This page lists all the cards available to play in Magic Duels. Some filters are available to help you find the card you need!
| Types | Artifact | Creature | Enchantment | Instant | Land |
|---|---|---|---|---|---|
| Legendary | Planeswalker | Sorcery | |||
| Subtypes | Ally | Angel | Artificer | Aura | Eldrazi |
| Elemental | Elf | Equipment | Human | Horror | |
| Spirit | Vampire | Wall | Werewolf | Zombie | |
| Colors | White | Blue | Black | Red | Green |
| Multicolor | Colorless | ||||
| Rarity | Common | Uncommon | Rare | Mythic Rare | |
| Sets | All cards | Starter set | Origins | ||
| Battle for Zendikar | Oath of the Gatewatch | Shadows over Innistrad | Eldritch Moon | ||
| Kaladesh | Aether Revolt | Amonkhet |
| 1394 results | ||
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Abandon Reason Instant Up to two target creatures each get +1/+0 and gain first strike until end of turn. Madness |
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Abbot of Keral Keep Creature — Human Monk (2/1) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card. |
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Aberrant Researcher Creature — Human Insect (3/2) Flying At the beginning of your upkeep, put the top card of your library into your graveyard. If it's an instant or sorcery card, transform Aberrant Researcher. |
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Abstruse Interference Instant Devoid (This card has no color.) Counter target spell unless its controller pays |
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Abundant Maw Creature — Eldrazi Leech (6/4) Emerge When you cast Abundant Maw, target opponent loses 3 life and you gain 3 life. |
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Accomplished Automaton Artifact Creature — Construct (5/7) Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) |
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Accursed Spirit Creature — Spirit (3/2) Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) |
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Acrobatic Maneuver Instant Exile target creature you control, then return that card to the battlefield under its owner's control. Draw a card. |
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Act of Treason Sorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and |
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Advanced Stitchwing Creature — Zombie Horror (3/4) Flying
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Adverse Conditions Instant Devoid (This card has no color.) Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add |
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Aerial Modification Enchantment — Aura Enchant creature or Vehicle As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types. |
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Aeronaut Admiral Creature — Human Pilot (3/1) Flying Vehicles you control have flying. |
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Aeronaut Tinkerer Creature — Human Artificer (2/3) Aeronaut Tinkerer has flying as long as you control an artifact. (It can't be blocked except by creatures with flying or reach.) |
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Aether Chaser Creature — Human Artificer (2/1) First strike When Aether Chaser enters the battlefield, you get |
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Aether Herder Creature — Elf Artificer Druid (3/3) When Aether Herder enters the battlefield, you get Whenever Aether Herder attacks, you may pay |
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Aether Hub (0) Land When Aether Hub enters the battlefield, you get
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Aether Inspector Creature — Dwarf Artificer (2/3) Vigilance When Aether Inspector enters the battlefield, you get |
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Aether Meltdown Enchantment — Aura Flash (You may cast this spell any time you could cast an instant.) Enchant creature or Vehicle |
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Aether Poisoner Creature — Human Artificer (1/1) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Aether Poisoner enters the battlefield, you get |
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Aether Swooper Creature — Vedalken Artificer (1/2) Flying When Aether Swooper enters the battlefield, you get |
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Aether Theorist Creature — Vedalken Rogue (1/3) When Aether Theorist enters the battlefield, you get
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Aether Tradewinds Instant Return target permanent you control and target permanent you don't control to their owners' hands. |
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Aethersphere Harvester Artifact — Vehicle (3/5) Flying When Aethersphere Harvester enters the battlefield, you get |
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Aethersquall Ancient Creature — Leviathan (6/6) Flying At the beginning of your upkeep, you get |
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Aetherstorm Roc Creature — Bird (3/3) Flying Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get |
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Aetherstream Leopard Creature — Cat (2/3) Trample When Aetherstream Leopard enters the battlefield, you get |
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Aethertide Whale Creature — Whale (6/4) Flying When Aethertide Whale enters the battlefield, you get |
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Aethertorch Renegade Creature — Human Rogue (1/2) When Aethertorch Renegade enters the battlefield, you get
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Aetherwind Basker Creature — Lizard (7/7) Trample Whenever Aetherwind Basker enters the battlefield or attacks, you get |
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Ahn-Crop Champion Creature — Human Warrior (4/4) You may exert Ahn-Crop Champion as it attacks. When you do, untap all other creatures you control. (An exerted creature won't untap during your next untap step.) |
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Ahn-Crop Crasher Creature — Minotaur Warrior (3/2) Haste You may exert Ahn-Crop Crasher as it attacks. When you do, target creature can't block this turn. (An exerted creature won't untap during your next untap step.) |
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Aid from the Cowl Enchantment Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, you may put it on the bottom of your library. |
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Ainok Guide Creature — Hound Scout (1/1) When Ainok Guide enters the battlefield, choose one — • Put a +1/+1 counter on Ainok Guide. |
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Airdrop Aeronauts Creature — Dwarf Scout (4/3) Flying Revolt — When Airdrop Aeronauts enters the battlefield, if a permanent you controlled left the battlefield this turn, you gain 5 life. |
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Ajani Unyielding Planeswalker — Ajani (4) +2: Reveal the top three cards of your library. Put all nonland permanent cards revealed this way into your hand and the rest on the bottom of your library in any order. −2: Exile target creature. Its controller gains life equal to its power. |
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Akoum Firebird Creature — Phoenix (3/3) Flying, haste Akoum Firebird attacks each turn if able. |
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Akoum Flameseeker Creature — Human Shaman Ally (3/2) Cohort — |
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Akoum Hellkite Creature — Dragon (4/4) Flying Landfall — Whenever a land enters the battlefield under your control, Akoum Hellkite deals 1 damage to target creature or player. If that land is a Mountain, Akoum Hellkite deals 2 damage to that creature or player instead. |
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Akoum Stonewaker Creature — Human Shaman (2/1) Landfall — Whenever a land enters the battlefield under your control, you may pay |
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Akroan Jailer Creature — Human Soldier (1/1) |
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Akroan Sergeant Creature — Human Soldier (2/2) First strike (This creature deals combat damage before creatures without first strike.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) |
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Alchemist's Vial Artifact When Alchemist's Vial enters the battlefield, draw a card.
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Alhammarret, High Arbiter Legendary Creature — Sphinx (5/5) Flying As Alhammarret, High Arbiter enters the battlefield, each opponent reveals his or her hand. You choose the name of a nonland card revealed this way. |
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Aligned Hedron Network Artifact When Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.) |
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Alley Evasion Instant Choose one — • Target creature you control gets +1/+2 until end of turn. |
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Alley Strangler Creature — Aetherborn Rogue (2/3) Menace |
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Allied Reinforcements Sorcery Create two 2/2 white Knight Ally creature tokens. |
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Alms of the Vein Sorcery Target opponent loses 3 life and you gain 3 life. Madness |
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Altar's Reap Instant As an additional cost to cast Altar's Reap, sacrifice a creature. Draw two cards. |
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Altered Ego Creature — Shapeshifter (0/0) Altered Ego can't be countered. You may have Altered Ego enter the battlefield as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it. |
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Always Watching Enchantment Nontoken creatures you control get +1/+1 and have vigilance. |
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Ambitious Aetherborn Creature — Aetherborn Artificer (4/3) Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) |
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Ampryn Tactician Creature — Human Soldier (3/3) When Ampryn Tactician enters the battlefield, creatures you control get +1/+1 until end of turn. |
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Anchor to the Aether Sorcery Put target creature on top of its owner's library. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
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Ancient Crab Creature — Crab (1/5) |
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Angel of Invention Creature — Angel (2/1) Flying, vigilance, lifelink Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) |
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Angel of Renewal Creature — Angel Ally (4/4) Flying When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control. |
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Angelic Destiny Enchantment — Aura Enchant creature Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. |
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Angelic Purge Sorcery As an additional cost to cast Angelic Purge, sacrifice a permanent. Exile target artifact, creature, or enchantment. |
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Angler Drake Creature — Drake (4/4) Flying When Angler Drake enters the battlefield, you may return target creature to its owner's hand. |
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Anguished Unmaking Instant Exile target nonland permanent. You lose 3 life. |
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Animist's Awakening Sorcery Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands. |
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Anointed Procession Enchantment If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. |
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Anointer of Champions Creature — Human Cleric (1/1) |
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Anointer Priest Creature — Human Cleric (1/3) Whenever a creature token enters the battlefield under your control, you gain 1 life. Embalm |
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Apothecary Geist Creature — Spirit (2/3) Flying When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life. |
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Appetite for the Unnatural Instant Destroy target artifact or enchantment. You gain 2 life. |
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Aradara Express Artifact — Vehicle (8/6) Menace Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) |
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Arborback Stomper Creature — Beast (5/4) Trample When Arborback Stomper enters the battlefield, you gain 5 life. |
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Archangel Avacyn Legendary Creature — Angel (4/4) Flash Flying, vigilance |
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Archfiend of Ifnir Creature — Demon (5/4) Flying Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control. |
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Architect of the Untamed Creature — Elf Artificer Druid (2/3) Whenever a land enters the battlefield under your control, you get Pay |
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Arlinn Kord Planeswalker — Arlinn (3) +1: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste. 0: Create a 2/2 green Wolf creature token. Transform Arlinn Kord. |
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Arlinn, Embraced by the Moon (4) Planeswalker — Arlinn +1: Creatures you control get +1/+1 and gain trample until end of turn. −1: Arlinn, Embraced by the Moon deals 3 damage to target creature or player. Transform Arlinn, Embraced by the Moon. |
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Armorcraft Judge Creature — Elf Artificer (3/3) When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it. |
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Artificer's Epiphany Instant Draw two cards. If you control no artifacts, discard a card. |
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Ashmouth Blade (1) Artifact — Equipment Equipped creature gets +3/+3 and has first strike. Equip |
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Aspiring Aeronaut Creature — Human Artificer (1/2) Flying (This creature can't be blocked except by creatures with flying or reach.) When Aspiring Aeronaut enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. |
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Asylum Visitor Creature — Vampire Wizard (3/1) At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life. Madness |
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Audacious Infiltrator Creature — Dwarf Rogue (3/1) Audacious Infiltrator can't be blocked by artifact creatures. |
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Auramancer Creature — Human Wizard (2/2) When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand. |
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Avacyn's Judgment Sorcery Madness Avacyn's Judgment deals 2 damage divided as you choose among any number of target creatures and/or players. If Avacyn's Judgment's madness cost was paid, it deals X damage divided as you choose among those creatures and/or players instead. |
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Avacyn, the Purifier (5) Legendary Creature — Angel (6/5) Flying When this creature transforms into Avacyn, the Purifier, it deals 3 damage to each other creature and each opponent. |
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Avacynian Missionaries Creature — Human Cleric (3/3) At the beginning of your end step, if Avacynian Missionaries is equipped, transform it. |
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Avaricious Dragon Creature — Dragon (4/4) Flying At the beginning of your draw step, draw an additional card. |
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Aven Initiate Creature — Bird Warrior (3/2) Flying Embalm |
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Aven Wind Guide Creature — Bird Warrior (2/3) Flying, vigilance Creature tokens you control have flying and vigilance. |
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Aviary Mechanic Creature — Dwarf Artificer (2/2) When Aviary Mechanic enters the battlefield, you may return another permanent you control to its owner's hand. |
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Awoken Horror (2) Creature — Kraken Horror (7/8) When this creature transforms into Awoken Horror, return all non-Horror creatures to their owners' hands. |
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Ayli, Eternal Pilgrim Legendary Creature — Kor Cleric (2/3) Deathtouch
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Backwoods Survivalists Creature — Human Warrior (4/3) Delirium — Backwoods Survivalists gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard. |
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Baleful Ammit Creature — Crocodile Demon (4/3) Lifelink When Baleful Ammit enters the battlefield, put a -1/-1 counter on target creature you control. |
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Ballista Charger Artifact — Vehicle (6/6) Whenever Ballista Charger attacks, it deals 1 damage to target creature or player. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) |
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Baloth Null Creature — Zombie Beast (4/5) When Baloth Null enters the battlefield, return up to two target creature cards from your graveyard to your hand. |
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Baloth Pup Creature — Beast (3/1) Baloth Pup has trample as long as it has a +1/+1 counter on it. |
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Baral's Expertise Sorcery Return up to three target artifacts and/or creatures to their owners' hands. You may cast a card with converted mana cost 4 or less from your hand without paying its mana cost. |
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Baral, Chief of Compliance Legendary Creature — Human Wizard (1/3) Instant and sorcery spells you cast cost Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card. |
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Barrage Ogre Creature — Ogre Warrior (3/3) |
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Barrage Tyrant Creature — Eldrazi (5/3) Devoid (This card has no color.)
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Barricade Breaker Artifact Creature — Juggernaut (7/5) Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for Barricade Breaker attacks each combat if able. |
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Bastion Enforcer Creature — Dwarf Soldier (3/2) |
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Bastion Inventor Creature — Vedalken Artificer (4/4) Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for Hexproof (This creature can't be the target of spells or abilities your opponents control.) |
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Bastion Mastodon Artifact Creature — Elephant (4/5) |
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Battle at the Bridge Sorcery Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for Target creature gets -X/-X until end of turn. You gain X life. |
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Battlefield Scavenger Creature — Jackal Rogue (2/2) You may exert Battlefield Scavenger as it attacks. (It won't untap during your next untap step.) Whenever you exert a creature, you may discard a card. If you do, draw a card. |
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Battlefront Krushok Creature — Beast (3/4) Battlefront Krushok can't be blocked by more than one creature. Each creature you control with a +1/+1 counter on it can't be blocked by more than one creature. |
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Bearer of Silence Creature — Eldrazi (2/1) Devoid (This card has no color.) When you cast Bearer of Silence, you may pay |
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Bedlam Reveler Creature — Devil Horror (3/4) Bedlam Reveler costs Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) |
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Bellows Lizard Creature — Lizard (1/1) |
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Benefaction of Rhonas Sorcery Reveal the top five cards of your library. You may put a creature card and/or an enchantment card from among them into your hand. Put the rest into your graveyard. |
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Benthic Infiltrator Creature — Eldrazi Drone (1/4) Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) |
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Binding Mummy Creature — Zombie (2/2) Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature. |
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Birthing Hulk Creature — Eldrazi Drone (5/4) Devoid (This card has no color.) When Birthing Hulk enters the battlefield, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add |
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Biting Rain Sorcery All creatures get -2/-2 until end of turn. Madness |
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Bitter Revelation Sorcery Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life. |
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Bitterblade Warrior Creature — Jackal Warrior (2/2) You may exert Bitterblade Warrior as it attacks. When you do, it gets +1/+0 and gains deathtouch until end of turn. (An exerted creature won't untap during your next untap step.) |
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Blazing Hellhound Creature — Elemental Hound (4/3) |
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Blazing Volley Sorcery Blazing Volley deals 1 damage to each creature your opponents control. |
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Blessed Alliance Instant Escalate Choose one or more — |
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Blessed Spirits Creature — Spirit (2/2) Flying Whenever you cast an enchantment spell, put a +1/+1 counter on Blessed Spirits. |
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Blight Herder Creature — Eldrazi Processor (4/5) When you cast Blight Herder, you may put two cards your opponents own from exile into their owners' graveyards. If you do, create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add |
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Blightcaster Creature — Human Wizard (2/3) Whenever you cast an enchantment spell, you may have target creature get -2/-2 until end of turn. |
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Blighted Gorge (0) Land
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Blighted Steppe (0) Land
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Blinding Drone Creature — Eldrazi Drone (1/3) Devoid (This card has no color.)
