleric (2/3)
Deathtouch

1, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness.
1WhiteBlack, Sacrifice another creature: Exile target nonland permanent. Activate this ability only if you have at least 10 life more than your starting life total.

OGWR
Backwoods Survivalists Backwoods Survivalists 3Green (4)
Creature — Human Warrior (4/3)
Delirium — Backwoods Survivalists gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard.
EMNC
Baleful Ammit Baleful Ammit 2Black (3)
Creature — Crocodile Demon (4/3)
Lifelink

When Baleful Ammit enters the battlefield, put a -1/-1 counter on target creature you control.

AKHU
Ballista Charger Ballista Charger 5 (5)
Artifact — Vehicle (6/6)
Whenever Ballista Charger attacks, it deals 1 damage to target creature or player.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

DU
Baloth Null Baloth Null 4BlackGreen (6)
Creature — Zombie Beast (4/5)
When Baloth Null enters the battlefield, return up to two target creature cards from your graveyard to your hand.
OGWU
Baloth Pup Baloth Pup 1Green (2)
Creature — Beast (3/1)
Baloth Pup has trample as long as it has a +1/+1 counter on it.
OGWU
Baral's Expertise Baral's Expertise 3BlueBlue (5)
Sorcery
Return up to three target artifacts and/or creatures to their owners' hands.

You may cast a card with converted mana cost 4 or less from your hand without paying its mana cost.

AERR
Baral, Chief of Compliance Baral, Chief of Compliance 1Blue (2)
Legendary Creature — Human Wizard (1/3)
Instant and sorcery spells you cast cost 1 less to cast.

Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.

AERR
Barrage Ogre Barrage Ogre 3RedRed (5)
Creature — Ogre Warrior (3/3)
Tap, Sacrifice an artifact: Barrage Ogre deals 2 damage to target creature or player.
DU
Barrage Tyrant Barrage Tyrant 4Red (5)
Creature — Eldrazi (5/3)
Devoid (This card has no color.)

2Red, Sacrifice another colorless creature: Barrage Tyrant deals damage equal to the sacrificed creature's power to target creature or player.

BFZR
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