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Blisterpod Creature — Eldrazi Drone (1/1) Devoid (This card has no color.) When Blisterpod dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add |
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Blood Mist Enchantment At the beginning of combat on your turn, target creature you control gains double strike until end of turn. |
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Blood-Cursed Knight Creature — Vampire Knight (3/2) As long as you control an enchantment, Blood-Cursed Knight gets +1/+1 and has lifelink. (Damage dealt by this creature also causes you to gain that much life.) |
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Bloodbond Vampire Creature — Vampire Shaman Ally (3/3) Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire. |
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Bloodbriar Creature — Plant Elemental (2/3) Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar. |
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Bloodflow Connoisseur Creature — Vampire (1/1) Sacrifice a creature: Put a +1/+1 counter on Bloodflow Connoisseur. |
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Bloodhall Priest Creature — Vampire Cleric (4/4) Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to target creature or player. Madness |
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Bloodlust Inciter Creature — Human Warrior (1/1) |
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Bloodmad Vampire Creature — Vampire Berserker (4/1) Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it. Madness |
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Bloodpyre Elemental Creature — Elemental (4/1) Sacrifice Bloodpyre Elemental: Bloodpyre Elemental deals 4 damage to target creature. Activate this ability only any time you could cast a sorcery. |
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Bloodrage Brawler Creature — Minotaur Warrior (4/3) When Bloodrage Brawler enters the battlefield, discard a card. |
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Blossoming Defense Instant Target creature you control gets +2/+2 and gains hexproof until end of turn. |
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Boiling Earth Sorcery Boiling Earth deals 1 damage to each creature your opponents control. Awaken 4— |
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Bold Impaler Creature — Vampire Knight (1/2) |
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Bomat Bazaar Barge Artifact — Vehicle (5/5) When Bomat Bazaar Barge enters the battlefield, draw a card. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) |
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Bomat Courier Artifact Creature — Construct (1/1) Haste Whenever Bomat Courier attacks, exile the top card of your library face down. (You can't look at it.) |
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Bonded Construct Artifact Creature — Construct (2/1) Bonded Construct can't attack alone. |
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Bonds of Mortality Enchantment When Bonds of Mortality enters the battlefield, draw a card.
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Bone Picker Creature — Bird (3/2) Bone Picker costs Flying, deathtouch |
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Bone Saw Artifact — Equipment Equipped creature gets +1/+0. Equip |
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Bone Splinters Sorcery As an additional cost to cast Bone Splinters, sacrifice a creature. Destroy target creature. |
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Bone to Ash Instant Counter target creature spell. Draw a card. |
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Bontu the Glorified Legendary Creature — God (4/6) Menace, indestructible Bontu the Glorified can't attack or block unless a creature died under your control this turn. |
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Bontu's Monument Legendary Artifact Black creature spells you cast cost Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life. |
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Boon of Emrakul Enchantment — Aura Enchant creature Enchanted creature gets +3/-3. |
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Boonweaver Giant Creature — Giant Monk (4/4) When Boonweaver Giant enters the battlefield, you may search your graveyard, hand, and/or library for an Aura card and put it onto the battlefield attached to Boonweaver Giant. If you search your library this way, shuffle it. |
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Borrowed Grace Instant Escalate Choose one or both — |
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Borrowed Hostility Instant Escalate Choose one or both — |
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Borrowed Malevolence Instant Escalate Choose one or both — |
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Bottle Gnomes Artifact Creature — Gnome (1/3) Sacrifice Bottle Gnomes: You gain 3 life. |
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Boulder Salvo Sorcery Surge Boulder Salvo deals 4 damage to target creature. |
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Bounding Krasis Creature — Fish Lizard (3/3) Flash (You may cast this spell any time you could cast an instant.) When Bounding Krasis enters the battlefield, you may tap or untap target creature. |
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Bounty of the Luxa Enchantment At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. If no counters were removed this way, put a flood counter on Bounty of the Luxa and draw a card. Otherwise, add |
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Brain in a Jar Artifact
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Branded Howler (3) Creature — Werewolf (4/4) At the beginning of each upkeep, if a player cast two or more spells last turn, transform Branded Howler. |
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Brazen Scourge Creature — Gremlin (3/3) Haste |
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Breaker of Armies Creature — Eldrazi (10/8) All creatures able to block Breaker of Armies do so. |
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Breakneck Rider Creature — Human Scout Werewolf (3/3) At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider. |
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Brilliant Spectrum Sorcery Converge — Draw X cards, where X is the number of colors of mana spent to cast Brilliant Spectrum. Then discard two cards. |
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Brisela, Voice of Nightmares (11) Legendary Creature — Eldrazi Angel (9/10) Flying, first strike, vigilance, lifelink Your opponents can't cast spells with converted mana cost 3 or less. |
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Brisela, Voice of Nightmares (11) Legendary Creature — Eldrazi Angel (9/10) Flying, first strike, vigilance, lifelink Your opponents can't cast spells with converted mana cost 3 or less. |
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Bristling Hydra Creature — Hydra (4/3) When Bristling Hydra enters the battlefield, you get Pay |
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Broken Concentration Instant Counter target spell. Madness |
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Bronze Sable Artifact Creature — Sable (2/1) |
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Brood Butcher Creature — Eldrazi Drone (3/3) Devoid (This card has no color.) When Brood Butcher enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add |
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Broodhunter Wurm Creature — Wurm (4/3) |
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Bruna, the Fading Light Legendary Creature — Angel Horror (5/7) When you cast Bruna, the Fading Light, you may return target Angel or Human creature card from your graveyard to the battlefield. Flying, vigilance |
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Brutal Expulsion Instant Devoid (This card has no color.) Choose one or both — |
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Brute Strength Instant Target creature gets +3/+1 and gains trample until end of turn. |
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Built to Last Instant Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) |
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Built to Smash Instant Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn. |
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Bygone Bishop Creature — Spirit Cleric (2/3) Flying Whenever you cast a creature spell with converted mana cost 3 or less, investigate. (Create a colorless Clue artifact token with " |
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Byway Courier Creature — Human Scout (3/2) When Byway Courier dies, investigate. (Create a colorless Clue artifact token with " |
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Calculated Dismissal Instant Counter target spell unless its controller pays Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
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Call for Unity Enchantment Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a unity counter on Call for Unity. Creatures you control get +1/+1 for each unity counter on Call for Unity. |
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Call of the Full Moon Enchantment — Aura Enchant creature Enchanted creature gets +3/+2 and has trample. (It can deal excess combat damage to defending player or planeswalker while attacking.) |
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Call the Bloodline Enchantment |
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Call the Gatewatch Sorcery Search your library for a planeswalker card, reveal it, and put it into your hand. Then shuffle your library. |
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Campaign of Vengeance Enchantment Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. |
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Canopy Gorger Creature — Wurm (6/5) |
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Canopy Vista (0) Land — Forest Plains ( Canopy Vista enters the battlefield tapped unless you control two or more basic lands. |
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Captured by the Consulate Enchantment — Aura Enchant creature you don't control Enchanted creature can't attack. |
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Carrier Thrall Creature — Vampire (2/1) When Carrier Thrall dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add |
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Cartouche of Ambition Enchantment — Aura Cartouche Enchant creature you control When Cartouche of Ambition enters the battlefield, you may put a -1/-1 counter on target creature. |
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Cartouche of Knowledge Enchantment — Aura Cartouche Enchant creature you control When Cartouche of Knowledge enters the battlefield, draw a card. |
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Cartouche of Solidarity Enchantment — Aura Cartouche Enchant creature you control When Cartouche of Solidarity enters the battlefield, create a 1/1 white Warrior creature token with vigilance. |
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Cartouche of Strength Enchantment — Aura Cartouche Enchant creature you control When Cartouche of Strength enters the battlefield, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.) |
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Cartouche of Zeal Enchantment — Aura Cartouche Enchant creature you control When Cartouche of Zeal enters the battlefield, target creature can't block this turn. |
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Cast Out Enchantment Flash When Cast Out enters the battlefield, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield. |
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Cataclysmic Gearhulk Artifact Creature — Construct (4/5) Vigilance When Cataclysmic Gearhulk enters the battlefield, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents he or she controls, then sacrifices the rest. |
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Catalog Instant Draw two cards, then discard a card. |
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Cathartic Reunion Sorcery As an additional cost to cast Cathartic Reunion, discard two cards. Draw three cards. |
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Caught in the Brights Enchantment — Aura Enchant creature Enchanted creature can't attack or block. |
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Celestial Flare Instant Target player sacrifices an attacking or blocking creature. |
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Cemetery Recruitment Sorcery Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card. |
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Censor Instant Counter target spell unless its controller pays Cycling |
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Certain Death Sorcery Destroy target creature. Its controller loses 2 life and you gain 2 life. |
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Champion of Arashin Creature — Hound Warrior (3/2) Lifelink (Damage dealt by this creature also causes you to gain that much life.) |
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Champion of Rhonas Creature — Jackal Warrior (3/3) You may exert Champion of Rhonas as it attacks. When you do, you may put a creature card from your hand onto the battlefield. (An exerted creature won't untap during your next untap step.) |
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Chandra's Ignition Sorcery Target creature you control deals damage equal to its power to each other creature and each opponent. |
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Chandra's Revolution Sorcery Chandra's Revolution deals 4 damage to target creature. Tap target land. That land doesn't untap during its controller's next untap step. |
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Chandra, Fire of Kaladesh Legendary Creature — Human Shaman (2/2) Whenever you cast a red spell, untap Chandra, Fire of Kaladesh.
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Chandra, Flamecaller Planeswalker — Chandra (4) +1: Create two 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step. 0: Discard all the cards in your hand, then draw that many cards plus one. |
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Chandra, Roaring Flame (3) Planeswalker — Chandra (4) +1: Chandra, Roaring Flame deals 2 damage to target player. −2: Chandra, Roaring Flame deals 2 damage to target creature. |
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Chandra, Torch of Defiance Planeswalker — Chandra (4) +1: Exile the top card of your library. You may cast that card. If you don't, Chandra, Torch of Defiance deals 2 damage to each opponent. +1: Add |
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Chasm Guide Creature — Goblin Scout Ally (3/2) Rally — Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn. |
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Chief of the Foundry Artifact Creature — Construct (2/3) Other artifact creatures you control get +1/+1. |
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Child of Night Creature — Vampire (2/1) Lifelink (Damage dealt by this creature also causes you to gain that much life.) |
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Chitinous Cloak Artifact — Equipment Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) Equip |
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Chittering Host (7) Creature — Eldrazi Horror (5/6) Haste Menace (This creature can't be blocked except by two or more creatures.) |
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Chittering Host (7) Creature — Eldrazi Horror (5/6) Haste Menace (This creature can't be blocked except by two or more creatures.) |
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Chorus of Might Instant Until end of turn, target creature gets +1/+1 for each creature you control and gains trample. |
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Cinder Barrens (0) Land Cinder Barrens enters the battlefield tapped.
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Cinder Glade (0) Land — Mountain Forest ( Cinder Glade enters the battlefield tapped unless you control two or more basic lands. |
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Cinder Hellion Creature — Hellion (4/4) Trample When Cinder Hellion enters the battlefield, it deals 2 damage to target opponent. |
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Citadel Castellan Creature — Human Knight (2/3) Vigilance (Attacking doesn't cause this creature to tap.) Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) |
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Claustrophobia Enchantment — Aura Enchant creature When Claustrophobia enters the battlefield, tap enchanted creature. |
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Cleric of the Forward Order Creature — Human Cleric (2/2) When Cleric of the Forward Order enters the battlefield, you gain 2 life for each creature you control named Cleric of the Forward Order. |
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Cliffhaven Vampire Creature — Vampire Warrior Ally (2/4) Flying Whenever you gain life, each opponent loses 1 life. |
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Cliffside Lookout Creature — Kor Scout Ally (1/1) |
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Clifftop Retreat (0) Land Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.
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Cloudblazer Creature — Human Scout (2/2) Flying When Cloudblazer enters the battlefield, you gain 2 life and draw two cards. |
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Clutch of Currents Sorcery Return target creature to its owner's hand. Awaken 3— |
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Coastal Discovery Sorcery Draw two cards. Awaken 4— |
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Cogwork Assembler Artifact Creature — Assembly-Worker (2/3) |
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Collective Defiance Sorcery Escalate Choose one or more — |
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Collective Effort Sorcery Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.) Choose one or more — |
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Combustible Gearhulk Artifact Creature — Construct (6/6) First strike When Combustible Gearhulk enters the battlefield, target opponent may have you draw three cards. If the player doesn't, put the top three cards of your library into your graveyard, then Combustible Gearhulk deals damage to that player equal to the total converted mana cost of those cards. |
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Commencement of Festivities Instant Prevent all combat damage that would be dealt to players this turn. |
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Commit Instant Put target spell or nonland permanent into its owner's library second from the top. |
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Comparative Analysis Instant Surge Target player draws two cards. |
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Compelling Argument Sorcery Target player puts the top five cards of his or her library into his or her graveyard. Cycling |
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Compelling Deterrence Instant Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie. |
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Complete Disregard Instant Devoid (This card has no color.) Exile target creature with power 3 or less. |
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Compulsory Rest Enchantment — Aura Enchant creature Enchanted creature can't attack or block. |
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Conclave Naturalists Creature — Dryad (4/4) When Conclave Naturalists enters the battlefield, you may destroy target artifact or enchantment. |
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Conduit of Emrakul (3) Creature — Eldrazi Werewolf (5/4) Whenever Conduit of Emrakul attacks, add |
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Conduit of Storms Creature — Werewolf Horror (2/3) Whenever Conduit of Storms attacks, add
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Confirm Suspicions Instant Counter target spell. Investigate three times. (To investigate, create a colorless Clue artifact token with " |
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Confiscation Coup Sorcery Choose target artifact or creature. You get |
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Confront the Unknown Instant Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (To investigate, create a colorless Clue artifact token with " |
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Consecrated by Blood Enchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has flying and "Sacrifice two other creatures: Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) |
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Consul's Lieutenant Creature — Human Soldier (2/1) First strike Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) |
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Consul's Shieldguard Creature — Dwarf Soldier (3/4) When Consul's Shieldguard enters the battlefield, you get Whenever Consul's Shieldguard attacks, you may pay |
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Consulate Dreadnought Artifact — Vehicle (7/11) Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.) |
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Consulate Skygate Artifact Creature — Wall (0/4) Defender Reach (This creature can block creatures with flying.) |
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Consulate Turret Artifact
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Containment Membrane Enchantment — Aura Surge Enchant creature |
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Contraband Kingpin Creature — Aetherborn Rogue (1/4) Lifelink Whenever an artifact enters the battlefield under your control, scry 1. |
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Convicted Killer Creature — Human Werewolf (2/2) At the beginning of each upkeep, if no spells were cast last turn, transform Convicted Killer. |
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Conviction Enchantment — Aura Enchant creature Enchanted creature gets +1/+3. |
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Convolute Instant Counter target spell unless its controller pays |
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Coral Merfolk Creature — Merfolk (2/1) |
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Coralhelm Guide Creature — Merfolk Scout Ally (2/1) |
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Corpse Hauler Creature — Human Rogue (2/1) |
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Countermand Instant Counter target spell. Its controller puts the top four cards of his or her library into his or her graveyard. |
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Countless Gears Renegade Creature — Dwarf Artificer (2/2) Revolt — When Countless Gears Renegade enters the battlefield, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token. |
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Courageous Outrider Creature — Human Scout (3/4) When Courageous Outrider enters the battlefield, look at the top four cards of your library. You may reveal a Human card from among them and put it into your hand. Put the rest on the bottom of your library in any order. |
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Courier Griffin Creature — Griffin (2/3) Flying When Courier Griffin enters the battlefield, you gain 2 life. |
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Cowl Prowler Creature — Wurm (6/6) |
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Cradle of the Accursed (0) Land — Desert
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Creeping Mold Sorcery Destroy target artifact, enchantment, or land. |
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Crocodile of the Crossing Creature — Crocodile (5/4) Haste When Crocodile of the Crossing enters the battlefield, put a -1/-1 counter on target creature you control. |
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Crop Sigil Enchantment At the beginning of your upkeep, you may put the top card of your library into your graveyard. Delirium — |
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Crossroads Consecrator Creature — Human Cleric (1/2) |
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Crow of Dark Tidings Creature — Zombie Bird (2/1) Flying When Crow of Dark Tidings enters the battlefield or dies, put the top two cards of your library into your graveyard. |
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Cruel Reality Enchantment — Aura Curse Enchant player At the beginning of enchanted player's upkeep, that player sacrifices a creature or planeswalker. If the player can't, he or she loses 5 life. |
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Cruel Revival Instant Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand. |
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Crumbling Vestige (0) Land Crumbling Vestige enters the battlefield tapped. When Crumbling Vestige enters the battlefield, add one mana of any color to your mana pool. |
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Crush of Tentacles Sorcery Surge Return all nonland permanents to their owners' hands. If Crush of Tentacles's surge cost was paid, create an 8/8 blue Octopus creature token. |
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Cryptbreaker Creature — Zombie (1/1) Tap three untapped Zombies you control: You draw a card and you lose 1 life. |
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Cryptic Cruiser Creature — Eldrazi Processor (3/3) Devoid (This card has no color.)
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Cryptic Serpent Creature — Serpent (6/5) Cryptic Serpent costs |
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Culling Drone Creature — Eldrazi Drone (2/2) Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) |
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Cult of the Waxing Moon Creature — Human Shaman (5/4) Whenever a permanent you control transforms into a non-Human creature, create a 2/2 green Wolf creature token. |
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Cultist's Staff Artifact — Equipment Equipped creature gets +2/+2. Equip |
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Cultivator of Blades Creature — Elf Artificer (1/1) Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) Whenever Cultivator of Blades attacks, you may have other attacking creatures get +X/+X until end of turn, where X is Cultivator of Blades's power. |
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Cultivator's Caravan Artifact — Vehicle (5/5) Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) |
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Curator of Mysteries Creature — Sphinx (4/4) Flying Whenever you cycle or discard another card, scry 1. |
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Curio Vendor Creature — Vedalken (2/1) |
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Cursed Minotaur Creature — Zombie Minotaur (3/2) Menace (This creature can't be blocked except by two or more creatures.) |
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Cut Sorcery Cut deals 4 damage to target creature. |
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Cyclone Sire Creature — Elemental (3/4) Flying When Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land. |
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Daredevil Dragster Artifact — Vehicle (4/4) At end of combat, if Daredevil Dragster attacked or blocked this combat, put a velocity counter on it. Then if it has two or more velocity counters on it, sacrifice it and draw two cards. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) |
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Daring Demolition Sorcery Destroy target creature or Vehicle. |
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Dark Intimations Sorcery Each opponent sacrifices a creature or planeswalker, then discards a card. You return a creature or planeswalker card from your graveyard to your hand, then draw a card. When you cast a Bolas planeswalker spell, exile Dark Intimations from your graveyard. That planeswalker enters the battlefield with an additional loyalty counter on it. |
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Dark Salvation Sorcery Target player creates X 2/2 black Zombie creature tokens, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls. |
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Darkslick Drake Creature — Drake (2/4) Flying When Darkslick Drake dies, draw a card. |
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Dauntless Cathar Creature — Human Soldier (3/2) |
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Dauntless River Marshal Creature — Human Soldier (2/1) Dauntless River Marshal gets +1/+1 as long as you control an Island.
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Dawn Sorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Return all creature cards with power 2 or less from your graveyard to your hand. |
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Dawnfeather Eagle Creature — Bird (3/3) Flying When Dawnfeather Eagle enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. |
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Dazzling Reflection Instant You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage. |
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Dead Weight Enchantment — Aura Enchant creature Enchanted creature gets -2/-2. |
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Deadbridge Shaman Creature — Elf Shaman (3/1) When Deadbridge Shaman dies, target opponent discards a card. |
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Deadeye Harpooner Creature — Dwarf Warrior (2/2) Revolt — When Deadeye Harpooner enters the battlefield, if a permanent you controlled left the battlefield this turn, destroy target tapped creature an opponent controls. |
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Deathcap Cultivator Creature — Human Druid (2/1) Delirium — Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard. |
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Deathless Behemoth Creature — Eldrazi (6/6) Vigilance Sacrifice two Eldrazi Scions: Return Deathless Behemoth from your graveyard to your hand. Activate this ability only any time you could cast a sorcery. |
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Decimator Beetle Creature — Insect (4/5) When Decimator Beetle enters the battlefield, put a -1/-1 counter on target creature you control. Whenever Decimator Beetle attacks, remove a -1/-1 counter from target creature you control and put a -1/-1 counter on up to one target creature defending player controls. |
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Decimator of the Provinces Creature — Eldrazi Boar (7/7) Emerge When you cast Decimator of the Provinces, creatures you control get +2/+2 and gain trample until end of turn. |
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Declaration in Stone Sorcery Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way. |
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Deepfathom Skulker Creature — Eldrazi (4/4) Devoid (This card has no color.) Whenever a creature you control deals combat damage to a player, you may draw a card. |
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Defiant Bloodlord Creature — Vampire (4/5) Flying Whenever you gain life, target opponent loses that much life. |
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Defiant Greatmaw Creature — Hippo (4/5) When Defiant Greatmaw enters the battlefield, put two -1/-1 counters on target creature you control. Whenever you put one or more -1/-1 counters on Defiant Greatmaw, remove a -1/-1 counter from another target creature you control. |
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Defiant Salvager Creature — Aetherborn Artificer (2/2) Sacrifice an artifact or creature: Put a +1/+1 counter on Defiant Salvager. Activate this ability only any time you could cast a sorcery. |
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Deft Dismissal Instant Deft Dismissal deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures. |
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Dehydration Enchantment — Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature doesn't untap during its controller's untap step. |
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Demolition Stomper Artifact — Vehicle (10/7) Demolition Stomper can't be blocked by creatures with power 2 or less. Crew 5 (Tap any number of creatures you control with total power 5 or more: This Vehicle becomes an artifact creature until end of turn.) |
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Demon's Grasp Sorcery Target creature gets -5/-5 until end of turn. |
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Demon-Possessed Witch (3) Creature — Human Shaman (4/3) When this creature transforms into Demon-Possessed Witch, you may destroy target creature. |
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Depala, Pilot Exemplar Legendary Creature — Dwarf Pilot (3/3) Other Dwarves you control get +1/+1. Each Vehicle you control gets +1/+1 as long as it's a creature. |
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Desert Cerodon Creature — Beast (6/4) Cycling |
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Desolation Twin Creature — Eldrazi (10/10) When you cast Desolation Twin, create a 10/10 colorless Eldrazi creature token. |
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Desperate Sentry Creature — Human Soldier (1/2) When Desperate Sentry dies, create a 3/2 colorless Eldrazi Horror creature token. Delirium — Desperate Sentry gets +3/+0 as long as there are four or more card types among cards in your graveyard. |
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Despoiler of Souls Creature — Horror (3/1) Despoiler of Souls can't block.
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Destined Instant Target creature gets +1/+0 and gains indestructible until end of turn. |
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Destructive Tampering Sorcery Choose one — • Destroy target artifact. |
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Devils' Playground Sorcery Create four 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to target creature or player." |
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Devoted Crop-Mate Creature — Human Warrior (3/2) You may exert Devoted Crop-Mate as it attacks. When you do, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. (An exerted creature won't untap during your next untap step.) |
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Devour in Flames Sorcery As an additional cost to cast Devour in Flames, return a land you control to its owner's hand. Devour in Flames deals 5 damage to target creature or planeswalker. |
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Diabolic Tutor Sorcery Search your library for a card and put that card into your hand. Then shuffle your library. |
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Die Young Sorcery Choose target creature. You get |
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Dimensional Infiltrator Creature — Eldrazi (2/1) Devoid (This card has no color.) Flash |
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Diregraf Colossus Creature — Zombie Giant (2/2) Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard. Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token. |
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Disciple of the Ring Creature — Human Wizard (3/4) • Counter target noncreature spell unless its controller pays |
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Dispel Instant Counter target instant spell. |
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Disperse Instant Return target nonland permanent to its owner's hand. |
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Displace Instant Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control. |
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Displacement Wave Sorcery Return all nonland permanents with converted mana cost X or less to their owners' hands. |
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Distemper of the Blood Sorcery Target creature gets +2/+2 and gains trample until end of turn. Madness |
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Distended Mindbender Creature — Eldrazi Insect (5/5) Emerge When you cast Distended Mindbender, target opponent reveals his or her hand. You choose from it a nonland card with converted mana cost 3 or less and a card with converted mana cost 4 or greater. That player discards those cards. |
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Djeru's Resolve Instant Untap target creature. Prevent all damage that would be dealt to it this turn. Cycling |
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Docent of Perfection Creature — Insect Horror (5/4) Flying Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. Then if you control three or more Wizards, transform Docent of Perfection. |
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Dominator Drone Creature — Eldrazi Drone (3/2) Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) |
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Doomed Dissenter Creature — Human (1/1) When Doomed Dissenter dies, create a 2/2 black Zombie creature token. |
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Drag Under Sorcery Return target creature to its owner's hand. Draw a card. |
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Dragon Fodder Sorcery Create two 1/1 red Goblin creature tokens. |
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Dragonskull Summit (0) Land Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.
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Drake Haven Enchantment Whenever you cycle or discard a card, you may pay |
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Dramatic Reversal Instant Untap all nonland permanents you control. |
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Drana's Chosen Creature — Vampire Shaman Ally (2/2) Cohort — |
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Drana's Emissary Creature — Vampire Cleric Ally (2/2) Flying At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life. |
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Dread Wanderer Creature — Zombie Jackal (2/1) Dread Wanderer enters the battlefield tapped.
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Dronepack Kindred (5) Creature — Eldrazi Werewolf (5/7) Trample
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Drowned Catacomb (0) Land Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.
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Drowner of Hope Creature — Eldrazi (5/5) Devoid (This card has no color.) When Drowner of Hope enters the battlefield, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add |
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Drownyard Behemoth Creature — Eldrazi Crab (5/7) Flash (You may cast this spell any time you could cast an instant.) Emerge |
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Drownyard Explorers Creature — Human Wizard (2/4) When Drownyard Explorers enters the battlefield, investigate. (Create a colorless Clue artifact token with " |
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Drownyard Temple (0) Land
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Druid of the Cowl Creature — Elf Druid (1/3) |
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Drunau Corpse Trawler Creature — Zombie (1/1) When Drunau Corpse Trawler enters the battlefield, create a 2/2 black Zombie creature token.
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Dukhara Peafowl Artifact Creature — Bird (2/4) |
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Dune Beetle Creature — Insect (1/4) |
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Durable Handicraft Enchantment Whenever a creature enters the battlefield under your control, you may pay
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Dusk Sorcery Destroy all creatures with power 3 or greater. |
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Duskwatch Recruiter Creature — Human Warrior Werewolf (2/2) At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter. |
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Dust Stalker Creature — Eldrazi (5/3) Devoid (This card has no color.) Haste |
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Dwynen's Elite Creature — Elf Warrior (2/2) When Dwynen's Elite enters the battlefield, if you control another Elf, create a 1/1 green Elf Warrior creature token. |
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Dwynen, Gilt-Leaf Daen Legendary Creature — Elf Warrior (3/4) Reach Other Elf creatures you control get +1/+1. |
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Dynavolt Tower Artifact Whenever you cast an instant or sorcery spell, you get
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Eager Construct Artifact Creature — Construct (2/2) When Eager Construct enters the battlefield, each player may scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) |
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Earth Sorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Earth deals X damage to each creature without flying. |
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Efficient Construction Enchantment Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying. |
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Elder Deep-Fiend Creature — Eldrazi Octopus (5/6) Flash Emerge |
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Eldrazi Aggressor Creature — Eldrazi Drone (2/3) Devoid (This card has no color.) Eldrazi Aggressor has haste as long as you control another colorless creature. |
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Eldrazi Devastator Creature — Eldrazi (8/9) Trample |
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Eldrazi Displacer Creature — Eldrazi (3/3) Devoid (This card has no color.)
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Eldrazi Mimic Creature — Eldrazi (2/1) Whenever another colorless creature enters the battlefield under your control, you may change Eldrazi Mimic's base power and toughness to that creature's power and toughness until end of turn. |
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Eldrazi Obligator Creature — Eldrazi (3/1) Devoid (This card has no color.) When you cast Eldrazi Obligator, you may pay |
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Eldrazi Skyspawner Creature — Eldrazi Drone (2/1) Devoid (This card has no color.) Flying |
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Eldritch Evolution Sorcery As an additional cost to cast Eldritch Evolution, sacrifice a creature. Search your library for a creature card with converted mana cost X or less, where X is 2 plus the sacrificed creature's converted mana cost. Put that card onto the battlefield, then shuffle your library. Exile Eldritch Evolution. |
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Electrify Instant Electrify deals 4 damage to target creature. |
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Electrostatic Pummeler Artifact Creature — Construct (1/1) When Electrostatic Pummeler enters the battlefield, you get Pay |
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Elemental Bond Enchantment Whenever a creature with power 3 or greater enters the battlefield under your control, draw a card. |
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Elemental Uprising Instant Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able. |
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Eliminate the Competition Sorcery As an additional cost to cast Eliminate the Competition, sacrifice X creatures. Destroy X target creatures. |
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Elusive Tormentor Creature — Vampire Wizard (4/4) |
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Elvish Visionary Creature — Elf Shaman (1/1) When Elvish Visionary enters the battlefield, draw a card. |
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Ember Beast Creature — Beast (3/4) Ember Beast can't attack or block alone. |
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Ember Hauler Creature — Goblin (2/2) |
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Ember-Eye Wolf Creature — Wolf (1/2) Haste
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Emberhorn Minotaur Creature — Minotaur Warrior (4/3) You may exert Emberhorn Minotaur as it attacks. When you do, it gets +1/+1 and gains menace until end of turn. (An exerted creature won't untap during your next untap step.) |
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Embermaw Hellion Creature — Hellion (4/5) Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. |
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Embodiment of Fury Creature — Elemental (4/3) Trample Land creatures you control have trample. |
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Embodiment of Insight Creature — Elemental (4/4) Vigilance Land creatures you control have vigilance. |
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Embraal Bruiser Creature — Human Warrior (3/1) Embraal Bruiser enters the battlefield tapped. Embraal Bruiser has menace as long as you control an artifact. |
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Embraal Gear-Smasher Creature — Human Warrior (2/3) |
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Emeria Shepherd Creature — Angel (4/4) Flying Landfall — Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead. |
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Emissary of the Sleepless Creature — Spirit (2/4) Flying When Emissary of the Sleepless enters the battlefield, if a creature died this turn, create a 1/1 white Spirit creature token with flying. |
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Empyreal Voyager Creature — Vedalken Scout (2/3) Flying, trample Whenever Empyreal Voyager deals combat damage to a player, you get that many |
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Emrakul's Evangel Creature — Human Horror (3/2) |
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Emrakul's Influence Enchantment Whenever you cast an Eldrazi creature spell with converted mana cost 7 or greater, draw two cards. |
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Endbringer Creature — Eldrazi (5/5) Untap Endbringer during each other player's untap step.
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Engineered Might Sorcery Choose one — • Target creature gets +5/+5 and gains trample until end of turn. |
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Enigma Drake Creature — Drake (*/4) Flying Enigma Drake's power is equal to the number of instant and sorcery cards in your graveyard. |
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Enlightened Maniac Creature — Human (0/2) When Enlightened Maniac enters the battlefield, create a 3/2 colorless Eldrazi Horror creature token. |
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Enraged Giant Creature — Giant (4/4) Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for Trample, haste |
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Enshrouding Mist Instant Target creature gets +1/+1 until end of turn. Prevent all damage that would be dealt to it this turn. If it's renowned, untap it. |
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Enthralling Victor Creature — Human Warrior (3/2) When Enthralling Victor enters the battlefield, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and |
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Equestrian Skill Enchantment — Aura Enchant creature Enchanted creature gets +3/+3. |
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Era of Innovation Enchantment Whenever an artifact or Artificer enters the battlefield under your control, you may pay Pay |
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Erdwal Illuminator Creature — Spirit (1/3) Flying Whenever you investigate for the first time each turn, investigate an additional time. |
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Erebos's Titan Creature — Giant (5/5) As long as your opponents control no creatures, Erebos's Titan has indestructible. (Damage and effects that say "destroy" don't destroy it.) Whenever a creature card leaves an opponent's graveyard, you may discard a card. If you do, return Erebos's Titan from your graveyard to your hand. |
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Erupting Dreadwolf (4) Creature — Eldrazi Werewolf (6/4) Whenever Erupting Dreadwolf attacks, it deals 2 damage to target creature or player. |
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Esperzoa Artifact Creature — Jellyfish (4/3) Flying At the beginning of your upkeep, return an artifact you control to its owner's hand. |
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Essence Depleter Creature — Eldrazi Drone (2/3) Devoid (This card has no color.)
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Essence Extraction Instant Essence Extraction deals 3 damage to target creature and you gain 3 life. |
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Essence Flux Instant Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it. |
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Essence Scatter Instant Counter target creature spell. |
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Ever After Sorcery Return up to two target creature cards from your graveyard to the battlefield. Each of those creatures is a black Zombie in addition to its other colors and types. Put Ever After on the bottom of its owner's library. |
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Evolutionary Leap Enchantment |
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Evolving Wilds (0) Land |
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Exemplar of Strength Creature — Human Warrior (4/4) When Exemplar of Strength enters the battlefield, put three -1/-1 counters on target creature you control. Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life. |
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Expedite Instant Target creature gains haste until end of turn. Draw a card. |
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Expedition Envoy Creature — Human Scout Ally (2/1) |
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Expedition Raptor Creature — Bird (2/2) Flying When Expedition Raptor enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) |
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Explosive Vegetation Sorcery Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library. |
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Expose Evil Instant Tap up to two target creatures. Investigate. (Create a colorless Clue artifact token with " |
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Exquisite Archangel Creature — Angel (5/5) Flying If you would lose the game, instead exile Exquisite Archangel and your life total becomes equal to your starting life total. |
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Exquisite Firecraft Sorcery Exquisite Firecraft deals 4 damage to target creature or player. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Exquisite Firecraft can't be countered by spells or abilities. |
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Extricator of Flesh (3) Creature — Eldrazi Horror (3/5) Eldrazi you control have vigilance.
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Extricator of Sin Creature — Human Cleric (0/3) When Extricator of Sin enters the battlefield, you may sacrifice another permanent. If you do, create a 3/2 colorless Eldrazi Horror creature token. Delirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, transform Extricator of Sin. |
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Exultant Cultist Creature — Human Wizard (2/2) When Exultant Cultist dies, draw a card. |
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Eyeblight Assassin Creature — Elf Assassin (2/2) When Eyeblight Assassin enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. |
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Eyeless Watcher Creature — Eldrazi Drone (1/1) Devoid (This card has no color.) When Eyeless Watcher enters the battlefield, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add |
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Faerie Miscreant Creature — Faerie Rogue (1/1) Flying (This creature can't be blocked except by creatures with flying or reach.) When Faerie Miscreant enters the battlefield, if you control another creature named Faerie Miscreant, draw a card. |
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Fairgrounds Trumpeter Creature — Elephant (2/2) At the beginning of each end step, if a +1/+1 counter was placed on a permanent under your control this turn, put a +1/+1 counter on Fairgrounds Trumpeter. |
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Faith Unbroken Enchantment — Aura Enchant creature you control When Faith Unbroken enters the battlefield, exile target creature an opponent controls until Faith Unbroken leaves the battlefield. |
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Faithbearer Paladin Creature — Human Knight (3/4) Lifelink (Damage dealt by this creature also causes you to gain that much life.) |
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Falkenrath Reaver Creature — Vampire (2/2) |
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Fall of the Titans Instant Surge Fall of the Titans deals X damage to each of up to two target creatures and/or players. |
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Fan Bearer Creature — Zombie (1/2) |
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Farbog Revenant Creature — Spirit (1/3) Skulk (This creature can't be blocked by creatures with greater power.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) |
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Fatal Push Instant Destroy target creature if it has converted mana cost 2 or less. Revolt — Destroy that creature if it has converted mana cost 4 or less instead if a permanent you controlled left the battlefield this turn. |
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Fateful Showdown Instant Fateful Showdown deals damage to target creature or player equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards. |
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Feed Sorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw a card for each creature you control with power 3 or greater. |
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Felidar Cub Creature — Cat Beast (2/2) Sacrifice Felidar Cub: Destroy target enchantment. |
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Fen Hauler Creature — Insect (5/5) Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for Fen Hauler can't be blocked by artifact creatures. |
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Fertile Thicket (0) Land Fertile Thicket enters the battlefield tapped. When Fertile Thicket enters the battlefield, you may look at the top five cards of your library. If you do, reveal up to one basic land card from among them, then put that card on top of your library and the rest on the bottom in any order. |
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Festering Mummy Creature — Zombie (1/1) When Festering Mummy dies, you may put a -1/-1 counter on target creature. |
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Fevered Visions Enchantment At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to him or her. |
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Fiery Conclusion Instant As an additional cost to cast Fiery Conclusion, sacrifice a creature. Fiery Conclusion deals 5 damage to target creature. |
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Fiery Impulse Instant Fiery Impulse deals 2 damage to target creature. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Fiery Impulse deals 3 damage to that creature instead. |
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Fiery Temper Instant Fiery Temper deals 3 damage to target creature or player. Madness |
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Fight Sorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature you control fights target creature an opponent controls. |
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Filigree Crawler Artifact Creature — Insect (2/2) When Filigree Crawler dies, create a 1/1 colorless Thopter artifact creature token with flying. |
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Filigree Familiar Artifact Creature — Fox (2/2) When Filigree Familiar enters the battlefield, you gain 2 life. When Filigree Familiar dies, draw a card. |
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Final Iteration (5) Creature — Eldrazi Insect (6/5) Flying Wizards you control get +2/+1 and have flying. |
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Finish Sorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) As an additional cost to cast Finish, sacrifice a creature. |
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Firefiend Elemental Creature — Elemental (3/2) Haste (This creature can attack and Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) |
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Firemantle Mage Creature — Human Shaman Ally (2/2) Rally — Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) |
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Flameblade Adept Creature — Jackal Warrior (1/2) Menace Whenever you cycle or discard a card, Flameblade Adept gets +1/+0 until end of turn. |
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Flameblade Angel Creature — Angel (4/4) Flying Whenever a source an opponent controls deals damage to you or a permanent you control, you may have Flameblade Angel deal 1 damage to that source's controller. |
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Flameheart Werewolf (2) Creature — Werewolf (3/2) Whenever Flameheart Werewolf blocks or becomes blocked by a creature, Flameheart Werewolf deals 2 damage to that creature. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Flameheart Werewolf. |
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Flameshadow Conjuring Enchantment Whenever a nontoken creature enters the battlefield under your control, you may pay |
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Flaring Flame-Kin Creature — Elemental Warrior (2/2) As long as Flaring Flame-Kin is enchanted, it gets +2/+2, has trample, and has " |
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Flayer Drone Creature — Eldrazi Drone (3/1) Devoid (This card has no color.) First strike |
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Fleetwheel Cruiser Artifact — Vehicle (5/3) Trample, haste When Fleetwheel Cruiser enters the battlefield, it becomes an artifact creature until end of turn. |
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Flesh to Dust Instant Destroy target creature. It can't be regenerated. |
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Fleshbag Marauder Creature — Zombie Warrior (3/1) When Fleshbag Marauder enters the battlefield, each player sacrifices a creature. |
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Fling Instant As an additional cost to cast Fling, sacrifice a creature. Fling deals damage equal to the sacrificed creature's power to target creature or player. |
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Fog Instant Prevent all combat damage that would be dealt this turn. |
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Fogwalker Creature — Spirit (1/3) Skulk (This creature can't be blocked by creatures with greater power.) When Fogwalker enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step. |
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Forerunner of Slaughter Creature — Eldrazi Drone (3/2) Devoid (This card has no color.)
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Forest (0) Basic Land — Forest |
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Forgotten Creation Creature — Zombie Horror (3/3) Skulk (This creature can't be blocked by creatures with greater power.) At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards. |
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Fork in the Road Sorcery Search your library for up to two basic land cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle your library. |
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Forsaken Sanctuary (0) Land Forsaken Sanctuary enters the battlefield tapped.
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Fortified Rampart Creature — Wall (0/6) Defender |
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Foul Emissary Creature — Human Horror (1/1) When Foul Emissary enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. When you sacrifice Foul Emissary while casting a spell with emerge, create a 3/2 colorless Eldrazi Horror creature token. |
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Foul Orchard (0) Land Foul Orchard enters the battlefield tapped.
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Foundry Assembler Artifact Creature — Assembly-Worker (3/3) Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for |
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Foundry Inspector Artifact Creature — Construct (3/2) Artifact spells you cast cost |
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Foundry Screecher Creature — Bat (2/1) Flying Foundry Screecher gets +1/+0 as long as you control an artifact. |
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Foundry of the Consuls (0) Land
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Fourth Bridge Prowler Creature — Human Rogue (1/1) When Fourth Bridge Prowler enters the battlefield, you may have target creature get -1/-1 until end of turn. |
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Fragmentize Sorcery Destroy target artifact or enchantment with converted mana cost 4 or less. |
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Freejam Regent Creature — Dragon (4/4) Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for Flying |
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Fretwork Colony Creature — Insect (1/1) Fretwork Colony can't block. At the beginning of your upkeep, put a +1/+1 counter on Fretwork Colony and you lose 1 life. |
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From Beyond Enchantment Devoid (This card has no color.) At the beginning of your upkeep, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add |
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From Under the Floorboards Sorcery Madness Create three tapped 2/2 black Zombie creature tokens and you gain 3 life. If From Under the Floorboards's madness cost was paid, instead create X of those tokens and you gain X life. |
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Frontline Rebel Creature — Human Warrior (3/3) Frontline Rebel attacks each combat if able. |
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Frost Lynx Creature — Elemental Cat (2/2) When Frost Lynx enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. |
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Furtive Homunculus Creature — Homunculus (2/1) Skulk (This creature can't be blocked by creatures with greater power.) |
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Furyblade Vampire Creature — Vampire Berserker (1/2) Trample At the beginning of combat on your turn, you may discard a card. If you do, Furyblade Vampire gets +3/+0 until end of turn. |
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Gaea's Revenge Creature — Elemental (8/5) Gaea's Revenge can't be countered. Haste |
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Galvanic Bombardment Instant Galvanic Bombardment deals X damage to target creature, where X is 2 plus the number of cards named Galvanic Bombardment in your graveyard. |
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Gather the Pack Sorcery Reveal the top five cards of your library. You may put a creature card from among them into your hand. Put the rest into your graveyard. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, put up to two creature cards from among the revealed cards into your hand instead of one. |
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Gatstaf Arsonists Creature — Human Werewolf (5/4) At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Arsonists. |
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Gatstaf Ravagers (5) Creature — Werewolf (6/5) Menace (This creature can't be blocked except by two or more creatures.) At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Ravagers. |
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Gavony Unhallowed Creature — Zombie (2/4) Whenever another creature you control dies, put a +1/+1 counter on Gavony Unhallowed. |
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Gearseeker Serpent Creature — Serpent (5/6) Gearseeker Serpent costs
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Gearshift Ace Creature — Dwarf Pilot (2/1) First strike Whenever Gearshift Ace crews a Vehicle, that Vehicle gains first strike until end of turn. |
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Geier Reach Bandit Creature — Human Rogue Werewolf (3/2) Haste At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit. |
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Geier Reach Sanitarium (0) Legendary Land
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Geistblast Instant Geistblast deals 2 damage to target creature or player.
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General Tazri Legendary Creature — Human Ally (3/4) When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle your library.
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Ghirapur Aether Grid Enchantment Tap two untapped artifacts you control: Ghirapur Aether Grid deals 1 damage to target creature or player. |
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Ghirapur Gearcrafter Creature — Human Artificer (2/1) When Ghirapur Gearcrafter enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. (A creature with flying can't be blocked except by creatures with flying or reach.) |
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Ghirapur Orrery Artifact Each player may play an additional land on each of his or her turns. At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards. |
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Ghirapur Osprey Creature — Bird (2/2) Flying |
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Ghostly Sentinel Creature — Kor Spirit (3/3) Flying, vigilance |
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Ghoulcaller's Accomplice Creature — Human Rogue (2/2) |
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Ghoulsteed Creature — Zombie Horse (4/4) |
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Giant Mantis Creature — Insect (2/4) Reach (This creature can block creatures with flying.) |
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Giant Spectacle Enchantment — Aura Enchant creature Enchanted creature gets +2/+1 and has menace. |
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Gideon of the Trials Planeswalker — Gideon (3) +1: Until your next turn, prevent all damage target permanent would deal. 0: Until end of turn, Gideon of the Trials becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. |
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Gideon's Reproach Instant Gideon's Reproach deals 4 damage to target attacking or blocking creature. |
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Gideon, Ally of Zendikar Planeswalker — Gideon (4) +1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. 0: Create a 2/2 white Knight Ally creature token. |
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Gideon, Battle-Forged (1) Planeswalker — Gideon (3) +2: Up to one target creature an opponent controls attacks Gideon, Battle-Forged during its controller's next turn if able. +1: Until your next turn, target creature gains indestructible. Untap that creature. |
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Gift of Paradise Enchantment — Aura Enchant land When Gift of Paradise enters the battlefield, you gain 3 life. |
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Gifted Aetherborn Creature — Aetherborn Vampire (2/3) Deathtouch, lifelink |
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Gilt-Leaf Winnower Creature — Elf Warrior (4/3) Menace (This creature can't be blocked except by two or more creatures.) When Gilt-Leaf Winnower enters the battlefield, you may destroy target non-Elf creature whose power and toughness aren't equal. |
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Gisa and Geralf Legendary Creature — Human Wizard (4/4) When Gisa and Geralf enters the battlefield, put the top four cards of your library into your graveyard. During each of your turns, you may cast a Zombie creature card from your graveyard. |
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Gisa's Bidding Sorcery Create two 2/2 black Zombie creature tokens. Madness |
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Gisela, the Broken Blade Legendary Creature — Angel Horror (4/3) Flying, first strike, lifelink At the beginning of your end step, if you both own and control Gisela, the Broken Blade and a creature named Bruna, the Fading Light, exile them, then meld them into Brisela, Voice of Nightmares. |
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Glacial Fortress (0) Land Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.
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Glimmer of Genius Instant Scry 2, then draw two cards. You get |
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Glint-Nest Crane Creature — Bird (1/3) Flying When Glint-Nest Crane enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. |
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Glint-Sleeve Artisan Creature — Dwarf Artificer (2/2) Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) |
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Glint-Sleeve Siphoner Creature — Human Rogue (2/1) Menace Whenever Glint-Sleeve Siphoner enters the battlefield or attacks, you get |
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Glory-Bound Initiate Creature — Human Warrior (3/1) You may exert Glory-Bound Initiate as it attacks. When you do, it gets +1/+3 and gains lifelink until end of turn. (An exerted creature won't untap during your next untap step.) |
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Glorybringer Creature — Dragon (4/4) Flying, haste You may exert Glorybringer as it attacks. When you do, it deals 4 damage to target non-Dragon creature an opponent controls. (An exerted creature won't untap during your next untap step.) |
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Glyph Keeper Creature — Sphinx (5/3) Flying Whenever Glyph Keeper becomes the target of a spell or ability for the first time each turn, counter that spell or ability. |
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Gnarlwood Dryad Creature — Dryad Horror (1/1) Deathtouch Delirium — Gnarlwood Dryad gets +2/+2 as long as there are four or more card types among cards in your graveyard. |
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Goblin Arsonist Creature — Goblin Shaman (1/1) When Goblin Arsonist dies, you may have it deal 1 damage to target creature or player. |
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Goblin Balloon Brigade Creature — Goblin Warrior (1/1) |
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Goblin Glory Chaser Creature — Goblin Warrior (1/1) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) As long as Goblin Glory Chaser is renowned, it has menace. (It can't be blocked except by two or more creatures.) |
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Goblin Piker Creature — Goblin Warrior (2/1) |
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Goblin War Paint Enchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has haste. |
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Gonti's Machinations Enchantment Whenever you lose life for the first time each turn, you get Pay |
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Graf Harvest Enchantment Zombies you control have menace. (They can't be blocked except by two or more creatures.)
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Graf Rats Creature — Rat (2/1) At the beginning of combat on your turn, if you both own and control Graf Rats and a creature named Midnight Scavengers, exile them, then meld them into Chittering Host. |
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Grapple with the Past Instant Put the top three cards of your library into your graveyard, then you may return a creature or land card from your graveyard to your hand. |
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Grasp of Darkness Instant Target creature gets -4/-4 until end of turn. |
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Grasp of the Hieromancer Enchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature attacks, tap target creature defending player controls." |
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Grasping Dunes (0) Land — Desert
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Graveblade Marauder Creature — Human Warrior (1/4) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever Graveblade Marauder deals combat damage to a player, that player loses life equal to the number of creature cards in your graveyard. |
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Gravedigger Creature — Zombie (2/2) When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand. |
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Gravity Negator Creature — Eldrazi Drone (2/3) Devoid (This card has no color.) Flying |
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Greater Sandwurm Creature — Wurm (7/7) Greater Sandwurm can't be blocked by creatures with power 2 or less. Cycling |
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Greenbelt Rampager Creature — Elephant (3/4) When Greenbelt Rampager enters the battlefield, pay |
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Greenwarden of Murasa Creature — Elemental (5/4) When Greenwarden of Murasa enters the battlefield, you may return target card from your graveyard to your hand. When Greenwarden of Murasa dies, you may exile it. If you do, return target card from your graveyard to your hand. |
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Greenwheel Liberator Creature — Elf Warrior (2/1) Revolt — Greenwheel Liberator enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn. |
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Grim Strider Creature — Horror (6/6) Grim Strider gets -1/-1 for each card in your hand. |
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Grip of the Roil Instant Surge Tap target creature. It doesn't untap during its controller's next untap step. |
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Grisly Anglerfish (3) Creature — Eldrazi Fish (4/5) |
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Grizzled Angler Creature — Human (2/3) |
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Grove Rumbler Creature — Elemental (3/3) Trample Landfall — Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn. |
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Gruesome Slaughter Sorcery Until end of turn, colorless creatures you control gain " |
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Guardian Automaton Artifact Creature — Construct (3/3) When Guardian Automaton dies, you gain 3 life. |
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Guardian of Pilgrims Creature — Spirit Cleric (2/2) When Guardian of Pilgrims enters the battlefield, target creature gets +1/+1 until end of turn. |
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Guardian of Tazeem Creature — Sphinx (4/5) Flying Landfall — Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step. |
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Guardians of Meletis Artifact Creature — Golem (0/6) Defender (This creature can't attack.) |
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Gurmag Swiftwing Creature — Bat (1/2) Flying, first strike, haste |
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Gust Walker Creature — Human Wizard (2/2) You may exert Gust Walker as it attacks. When you do, it gets +1/+1 and gains flying until end of turn. (An exerted creature won't untap during your next untap step.) |
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Guul Draz Overseer Creature — Vampire (3/4) Flying Landfall — Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead. |
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Hagra Sharpshooter Creature — Human Assassin Ally (2/2) |
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Hamlet Captain Creature — Human Warrior (2/2) Whenever Hamlet Captain attacks or blocks, other Humans you control get +1/+1 until end of turn. |
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Hanweir Battlements (0) Land
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Hanweir Garrison Creature — Human Soldier (2/3) Whenever Hanweir Garrison attacks, create two 1/1 red Human creature tokens that are tapped and attacking. (Melds with Hanweir Battlements.) |
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Hanweir Militia Captain Creature — Human Soldier (2/2) At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain. |
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Hanweir, the Writhing Township (3) Legendary Creature — Eldrazi Ooze (7/4) Trample, haste Whenever Hanweir, the Writhing Township attacks, create two 3/2 colorless Eldrazi Horror creature tokens that are tapped and attacking. |
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Hanweir, the Writhing Township (3) Legendary Creature — Eldrazi Ooze (7/4) Trample, haste Whenever Hanweir, the Writhing Township attacks, put two 3/2 colorless Eldrazi Horror creature tokens onto the battlefield tapped and attacking. |
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Hapatra, Vizier of Poisons Legendary Creature — Human Cleric (2/2) Whenever Hapatra, Vizier of Poisons deals combat damage to a player, you may put a -1/-1 counter on target creature. Whenever you put one or more -1/-1 counters on a creature, create a 1/1 green Snake creature token with deathtouch. |
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Harbinger of the Tides Creature — Merfolk Wizard (2/2) You may cast Harbinger of the Tides as though it had flash if you pay When Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand. |
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Harnessed Lightning Instant Choose target creature. You get |
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Harsh Mentor Creature — Human Cleric (2/2) Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn't a mana ability, Harsh Mentor deals 2 damage to that player. |
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Harvest Hand Artifact Creature — Scarecrow (2/2) When Harvest Hand dies, return it to the battlefield transformed under your control. |
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Haunted Cloak Artifact — Equipment Equipped creature has vigilance, trample, and haste. Equip |
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Haunted Dead Creature — Zombie (2/2) When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying.
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Havoc Sower Creature — Eldrazi Drone (3/3) Devoid (This card has no color.)
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Hazardous Conditions Sorcery Creatures with no counters on them get -2/-2 until end of turn. |
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Hazoret the Fervent Legendary Creature — God (5/4) Indestructible, haste Hazoret the Fervent can't attack or block unless you have one or fewer cards in hand. |
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Hazoret's Favor Enchantment At the beginning of combat on your turn, you may have target creature you control get +2/+0 and gain haste until end of turn. If you do, sacrifice it at the beginning of the next end step. |
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Hazoret's Monument Legendary Artifact Red creature spells you cast cost Whenever you cast a creature spell, you may discard a card. If you do, draw a card. |
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Heart of Kiran Legendary Artifact — Vehicle (4/4) Flying, vigilance Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) |
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Heart-Piercer Manticore Creature — Manticore (4/3) When Heart-Piercer Manticore enters the battlefield, you may sacrifice another creature. When you do, Heart-Piercer Manticore deals damage equal to that creature's power to target creature or player. Embalm |
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Heaven Instant Heaven deals X damage to each creature with flying. |
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Heir of Falkenrath Creature — Vampire (2/1) Discard a card: Transform Heir of Falkenrath. Activate this ability only once each turn. |
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Heir to the Night (2) Creature — Vampire Berserker (3/2) Flying |
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Hekma Sentinels Creature — Human Cleric (2/3) Whenever you cycle or discard a card, Hekma Sentinels gets +1/+1 until end of turn. |
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Heliod's Pilgrim Creature — Human Cleric (1/2) When Heliod's Pilgrim enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library. |
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Herald of Anguish Creature — Demon (5/5) Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for Flying |
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Herald of the Pantheon Creature — Centaur Shaman (2/2) Enchantment spells you cast cost Whenever you cast an enchantment spell, you gain 1 life. |
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Hermit of the Natterknolls Creature — Human Werewolf (2/3) Whenever an opponent casts a spell during your turn, draw a card. At the beginning of each upkeep, if no spells were cast last turn, transform Hermit of the Natterknolls. |
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Hero of Goma Fada Creature — Human Knight Ally (4/3) Rally — Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn. |
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Heron's Grace Champion Creature — Human Knight (3/3) Flash Lifelink |
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Hidden Stockpile Enchantment Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.
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Hieroglyphic Illumination Instant Draw two cards. Cycling |
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Highland Lake (0) Land Highland Lake enters the battlefield tapped.
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Highspire Artisan Creature — Elf Artificer (0/3) Reach (This creature can block creatures with flying.) Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) |
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Highspire Infusion Instant Target creature gets +3/+3 until end of turn. You get |
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Hightide Hermit Creature — Crab (4/4) Defender When Hightide Hermit enters the battlefield, you get |
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Hijack Sorcery Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn. |
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Hinterland Drake Creature — Drake (2/3) Flying Hinterland Drake can't block artifact creatures. |
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Hinterland Harbor (0) Land Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.
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Hinterland Logger Creature — Human Werewolf (2/1) At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Logger. |
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Hissing Quagmire (0) Land Hissing Quagmire enters the battlefield tapped.
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Hixus, Prison Warden Legendary Creature — Human Soldier (4/4) Flash (You may cast this spell any time you could cast an instant.) Whenever a creature deals combat damage to you, if Hixus, Prison Warden entered the battlefield this turn, exile that creature until Hixus leaves the battlefield. (That creature returns under its owner's control.) |
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Honored Crop-Captain Creature — Human Warrior (3/2) Whenever Honored Crop-Captain attacks, other attacking creatures get +1/+0 until end of turn. |
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Honored Hydra Creature — Snake Hydra (6/6) Trample Embalm |
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Hooded Brawler Creature — Naga Warrior (3/2) You may exert Hooded Brawler as it attacks. When you do, it gets +2/+2 until end of turn. (An exerted creature won't untap during your next untap step.) |
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Hope Against Hope Enchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each creature you control. |
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Horribly Awry Instant Devoid (This card has no color.) Counter target creature spell with converted mana cost 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. |
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Horror of the Broken Lands Creature — Horror (4/4) Whenever you cycle or discard another card, Horror of the Broken Lands gets +2/+1 until end of turn. Cycling |
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Howling Chorus (3) Creature — Eldrazi Werewolf (3/5) Creatures with power less than Howling Chorus's power can't block it. Whenever Howling Chorus deals combat damage to a player, create a 3/2 colorless Eldrazi Horror creature token. |
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Howlpack Resurgence Enchantment Flash (You may cast this spell any time you could cast an instant.) Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample. |
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Hungry Flames Instant Hungry Flames deals 3 damage to target creature and 2 damage to target player. |
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Hydrolash Instant Attacking creatures get -2/-0 until end of turn. Draw a card. |
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Ice Over Enchantment — Aura Enchant artifact or creature Enchanted permanent doesn't untap during its controller's untap step. |
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Immobilizer Eldrazi Creature — Eldrazi Drone (2/1) Devoid (This card has no color.)
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Impetuous Devils Creature — Devil (6/1) Trample, haste When Impetuous Devils attacks, up to one target creature defending player controls blocks it this combat if able. |
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Implement of Combustion Artifact When Implement of Combustion is put into a graveyard from the battlefield, draw a card. |
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Implement of Examination Artifact When Implement of Examination is put into a graveyard from the battlefield, draw a card. |
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Implement of Ferocity Artifact When Implement of Ferocity is put into a graveyard from the battlefield, draw a card. |
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Implement of Improvement Artifact When Implement of Improvement is put into a graveyard from the battlefield, draw a card. |
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Implement of Malice Artifact When Implement of Malice is put into a graveyard from the battlefield, draw a card. |
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Imprisoned in the Moon Enchantment — Aura Enchant creature, land, or planeswalker Enchanted permanent is a colorless land with " |
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In Oketra's Name Instant Zombies you control get +2/+1 until end of turn. Other creatures you control get +1/+1 until end of turn. |
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Incendiary Sabotage Instant As an additional cost to cast Incendiary Sabotage, sacrifice an artifact. Incendiary Sabotage deals 3 damage to each creature. |
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Incorrigible Youths Creature — Vampire (4/3) Haste Madness |
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Incubator Drone Creature — Eldrazi Drone (2/3) Devoid (This card has no color.) When Incubator Drone enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add |
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Indulgent Aristocrat Creature — Vampire (1/1) Lifelink
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Inexorable Blob Creature — Ooze (3/3) Delirium — Whenever Inexorable Blob attacks, if there are four or more card types among cards in your graveyard, create a 3/3 green Ooze creature token that's tapped and attacking. |
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Infectious Bloodlust Enchantment — Aura Enchant creature Enchanted creature gets +2/+1, has haste, and attacks each turn if able. |
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Infernal Scarring Enchantment — Aura Enchant creature Enchanted creature gets +2/+0 and has "When this creature dies, draw a card." |
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Inferno Fist Enchantment — Aura Enchant creature you control Enchanted creature gets +2/+0. |
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Infuse with the Elements Instant Converge — Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast Infuse with the Elements. That creature gains trample until end of turn. |
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Ingenious Skaab Creature — Zombie Horror (2/3) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
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Initiate's Companion Creature — Cat (3/1) Whenever Initiate's Companion deals combat damage to a player, untap target creature or land. |
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Injury Sorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Injury deals 2 damage to target creature and 2 damage to target player. |
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Inner Struggle Instant Target creature deals damage to itself equal to its power. |
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Inquisitor's Ox Creature — Ox (2/5) Delirium — Inquisitor's Ox gets +1/+0 and has vigilance as long as there are four or more card types among cards in your graveyard. |
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Insidious Mist (4) Creature — Elemental (0/1) Hexproof, indestructible Insidious Mist can't block and can't be blocked. |
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Insidious Will Instant Choose one — • Counter target spell. |
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Insolent Neonate Creature — Vampire (1/1) Menace (This creature can't be blocked except by two or more creatures.) Discard a card, Sacrifice Insolent Neonate: Draw a card. |
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Inspiration Instant Target player draws two cards. |
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Inspiring Captain Creature — Human Knight (3/3) When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn. |
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Insult Sorcery Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead. |
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Into the Maw of Hell Sorcery Destroy target land. Into the Maw of Hell deals 13 damage to target creature. |
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Intrepid Provisioner Creature — Human Scout (3/3) Trample When Intrepid Provisioner enters the battlefield, another target Human you control gets +2/+2 until end of turn. |
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Inventor's Apprentice Creature — Human Artificer (1/2) Inventor's Apprentice gets +1/+1 as long as you control an artifact. |
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Inventor's Goggles Artifact — Equipment Equipped creature gets +1/+2. Whenever an Artificer enters the battlefield under your control, you may attach Inventor's Goggles to it. |
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Inventors' Fair (0) Legendary Land At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
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Invigorated Rampage Instant Choose one — • Target creature gets +4/+0 and gains trample until end of turn. |
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Invocation of Saint Traft Enchantment — Aura Enchant creature Enchanted creature has "Whenever this creature attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat." |
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Iroas's Champion Creature — Human Soldier (2/2) Double strike (This creature deals both first-strike and regular combat damage.) |
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Ironclad Slayer Creature — Human Warrior (3/2) When Ironclad Slayer enters the battlefield, you may return target Aura or Equipment card from your graveyard to your hand. |
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Irontread Crusher Artifact — Vehicle (6/6) Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) |
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Ishkanah, Grafwidow Legendary Creature — Spider (3/5) Reach Delirium — When Ishkanah, Grafwidow enters the battlefield, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach. |
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Island (0) Basic Land — Island |
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Isolated Chapel (0) Land Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp.
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Isolation Zone Enchantment When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.) |
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It That Rides as One (2) Creature — Eldrazi Horror (4/4) First strike, trample, lifelink |
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It of the Horrid Swarm Creature — Eldrazi Insect (4/4) Emerge When you cast It of the Horrid Swarm, create two 1/1 green Insect creature tokens. |
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Jace, Telepath Unbound (2) Planeswalker — Jace (5) +1: Up to one target creature gets -2/-0 until your next turn. −3: You may cast target instant or sorcery card from your graveyard this turn. If that card would be put into your graveyard this turn, exile it instead. |
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Jace, Unraveler of Secrets Planeswalker — Jace (5) +1: Scry 1, then draw a card. −2: Return target creature to its owner's hand. |
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Jace, Vryn's Prodigy Legendary Creature — Human Wizard (0/2) |
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Jaddi Offshoot Creature — Plant (0/3) Defender Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. |
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Jhessian Thief Creature — Human Rogue (1/3) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Jhessian Thief deals combat damage to a player, draw a card. |
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Joraga Auxiliary Creature — Elf Soldier Ally (2/3) |
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Jori En, Ruin Diver Legendary Creature — Merfolk Wizard (2/3) Whenever you cast your second spell each turn, draw a card. |
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Jorubai Murk Lurker Creature — Leech (1/3) Jorubai Murk Lurker gets +1/+1 as long as you control a Swamp.
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Juggernaut Artifact Creature — Juggernaut (5/3) Juggernaut attacks each turn if able. Juggernaut can't be blocked by Walls. |
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Just the Wind Instant Return target creature to its owner's hand. Madness |
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Jwar Isle Avenger Creature — Sphinx (3/3) Surge Flying |
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Kalastria Healer Creature — Vampire Cleric Ally (1/2) Rally — Whenever Kalastria Healer or another Ally enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. |
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Kalastria Nightwatch Creature — Vampire Warrior Ally (4/5) Whenever you gain life, Kalastria Nightwatch gains flying until end of turn. |
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Kalitas, Traitor of Ghet Legendary Creature — Vampire Warrior (3/4) Lifelink If a nontoken creature an opponent controls would die, instead exile that card and create a 2/2 black Zombie creature token. |
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Kambal, Consul of Allocation Legendary Creature — Human Advisor (2/3) Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life. |
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Kapsho Kitefins Creature — Fish (3/3) Flying Whenever Kapsho Kitefins or another creature enters the battlefield under your control, tap target creature an opponent controls. |
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Kari Zev's Expertise Sorcery Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn. You may cast a card with converted mana cost 2 or less from your hand without paying its mana cost. |
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Kari Zev, Skyship Raider Legendary Creature — Human Pirate (1/3) First strike, menace Whenever Kari Zev, Skyship Raider attacks, create a legendary 2/1 red Monkey creature token named Ragavan that's tapped and attacking. Exile that token at end of combat. |
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Kazuul's Toll Collector Creature — Ogre Warrior (3/2) |
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Kefnet the Mindful Legendary Creature — God (5/5) Flying, indestructible Kefnet the Mindful can't attack or block unless you have seven or more cards in hand. |
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Kefnet's Monument Legendary Artifact Blue creature spells you cast cost Whenever you cast a creature spell, target creature an opponent controls doesn't untap during its controller's next untap step. |
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Kessig Forgemaster Creature — Human Shaman Werewolf (2/1) Whenever Kessig Forgemaster blocks or becomes blocked by a creature, Kessig Forgemaster deals 1 damage to that creature. At the beginning of each upkeep, if no spells were cast last turn, transform Kessig Forgemaster. |
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Kessig Prowler Creature — Werewolf Horror (2/1) |
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Key to the City Artifact Whenever Key to the City becomes untapped, you may pay |
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Khenra Charioteer Creature — Jackal Warrior (3/3) Trample Other creatures you control have trample. |
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Kindly Stranger Creature — Human (2/3) Delirium — |
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Kinsbaile Skirmisher Creature — Kithkin Soldier (2/2) When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn. |
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Kiora, Master of the Depths Planeswalker — Kiora (4) +1: Untap up to one target creature and up to one target land. −2: Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard. |
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Kird Chieftain Creature — Ape (3/3) Kird Chieftain gets +1/+1 as long as you control a Forest.
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Knight of the Pilgrim's Road Creature — Human Knight (3/2) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) |
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Knight of the White Orchid Creature — Human Knight (2/2) First strike When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle your library. |
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Knightly Valor Enchantment — Aura Enchant creature When Knightly Valor enters the battlefield, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.) |
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Kor Bladewhirl Creature — Kor Soldier Ally (2/2) Rally — Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn. |
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Kor Castigator Creature — Kor Wizard Ally (3/1) Kor Castigator can't be blocked by Eldrazi Scions. |
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Kor Entanglers Creature — Kor Soldier Ally (3/4) Rally — Whenever Kor Entanglers or another Ally enters the battlefield under your control, tap target creature an opponent controls. |
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Kor Scythemaster Creature — Kor Soldier Ally (3/1) Kor Scythemaster has first strike as long as it's attacking. |
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Kor Sky Climber Creature — Kor Soldier Ally (3/2) |
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Kothophed, Soul Hoarder Legendary Creature — Demon (6/6) Flying Whenever a permanent owned by another player is put into a graveyard from the battlefield, you draw a card and you lose 1 life. |
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Kozilek's Pathfinder Creature — Eldrazi (5/5) |
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Kozilek's Return Instant Devoid (This card has no color.) Kozilek's Return deals 2 damage to each creature. |
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Kozilek's Shrieker Creature — Eldrazi Drone (3/2) Devoid (This card has no color.)
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Kozilek's Translator Creature — Eldrazi Drone (3/5) Devoid (This card has no color.) Pay 1 life: Add |
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Kozilek, the Great Distortion Legendary Creature — Eldrazi (12/12) When you cast Kozilek, the Great Distortion, if you have fewer than seven cards in hand, draw cards equal to the difference. Menace |
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Krallenhorde Howler (2) Creature — Werewolf (3/3) Creature spells you cast cost At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Howler. |
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Kujar Seedsculptor Creature — Elf Druid (1/2) When Kujar Seedsculptor enters the battlefield, put a +1/+1 counter on target creature you control. |
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Kytheon's Irregulars Creature — Human Soldier (4/3) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
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Kytheon's Tactics Sorcery Creatures you control get +2/+1 until end of turn. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures also gain vigilance until end of turn. (Attacking doesn't cause them to tap.) |
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Kytheon, Hero of Akros Legendary Creature — Human Soldier (2/1) At end of combat, if Kytheon, Hero of Akros and at least two other creatures attacked this combat, exile Kytheon, then return him to the battlefield transformed under his owner's control.
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Laboratory Brute Creature — Zombie Horror (3/3) When Laboratory Brute enters the battlefield, put the top four cards of your library into your graveyard. |
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Labyrinth Guardian Creature — Illusion Warrior (2/3) When Labyrinth Guardian becomes the target of a spell, sacrifice it. Embalm |
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Lambholt Butcher (2) Creature — Werewolf (4/4) At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lambholt Butcher. |
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Lambholt Pacifist Creature — Human Shaman Werewolf (3/3) Lambholt Pacifist can't attack unless you control a creature with power 4 or greater. At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Pacifist. |
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Lamplighter of Selhoff Creature — Zombie Horror (3/5) When Lamplighter of Selhoff enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card. |
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Languish Sorcery All creatures get -4/-4 until end of turn. |
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Lantern Scout Creature — Human Scout Ally (3/2) Rally — Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn. |
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Larger Than Life Sorcery Target creature gets +4/+4 and gains trample until end of turn. |
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Lashweed Lurker Creature — Eldrazi Horror (5/4) Emerge When you cast Lashweed Lurker, you may put target nonland permanent on top of its owner's library. |
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Lathnu Hellion Creature — Hellion (4/4) Haste When Lathnu Hellion enters the battlefield, you get |
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Lavastep Raider Creature — Goblin Warrior (1/2) |
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Lead Sorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) All creatures able to block target creature this turn do so. |
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Lead by Example Instant Support 2. (Put a +1/+1 counter on each of up to two target creatures.) |
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Leave in the Dust Instant Return target nonland permanent to its owner's hand. Draw a card. |
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Lifecraft Cavalry Creature — Elf Warrior (4/4) Trample Revolt — Lifecraft Cavalry enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn. |
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Lifecrafter's Bestiary Artifact At the beginning of your upkeep, scry 1. Whenever you cast a creature spell, you may pay |
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Lifecrafter's Gift Instant Put a +1/+1 counter on target creature, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. |
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Lifespring Druid Creature — Elf Druid (2/1) |
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Lightning Axe Instant As an additional cost to cast Lightning Axe, discard a card or pay Lightning Axe deals 5 damage to target creature. |
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Liliana's Elite Creature — Zombie (1/1) Liliana's Elite gets +1/+1 for each creature card in your graveyard. |
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Liliana's Mastery Enchantment Zombies you control get +1/+1. When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens. |
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Liliana, Death's Majesty Planeswalker — Liliana (5) +1: Create a 2/2 black Zombie creature token. Put the top two cards of your library into your graveyard. −3: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types. |
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Liliana, Defiant Necromancer (3) Planeswalker — Liliana (3) +2: Each player discards a card. −X: Return target nonlegendary creature card with converted mana cost X from your graveyard to the battlefield. |
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Liliana, Heretical Healer Legendary Creature — Human Cleric (2/3) Lifelink Whenever another nontoken creature you control dies, exile Liliana, Heretical Healer, then return her to the battlefield transformed under her owner's control. If you do, create a 2/2 black Zombie creature token. |
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Liliana, the Last Hope Planeswalker — Liliana (3) +1: Up to one target creature gets -2/-1 until your next turn. −2: Put the top two cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand. |
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Linvala, the Preserver Legendary Creature — Angel (5/5) Flying When Linvala, the Preserver enters the battlefield, if an opponent has more life than you, you gain 5 life. |
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Live Fast Sorcery You draw two cards, lose 2 life, and get |
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Llanowar Empath Creature — Elf Shaman (2/2) When Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
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Loam Larva Creature — Insect (1/3) When Loam Larva enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle your library and put that card on top of it. |
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Lone Rider Creature — Human Knight (1/1) First strike, lifelink At the beginning of the end step, if you gained 3 or more life this turn, transform Lone Rider. |
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Lone Wolf of the Natterknolls (3) Creature — Werewolf (3/5) Whenever an opponent casts a spell during your turn, draw two cards. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lone Wolf of the Natterknolls. |
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Long Road Home Instant Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it. |
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Long-Finned Skywhale Creature — Whale (4/3) Flying Long-Finned Skywhale can block only creatures with flying. |
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Longtusk Cub Creature — Cat (2/2) Whenever Longtusk Cub deals combat damage to a player, you get Pay |
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Looming Spires (0) Land Looming Spires enters the battlefield tapped. When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn. |
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Lord of the Accursed Creature — Zombie (2/3) Other Zombies you control get +1/+1.
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Lumbering Falls (0) Land Lumbering Falls enters the battlefield tapped.
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Lunar Force Enchantment When an opponent casts a spell, sacrifice Lunar Force and counter that spell. |
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Lunarch Inquisitors (4) Creature — Human Cleric (4/4) When this creature transforms into Lunarch Inquisitors, you may exile another target creature until Lunarch Inquisitors leaves the battlefield. |
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Lunarch Mantle Enchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has " |
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Lupine Prototype Artifact Creature — Wolf Construct (5/5) Lupine Prototype can't attack or block unless a player has no cards in hand. |
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Luxa River Shrine Artifact
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Lys Alana Huntmaster Creature — Elf Warrior (3/3) Whenever you cast an Elf spell, you may create a 1/1 green Elf Warrior creature token. |
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Lys Alana Scarblade Creature — Elf Assassin (1/1) |
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Macabre Waltz Sorcery Return up to two target creature cards from your graveyard to your hand, then discard a card. |
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Mage-Ring Bully Creature — Human Warrior (2/2) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Mage-Ring Bully attacks each turn if able. |
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Magma Spray Instant Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead. |
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Make a Stand Instant Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) |
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Make Mischief Sorcery Make Mischief deals 1 damage to target creature or player. Create a 1/1 red Devil creature token. It has "When this creature dies, it deals 1 damage to target creature or player." |
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Makindi Aeronaut Creature — Kor Scout Ally (1/3) Flying |
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Makindi Patrol Creature — Human Knight Ally (2/3) Rally — Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn. |
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Makindi Sliderunner Creature — Beast (2/1) Trample Landfall — Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn. |
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Malakir Cullblade Creature — Vampire Warrior (1/1) Whenever a creature an opponent controls dies, put a +1/+1 counter on Malakir Cullblade. |
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Malakir Familiar Creature — Bat (2/1) Flying, deathtouch Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn. |
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Malakir Soothsayer Creature — Vampire Shaman Ally (4/4) Cohort — |
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Malfunction Enchantment — Aura Enchant artifact or creature When Malfunction enters the battlefield, tap enchanted permanent. |
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Manticore of the Gauntlet Creature — Manticore (5/4) When Manticore of the Gauntlet enters the battlefield, put a -1/-1 counter on target creature you control. Manticore of the Gauntlet deals 3 damage to target opponent. |
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Marionette Master Creature — Human Artificer (1/3) Fabricate 3 (When this creature enters the battlefield, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.) Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to Marionette Master's power. |
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Markov Crusader Creature — Vampire Knight (4/3) Lifelink Markov Crusader has haste as long as you control another Vampire. |
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Master Trinketeer Creature — Dwarf Artificer (3/2) Servos and Thopters you control get +1/+1.
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Matter Reshaper Creature — Eldrazi (3/2) ( When Matter Reshaper dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with converted mana cost 3 or less. Otherwise, put that card into your hand. |
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Maverick Thopterist Creature — Human Artificer (2/2) Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for When Maverick Thopterist enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying. |
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Maw of Kozilek Creature — Eldrazi Drone (2/5) Devoid (This card has no color.)
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Meandering River (0) Land Meandering River enters the battlefield tapped.
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Mechanized Production Enchantment — Aura Enchant artifact you control At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game. |
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Memory Sorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. |
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Merchant's Dockhand Artifact Creature — Construct (1/2) |
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Merciless Javelineer Creature — Minotaur Warrior (4/2) |
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Merciless Resolve Instant As an additional cost to cast Merciless Resolve, sacrifice a creature or land. Draw two cards. |
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Mercurial Geists Creature — Spirit (1/3) Flying Whenever you cast an instant or sorcery spell, Mercurial Geists gets +3/+0 until end of turn. |
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Metallic Rebuke Instant Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for Counter target spell unless its controller pays |
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Metalwork Colossus Artifact Creature — Construct (10/10) Metalwork Colossus costs Sacrifice two artifacts: Return Metalwork Colossus from your graveyard to your hand. |
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Meteorite Artifact When Meteorite enters the battlefield, it deals 2 damage to target creature or player.
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| Metropolis Sprite Creature — Faerie Rogue (1/2) Flying
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Miasmic Mummy Creature — Zombie Jackal (2/2) When Miasmic Mummy enters the battlefield, each player discards a card. |
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Midnight Oil Enchantment Midnight Oil enters the battlefield with seven hour counters on it. At the beginning of your draw step, draw an additional card and remove two hour counters from Midnight Oil. |
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Midnight Scavengers Creature — Human Rogue (3/3) When Midnight Scavengers enters the battlefield, you may return target creature card with converted mana cost 3 or less from your graveyard to your hand. (Melds with Graf Rats.) |
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Might Beyond Reason Instant Put two +1/+1 counters on target creature. Delirium — Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard. |
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Might of the Masses Instant Target creature gets +1/+1 until end of turn for each creature you control. |
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Militant Inquisitor Creature — Human Cleric (2/3) Militant Inquisitor gets +1/+0 for each Equipment you control. |
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Mina and Denn, Wildborn Legendary Creature — Elf Ally (4/4) You may play an additional land on each of your turns.
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Mind Instant Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw two cards. |
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Mind Raker Creature — Eldrazi Processor (3/3) Devoid (This card has no color.) When Mind Raker enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, each opponent discards a card. |
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Mindmelter Creature — Eldrazi Drone (2/2) Devoid (This card has no color.) Mindmelter can't be blocked. |
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Mindwrack Demon Creature — Demon (4/5) Flying, trample When Mindwrack Demon enters the battlefield, put the top four cards of your library into your graveyard. |
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Minister of Inquiries Creature — Vedalken Advisor (1/2) When Minister of Inquiries enters the battlefield, you get
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Minotaur Abomination Creature — Zombie Minotaur (4/6) |
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Minotaur Sureshot Creature — Minotaur Archer (2/3) Reach (This creature can block creatures with flying.)
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Mire's Malice Sorcery Target opponent discards two cards. Awaken 3— |
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Mirrorwing Dragon Creature — Dragon (4/5) Flying Whenever a player casts an instant or sorcery spell that targets only Mirrorwing Dragon, that player copies that spell for each other creature he or she controls that the spell could target. Each copy targets a different one of those creatures. |
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Mist Intruder Creature — Eldrazi Drone (1/2) Devoid (This card has no color.) Flying |
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Mobile Garrison Artifact — Vehicle (3/4) Whenever Mobile Garrison attacks, untap another target artifact or creature you control. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) |
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Mockery of Nature Creature — Eldrazi Beast (6/5) Emerge When you cast Mockery of Nature, you may destroy target artifact or enchantment. |
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Moldgraf Scavenger Creature — Fungus (0/4) Delirium — Moldgraf Scavenger gets +3/+0 as long as there are four or more card types among cards in your graveyard. |
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Molten Vortex Enchantment |
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Monstrous Onslaught Sorcery Monstrous Onslaught deals X damage divided as you choose among any number of target creatures, where X is the greatest power among creatures you control as you cast Monstrous Onslaught. |
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Moorland Drifter Creature — Spirit (2/2) Delirium — Moorland Drifter has flying as long as there are four or more card types among cards in your graveyard. |
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Morkrut Necropod Creature — Slug Horror (7/7) Menace (This creature can't be blocked except by two or more creatures.) Whenever Morkrut Necropod attacks or blocks, sacrifice another creature or land. |
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Mortuary Mire (0) Land Mortuary Mire enters the battlefield tapped. When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library. |
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Mountain (0) Basic Land — Mountain |
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Mournwillow Creature — Plant Skeleton (3/2) Haste Delirium — When Mournwillow enters the battlefield, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn. |
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Mouth Sorcery Create a 3/3 green Hippo creature token. |
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Multiform Wonder Artifact Creature — Construct (3/3) When Multiform Wonder enters the battlefield, you get Pay |
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Munda, Ambush Leader Legendary Creature — Kor Ally (3/4) Haste Rally — Whenever Munda, Ambush Leader or another Ally enters the battlefield under your control, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order. |
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Murasa Ranger Creature — Human Warrior (3/3) Landfall — Whenever a land enters the battlefield under your control, you may pay |
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Murder Instant Destroy target creature. |
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Murderer's Axe Artifact — Equipment Equipped creature gets +2/+2. Equip—Discard a card. |
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Murderous Compulsion Sorcery Destroy target tapped creature. Madness |
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Murk Strider Creature — Eldrazi Processor (3/2) Devoid (This card has no color.) When Murk Strider enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target creature to its owner's hand. |
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Naga Oracle Creature — Naga Cleric (2/4) When Naga Oracle enters the battlefield, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order. |
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Nagging Thoughts Sorcery Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. Madness |
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Nahiri's Machinations Enchantment At the beginning of combat on your turn, target creature you control gains indestructible until end of turn.
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Nahiri, the Harbinger Planeswalker — Nahiri (4) +2: You may discard a card. If you do, draw a card. −2: Exile target enchantment, tapped artifact, or tapped creature. |
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Nantuko Husk Creature — Zombie Insect (2/2) Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn. |
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Narnam Cobra Artifact Creature — Snake (2/1) |
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Narnam Renegade Creature — Elf Warrior (1/2) Deathtouch Revolt — Narnam Renegade enters the battlefield with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn. |
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Natural Connection Instant Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. |
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Nature's Way Sorcery Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control. |
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Nebelgast Herald Creature — Spirit (2/1) Flash (You may cast this spell any time you could cast an instant.) Flying |
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Neck Breaker (3) Creature — Werewolf (4/3) Attacking creatures you control get +1/+0 and have trample. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker. |
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Necromantic Summons Sorcery Put target creature card from a graveyard onto the battlefield under your control. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, that creature enters the battlefield with two additional +1/+1 counters on it. |
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Necromantic Thirst Enchantment — Aura Enchant creature Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand. |
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Needle Spires (0) Land Needle Spires enters the battlefield tapped.
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Nef-Crop Entangler Creature — Human Warrior (2/1) Trample You may exert Nef-Crop Entangler as it attacks. When you do, it gets +1/+2 until end of turn. (An exerted creature won't untap during your next untap step.) |
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Neglected Heirloom Artifact — Equipment Equipped creature gets +1/+1. When equipped creature transforms, transform Neglected Heirloom. |
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Neheb, the Worthy Legendary Creature — Minotaur Warrior (2/2) First strike Other Minotaurs you control have first strike. |
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Nest of Scarabs Enchantment Whenever you put one or more -1/-1 counters on a creature, create that many 1/1 black Insect creature tokens. |
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Nettle Drone Creature — Eldrazi Drone (3/1) Devoid (This card has no color.)
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Never Sorcery Destroy target creature or planeswalker. |
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Niblis of Frost Creature — Spirit (3/3) Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) |
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Night Market Aeronaut Creature — Aetherborn Warrior (2/2) Flying Revolt — Night Market Aeronaut enters the battlefield with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn. |
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Night Market Guard Artifact Creature — Construct (3/1) Night Market Guard can block an additional creature each combat. |
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Nightfire Giant Creature — Zombie Giant (4/3) Nightfire Giant gets +1/+1 as long as you control a Mountain.
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Nimble Innovator Creature — Vedalken Artificer (2/2) When Nimble Innovator enters the battlefield, draw a card. |
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Nimbus Wings Enchantment — Aura Enchant creature Enchanted creature gets +1/+2 and has flying. |
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Nirkana Assassin Creature — Vampire Assassin Ally (2/3) Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) |
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Nissa's Judgment Sorcery Support 2. (Put a +1/+1 counter on each of up to two target creatures.) Choose up to one target creature an opponent controls. Each creature you control with a +1/+1 counter on it deals damage equal to its power to that creature. |
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Nissa's Pilgrimage Sorcery Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle your library. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two. |
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Nissa's Renewal Sorcery Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library. You gain 7 life. |
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Nissa's Revelation Sorcery Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness. |
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Nissa, Sage Animist (3) Planeswalker — Nissa (3) +1: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. −2: Create a legendary 4/4 green Elemental creature token named Ashaya, the Awoken World. |
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Nissa, Steward of Elements Planeswalker — Nissa +2: Scry 2. 0: Look at the top card of your library. If it's a land card or a creature card with converted mana cost less than or equal to the number of loyalty counters on Nissa, Steward of Elements, you may put that card onto the battlefield. |
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Nissa, Vastwood Seer Legendary Creature — Elf Scout (2/2) When Nissa, Vastwood Seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle your library. Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control. |
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Nissa, Vital Force Planeswalker — Nissa (5) +1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land. −3: Return target permanent card from your graveyard to your hand. |
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Nissa, Voice of Zendikar Planeswalker — Nissa (3) +1: Create a 0/1 green Plant creature token. −2: Put a +1/+1 counter on each creature you control. |
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Noxious Gearhulk Artifact Creature — Construct (5/4) Menace When Noxious Gearhulk enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness. |
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Oashra Cultivator Creature — Human Druid (0/3) |
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Oath of Ajani Legendary Enchantment When Oath of Ajani enters the battlefield, put a +1/+1 counter on each creature you control. Planeswalker spells you cast cost |
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Oath of Chandra Legendary Enchantment When Oath of Chandra enters the battlefield, it deals 3 damage to target creature an opponent controls. At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, Oath of Chandra deals 2 damage to each opponent. |
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Oath of Gideon Legendary Enchantment When Oath of Gideon enters the battlefield, create two 1/1 white Kor Ally creature tokens. Each planeswalker you control enters the battlefield with an additional loyalty counter on it. |
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Oath of Jace Legendary Enchantment When Oath of Jace enters the battlefield, draw three cards, then discard two cards. At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control. |
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Oath of Liliana Legendary Enchantment When Oath of Liliana enters the battlefield, each opponent sacrifices a creature. At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, create a 2/2 black Zombie creature token. |
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Oath of Nissa Legendary Enchantment When Oath of Nissa enters the battlefield, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You may spend mana as though it were mana of any color to cast planeswalker spells. |
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Ob Nixilis Reignited Planeswalker — Nixilis (5) +1: You draw a card and you lose 1 life. −3: Destroy target creature. |
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Oblivion Sower Creature — Eldrazi (5/8) When you cast Oblivion Sower, target opponent exiles the top four cards of his or her library, then you may put any number of land cards that player owns from exile onto the battlefield under your control. |
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Oblivion Strike Sorcery Devoid (This card has no color.) Exile target creature. |
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Obsessive Skinner Creature — Human Rogue (1/1) When Obsessive Skinner enters the battlefield, put a +1/+1 counter on target creature. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature. |
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Oketra the True Legendary Creature — God (3/6) Double strike, indestructible Oketra the True can't attack or block unless you control at least three other creatures. |
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Oketra's Attendant Creature — Bird Soldier (3/3) Flying Cycling |
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Oketra's Monument Legendary Artifact White creature spells you cast cost Whenever you cast a creature spell, create a 1/1 white Warrior creature token with vigilance. |
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Olivia's Bloodsworn Creature — Vampire Soldier (2/1) Flying Olivia's Bloodsworn can't block. |
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Olivia's Dragoon Creature — Vampire Berserker (2/2) Discard a card: Olivia's Dragoon gains flying until end of turn. |
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Olivia, Mobilized for War Legendary Creature — Vampire Knight (3/3) Flying Whenever another creature enters the battlefield under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types. |
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Omnath, Locus of Rage Legendary Creature — Elemental (5/5) Landfall — Whenever a land enters the battlefield under your control, create a 5/5 red and green Elemental creature token. Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to target creature or player. |
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Ondu Champion Creature — Minotaur Warrior Ally (4/3) Rally — Whenever Ondu Champion or another Ally enters the battlefield under your control, creatures you control gain trample until end of turn. |
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Ondu Greathorn Creature — Beast (2/3) First strike Landfall — Whenever a land enters the battlefield under your control, Ondu Greathorn gets +2/+2 until end of turn. |
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Ondu Rising Sorcery Whenever a creature attacks this turn, it gains lifelink until end of turn. Awaken 4— |
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Ondu War Cleric Creature — Human Cleric Ally (2/2) Cohort — |
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One of the Pack (4) Creature — Werewolf (5/6) At the beginning of each upkeep, if a player cast two or more spells last turn, transform One of the Pack. |
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Onward Instant Target creature gets +X/+0 until end of turn, where X is its power. |
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Open into Wonder Sorcery X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card." |
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Oracle of Dust Creature — Eldrazi Processor (3/5) Devoid (This card has no color.)
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Oracle's Vault Artifact
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Oran-Rief Hydra Creature — Hydra (5/5) Trample Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead. |
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Orchard Spirit Creature — Spirit (2/2) Orchard Spirit can't be blocked except by creatures with flying or reach. |
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Ormendahl, Profane Prince (0) Legendary Creature — Demon (9/7) Flying, lifelink, indestructible, haste |
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Ornamental Courage Instant Untap target creature. It gets +1/+3 until end of turn. |
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Ornery Kudu Creature — Antelope (3/4) When Ornery Kudu enters the battlefield, put a -1/-1 counter on target creature you control. |
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Outland Boar Creature — Boar (4/4) Outland Boar can't be blocked by creatures with power 2 or less. |
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Outland Colossus Creature — Giant (6/6) Renown 6 (When this creature deals combat damage to a player, if it isn't renowned, put six +1/+1 counters on it and it becomes renowned.) Outland Colossus can't be blocked by more than one creature. |
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Ovalchase Daredevil Creature — Human Pilot (4/2) Whenever an artifact enters the battlefield under your control, you may return Ovalchase Daredevil from your graveyard to your hand. |
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Ovalchase Dragster Artifact — Vehicle (6/1) Trample, haste Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) |
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Oviya Pashiri, Sage Lifecrafter Legendary Creature — Human Artificer (1/2)
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Pack Guardian Creature — Wolf Spirit (4/3) Flash (You may cast this spell any time you could cast an instant.) When Pack Guardian enters the battlefield, you may discard a land card. If you do, create a 2/2 green Wolf creature token. |
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Padeem, Consul of Innovation Legendary Creature — Vedalken Artificer (1/4) Artifacts you control have hexproof. At the beginning of your upkeep, if you control the artifact with the highest converted mana cost or tied for the highest converted mana cost, draw a card. |
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Painful Lesson Sorcery Target player draws two cards and loses 2 life. |
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Paranoid Parish-Blade Creature — Human Soldier (3/2) Delirium — Paranoid Parish-Blade gets +1/+0 and has first strike as long as there are four or more card types among cards in your graveyard. |
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Part the Waterveil Sorcery Take an extra turn after this one. Exile Part the Waterveil. Awaken 6— |
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Pathmaker Initiate Creature — Human Wizard (2/1) |
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Patron of the Valiant Creature — Angel (4/4) Flying When Patron of the Valiant enters the battlefield, put a +1/+1 counter on each creature you control with a +1/+1 counter on it. |
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Peacewalker Colossus Artifact — Vehicle (6/6) Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) |
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Peema Aether-Seer Creature — Elf Druid (3/2) When Peema Aether-Seer enters the battlefield, you get an amount of Pay |
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Peema Outrider Creature — Elf Artificer (3/3) Trample Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) |
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Perfected Form (4) Creature — Insect Horror (5/4) Flying |
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Pharika's Disciple Creature — Centaur Warrior (2/3) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) |
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Pia Nalaar Legendary Creature — Human Artificer (2/2) When Pia Nalaar enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.
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Pia and Kiran Nalaar Legendary Creature — Human Artificer (2/2) When Pia and Kiran Nalaar enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.
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Pia's Revolution Enchantment Whenever a nontoken artifact is put into your graveyard from the battlefield, return that card to your hand unless target opponent has Pia's Revolution deal 3 damage to him or her. |
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Pieces of the Puzzle Sorcery Reveal the top five cards of your library. Put up to two instant and/or sorcery cards from among them into your hand and the rest into your graveyard. |
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Pilgrim's Eye Artifact Creature — Thopter (1/1) Flying When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. |
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Pious Evangel Creature — Human Cleric (2/2) Whenever Pious Evangel or another creature enters the battlefield under your control, you gain 1 life.
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Plague Belcher Creature — Zombie Beast (5/4) Menace When Plague Belcher enters the battlefield, put two -1/-1 counters on target creature you control. |
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Plains (0) Basic Land — Plains |
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Planar Bridge Legendary Artifact |
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Planar Outburst Sorcery Destroy all nonland creatures. Awaken 4— |
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Plated Crusher Creature — Beast (7/6) Trample, hexproof |
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Plummet Instant Destroy target creature with flying. |
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Pore Over the Pages Sorcery Draw three cards, untap up to two lands, then discard a card. |
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Possessed Skaab Creature — Zombie (3/2) When Possessed Skaab enters the battlefield, return target instant, sorcery, or creature card from your graveyard to your hand. If Possessed Skaab would die, exile it instead. |
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Pouncing Cheetah Creature — Cat (3/2) Flash |
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Prairie Stream (0) Land — Plains Island ( Prairie Stream enters the battlefield tapped unless you control two or more basic lands. |
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Prakhata Club Security Creature — Aetherborn Warrior (3/4) |
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Prakhata Pillar-Bug Artifact Creature — Insect (2/3) |
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Prepare Instant Untap target creature. It gets +2/+2 and gains lifelink until end of turn. |
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Press for Answers Sorcery Tap target creature. It doesn't untap during its controller's next untap step. Investigate. (Create a colorless Clue artifact token with " |
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Press into Service Sorcery Support 2. (Put a +1/+1 counter on each of up to two target creatures.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. |
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Prey Upon Sorcery Target creature you control fights target creature you don't control. |
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Priest of the Blood Rite Creature — Human Cleric (2/2) When Priest of the Blood Rite enters the battlefield, create a 5/5 black Demon creature token with flying. At the beginning of your upkeep, you lose 2 life. |
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Primal Bellow Instant Target creature gets +1/+1 until end of turn for each Forest you control. |
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Primal Druid Creature — Human Druid (0/3) When Primal Druid dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. |
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Primal Huntbeast Creature — Beast (3/3) Hexproof (This creature can't be the target of spells or abilities your opponents control.) |
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Prism Array Enchantment Converge — Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it. Remove a crystal counter from Prism Array: Tap target creature. |
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Prized Amalgam Creature — Zombie (3/3) Whenever a creature enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, return Prized Amalgam from your graveyard to the battlefield tapped at the beginning of the next end step. |
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Processor Assault Sorcery Devoid (This card has no color.) As an additional cost to cast Processor Assault, put a card an opponent owns from exile into that player's graveyard. |
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Propeller Pioneer Creature — Human Artificer (2/1) Flying Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) |
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Prophet of Distortion Creature — Eldrazi Drone (1/2) Devoid (This card has no color.)
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Prowling Serpopard Creature — Cat Snake (4/3) Prowling Serpopard can't be countered. Creature spells you control can't be countered. |
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Pull from Tomorrow Instant Draw X cards, then discard a card. |
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Pulse of Murasa Instant Return target creature or land card from a graveyard to its owner's hand. You gain 6 life. |
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Puncturing Light Instant Destroy target attacking or blocking creature with power 3 or less. |
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Pursue Glory Instant Attacking creatures get +2/+0 until end of turn. Cycling |
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Pyramid of the Pantheon Artifact
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Pyre Hound Creature — Elemental Hound (2/3) Trample Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Pyre Hound. |
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Pyromancer's Assault Enchantment Whenever you cast your second spell each turn, Pyromancer's Assault deals 2 damage to target creature or player. |
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Quarry Hauler Creature — Camel (4/3) When Quarry Hauler enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it. |
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Quilled Wolf Creature — Wolf (2/2) |
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Rabid Bite Sorcery Target creature you control deals damage equal to its power to target creature you don't control. |
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Rabid Bloodsucker Creature — Vampire (3/2) Flying (This creature can't be blocked except by creatures with flying or reach.) When Rabid Bloodsucker enters the battlefield, each player loses 2 life. |
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Radiant Flames Sorcery Converge — Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast Radiant Flames. |
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Rags Sorcery All creatures get -2/-2 until end of turn. |
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Rancid Rats Creature — Zombie Rat (1/1) Skulk (This creature can't be blocked by creatures with greater power.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) |
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Rattlechains Creature — Spirit (2/1) Flash Flying |
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Ravaging Blaze Instant Ravaging Blaze deals X damage to target creature. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Ravaging Blaze also deals X damage to that creature's controller. |
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Ravenous Bloodseeker Creature — Vampire Berserker (1/3) Discard a card: Ravenous Bloodseeker gets +2/-2 until end of turn. |
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Ravenous Intruder Creature — Gremlin (1/2) Sacrifice an artifact: Ravenous Intruder gets +2/+2 until end of turn. |
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Razorfoot Griffin Creature — Griffin (2/2) Flying (This creature can't be blocked except by creatures with flying or reach.) First strike (This creature deals combat damage before creatures without first strike.) |
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Read the Bones Sorcery Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
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Reality Hemorrhage Instant Devoid (This card has no color.) Reality Hemorrhage deals 2 damage to target creature or player. |
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Reality Smasher Creature — Eldrazi (5/5) ( Trample, haste |
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Reaper of Flight Moonsilver Creature — Angel (3/3) Flying Delirium — Sacrifice another creature: Reaper of Flight Moonsilver gets +2/+1 until end of turn. Activate this ability only if there are four or more card types among cards in your graveyard. |
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Reave Soul Sorcery Destroy target creature with power 3 or less. |
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Reaver Drone Creature — Eldrazi Drone (2/1) Devoid (This card has no color.) At the beginning of your upkeep, you lose 1 life unless you control another colorless creature. |
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Reckless Cohort Creature — Human Warrior Ally (2/2) Reckless Cohort attacks each combat if able unless you control another Ally. |
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Reckless Fireweaver Creature — Human Artificer (1/3) Whenever an artifact enters the battlefield under your control, Reckless Fireweaver deals 1 damage to each opponent. |
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Reckless Racer Creature — Human Pilot (2/3) First strike Whenever Reckless Racer becomes tapped, you may discard a card. If you do, draw a card. |
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Reckless Scholar Creature — Human Wizard (2/1) |
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Reclamation Sage Creature — Elf Shaman (2/1) When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment. |
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Reclusive Artificer Creature — Human Artificer (2/3) Haste (This creature can attack and When Reclusive Artificer enters the battlefield, you may have it deal damage to target creature equal to the number of artifacts you control. |
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Reduce Instant Counter target spell unless its controller pays |
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Reduce to Ashes Sorcery Reduce to Ashes deals 5 damage to target creature. If that creature would die this turn, exile it instead. |
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Reflector Mage Creature — Human Wizard (2/3) When Reflector Mage enters the battlefield, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn. |
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Refurbish Sorcery Return target artifact card from your graveyard to the battlefield. |
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Regal Caracal Creature — Cat (3/3) Other Cats you control get +1/+1 and have lifelink. When Regal Caracal enters the battlefield, create two 1/1 white Cat creature tokens with lifelink. |
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Relentless Hunter Creature — Human Warrior (3/3) |
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Relic Seeker Creature — Human Soldier (2/2) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) When Relic Seeker becomes renowned, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library. |
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Renegade Freighter Artifact — Vehicle (4/3) Whenever Renegade Freighter attacks, it gets +1/+1 and gains trample until end of turn. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) |
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Renegade Map Artifact Renegade Map enters the battlefield tapped.
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Renegade Rallier Creature — Human Warrior (3/2) Revolt — When Renegade Rallier enters the battlefield, if a permanent you controlled left the battlefield this turn, return target permanent card with converted mana cost 2 or less from your graveyard to the battlefield. |
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Renegade Wheelsmith Creature — Dwarf Pilot (3/2) Whenever Renegade Wheelsmith becomes tapped, target creature can't block this turn. |
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Renegade's Getaway Instant Target permanent gains indestructible until end of turn. Create a 1/1 colorless Servo artifact creature token. (Effects that say "destroy" don't destroy a permanent with indestructible, and if it's a creature, it can't be destroyed by damage.) |
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Renewed Faith Instant You gain 6 life. Cycling |
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Reprisal Instant Destroy target creature with power 4 or greater. It can't be regenerated. |
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Reservoir Walker Artifact Creature — Construct (3/3) When Reservoir Walker enters the battlefield, you gain 3 life and get |
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Resourceful Return Sorcery Return target creature card from your graveyard to your hand. If you control an artifact, draw a card. |
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Restoration Gearsmith Creature — Human Artificer (3/3) When Restoration Gearsmith enters the battlefield, return target artifact or creature card from your graveyard to your hand. |
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Retreat to Coralhelm Enchantment Landfall — Whenever a land enters the battlefield under your control, choose one — • You may tap or untap target creature. |
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Retreat to Emeria Enchantment Landfall — Whenever a land enters the battlefield under your control, choose one — • Create a 1/1 white Kor Ally creature token. |
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Retreat to Hagra Enchantment Landfall — Whenever a land enters the battlefield under your control, choose one — • Target creature gets +1/+0 and gains deathtouch until end of turn. |
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Retreat to Kazandu Enchantment Landfall — Whenever a land enters the battlefield under your control, choose one — • Put a +1/+1 counter on target creature. |
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Retreat to Valakut Enchantment Landfall — Whenever a land enters the battlefield under your control, choose one — • Target creature gets +2/+0 until end of turn. |
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Return Sorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Exile target card from a graveyard. Create a 2/2 black Zombie creature token. |
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Reverse Engineer Sorcery Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for Draw three cards. |
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Revoke Privileges Enchantment — Aura Enchant creature Enchanted creature can't attack, block, or crew Vehicles. |
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Rhet-Crop Spearmaster Creature — Human Warrior (3/1) You may exert Rhet-Crop Spearmaster as it attacks. When you do, it gets +1/+0 and gains first strike until end of turn. (An exerted creature won't untap during your next untap step.) |
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Rhonas the Indomitable Legendary Creature — God (5/5) Deathtouch, indestructible Rhonas the Indomitable can't attack or block unless you control another creature with power 4 or greater. |
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Rhonas's Monument Legendary Artifact Green creature spells you cast cost Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn. |
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Rhox Maulers Creature — Rhino Soldier (4/4) Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) |
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Ribbons Sorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Each opponent loses X life. |
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Riches Sorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Each opponent chooses a creature he or she controls. You gain control of those creatures. |
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Ride Down Instant Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn. |
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Ridgescale Tusker Creature — Beast (5/5) When Ridgescale Tusker enters the battlefield, put a +1/+1 counter on each other creature you control. |
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Ringwarden Owl Creature — Bird (3/3) Flying (This creature can't be blocked except by creatures with flying or reach.) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) |
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Riparian Tiger Creature — Cat (4/4) Trample When Riparian Tiger enters the battlefield, you get |
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Rise from the Grave Sorcery Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types. |
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Rise from the Tides Sorcery Create a tapped 2/2 black Zombie creature token for each instant and sorcery card in your graveyard. |
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Rishkar's Expertise Sorcery Draw cards equal to the greatest power among creatures you control. You may cast a card with converted mana cost 5 or less from your hand without paying its mana cost. |
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Rising Miasma Sorcery All creatures get -2/-2 until end of turn. Awaken 3— |
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River Serpent Creature — Serpent (5/5) River Serpent can't attack unless there are five or more cards in your graveyard. Cycling |
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Rogue Refiner Creature — Human Rogue (3/2) When Rogue Refiner enters the battlefield, draw a card and you get |
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Rogue's Passage (0) Land
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Roil Spout Sorcery Put target creature on top of its owner's library. Awaken 4— |
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Roil's Retribution Instant Roil's Retribution deals 5 damage divided as you choose among any number of target attacking or blocking creatures. |
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Roiling Waters Sorcery Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards. |
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Rolling Thunder Sorcery Rolling Thunder deals X damage divided as you choose among any number of target creatures and/or players. |
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Rootbound Crag (0) Land Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.
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Rot Shambler Creature — Fungus (1/1) Whenever another creature you control dies, put a +1/+1 counter on Rot Shambler. |
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Rotted Hulk Creature — Elemental (2/5) |
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Rubble Sorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Up to three target lands don't untap during their controller's next untap step. |
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Ruin in Their Wake Sorcery Devoid (This card has no color.) Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle your library. |
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Ruin Processor Creature — Eldrazi Processor (7/8) When you cast Ruin Processor, you may put a card an opponent owns from exile into that player's graveyard. If you do, you gain 5 life. |
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Ruinous Gremlin Creature — Gremlin (1/1) |
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Ruins of Oran-Rief (0) Land Ruins of Oran-Rief enters the battlefield tapped.
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Runed Servitor Artifact Creature — Construct (2/2) When Runed Servitor dies, each player draws a card. |
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Rush of Adrenaline Instant Target creature gets +2/+1 and gains trample until end of turn. |
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Rush of Vitality Instant Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.") |
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Ruthless Sniper Creature — Human Archer (1/2) Whenever you cycle or discard a card, you may pay |
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Sacred Cat Creature — Cat (1/1) Lifelink Embalm |
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Saddleback Lagac Creature — Lizard (3/1) When Saddleback Lagac enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) |
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Sage of Ancient Lore Creature — Human Shaman Werewolf (*/*) Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand. When Sage of Ancient Lore enters the battlefield, draw a card. |
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Sage of Shaila's Claim Creature — Elf Druid (2/1) When Sage of Shaila's Claim enters the battlefield, you get |
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Saheeli Rai Planeswalker — Saheeli (3) +1: Scry 1. Saheeli Rai deals 1 damage to each opponent. −2: Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step. |
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Saheeli's Artistry Sorcery Choose one or both — • Create a token that's a copy of target artifact. |
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Salivating Gremlins Creature — Gremlin (2/3) Whenever an artifact enters the battlefield under your control, Salivating Gremlins gets +2/+0 and gains trample until end of turn. |
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Salvage Drone Creature — Eldrazi Drone (1/1) Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) |
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Samut, Voice of Dissent Legendary Creature — Human Warrior (3/4) Flash Double strike, vigilance, haste |
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Sandstone Bridge (0) Land Sandstone Bridge enters the battlefield tapped. When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn. |
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Sandwurm Convergence Enchantment Creatures with flying can't attack you or planeswalkers you control. At the beginning of your end step, create a 5/5 green Wurm creature token. |
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Sanitarium Skeleton Creature — Skeleton (1/2) |
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Savage Alliance Instant Escalate Choose one or more — |
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Scarab Feast Instant Exile up to three target cards from a single graveyard. Cycling |
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Scarred Vinebreeder Creature — Elf Shaman (1/1) |
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Scatter to the Winds Instant Counter target spell. Awaken 3— |
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Scion Summoner Creature — Eldrazi Drone (2/2) Devoid (This card has no color.) When Scion Summoner enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add |
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Scour the Laboratory Instant Delirium — Scour the Laboratory costs Draw three cards. |
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Scourge Wolf Creature — Wolf Horror (2/2) First strike Delirium — Scourge Wolf has double strike as long as there are four or more card types among cards in your graveyard. |
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Scrap Trawler Artifact Creature — Construct (3/2) Whenever Scrap Trawler or another artifact you control is put into a graveyard from the battlefield, return to your hand target artifact card in your graveyard with lesser converted mana cost. |
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Scrapheap Scrounger Artifact Creature — Construct (3/2) Scrapheap Scrounger can't block.
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Scrapper Champion Creature — Human Artificer (2/2) Double strike (This creature deals both first-strike and regular combat damage.) When Scrapper Champion enters the battlefield, you get |
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Scrapskin Drake Creature — Zombie Drake (2/3) Flying (This creature can't be blocked except by creatures with flying or reach.) Scrapskin Drake can block only creatures with flying. |
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Scrapyard Mongrel Creature — Hound (3/3) As long as you control an artifact, Scrapyard Mongrel gets +2/+0 and has trample. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) |
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Screeching Skaab Creature — Zombie (2/1) When Screeching Skaab enters the battlefield, put the top two cards of your library into your graveyard. |
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Scribe of the Mindful Creature — Human Cleric (2/2) |
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Scrounged Scythe (3) Artifact — Equipment Equipped creature gets +1/+1. As long as equipped creature is a Human, it has menace. (It can't be blocked except by two or more creatures.) |
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Scrounging Bandar Creature — Cat Monkey (0/0) Scrounging Bandar enters the battlefield with two +1/+1 counters on it. At the beginning of your upkeep, you may move any number of +1/+1 counters from Scrounging Bandar onto another target creature. |
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Scythe Leopard Creature — Cat (1/1) Landfall — Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn. |
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Seed Guardian Creature — Elemental (3/4) Reach When Seed Guardian dies, create an X/X green Elemental creature token, where X is the number of creature cards in your graveyard. |
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Seer's Lantern Artifact
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Select for Inspection Instant Return target tapped creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
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Self-Assembler Artifact Creature — Assembly-Worker (4/4) When Self-Assembler enters the battlefield, you may search your library for an Assembly-Worker creature card, reveal it, put it into your hand, then shuffle your library. |
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Selfless Spirit Creature — Spirit Cleric (2/1) Flying Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn. |
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Senseless Rage Enchantment — Aura Enchant creature Enchanted creature gets +2/+2. |
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Separatist Voidmage Creature — Human Wizard (2/2) When Separatist Voidmage enters the battlefield, you may return target creature to its owner's hand. |
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Serene Steward Creature — Human Cleric Ally (2/2) Whenever you gain life, you may pay |
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Servo Schematic Artifact When Servo Schematic enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token. |
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Shadow Glider Creature — Kor Soldier (2/2) Flying |
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Shadows of the Past Enchantment Whenever a creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Shadowstorm Vizier Creature — Human Cleric (1/3) Flying Whenever you cycle or discard a card, Shadowstorm Vizier gets +1/+1 until end of turn. |
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Shaman of the Pack Creature — Elf Shaman (3/2) When Shaman of the Pack enters the battlefield, target opponent loses life equal to the number of Elves you control. |
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Shambling Ghoul Creature — Zombie (2/3) Shambling Ghoul enters the battlefield tapped. |
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Shambling Vent (0) Land Shambling Vent enters the battlefield tapped.
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Shatterskull Recruit Creature — Giant Warrior Ally (4/4) Menace (This creature can't be blocked except by two or more creatures.) |
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Shed Weakness Instant Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it. |
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Sheer Drop Sorcery Destroy target tapped creature. Awaken 3— |
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Shielded Aether Thief Creature — Vedalken Rogue (0/4) Flash (You may cast this spell any time you could cast an instant.) Whenever Shielded Aether Thief blocks, you get |
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Shimmerscale Drake Creature — Drake (3/4) Flying Cycling |
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Shipwreck Moray Creature — Fish (0/5) When Shipwreck Moray enters the battlefield, you get Pay |
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Shock Instant Shock deals 2 damage to target creature or player. |
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Shoulder to Shoulder Sorcery Support 2. (Put a +1/+1 counter on each of up to two target creatures.) Draw a card. |
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Shrewd Negotiation Sorcery Exchange control of target artifact you control and target artifact or creature you don't control. |
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Shrill Howler Creature — Werewolf Horror (3/1) Creatures with power less than Shrill Howler's power can't block it.
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Siege Mastodon Creature — Elephant (3/5) |
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Siege Modification Enchantment — Aura Enchant creature or Vehicle As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types. |
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Siegecraft Enchantment — Aura Enchant creature Enchanted creature gets +2/+4. |
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Sifter of Skulls Creature — Eldrazi (4/3) Devoid (This card has no color.) Whenever another nontoken creature you control dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add |
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Sigardian Priest Creature — Human Cleric (1/2) |
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Sigil of Valor Artifact — Equipment Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control. Equip |
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Sigil of the Empty Throne Enchantment Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying. |
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Sigiled Starfish Creature — Starfish (0/3) |
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Silkweaver Elite Creature — Elf Archer (2/2) Reach (This creature can block creatures with flying.) Revolt — When Silkweaver Elite enters the battlefield, if a permanent you controlled left the battlefield this turn, draw a card. |
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Silverfur Partisan Creature — Wolf Warrior (2/2) Trample Whenever a Wolf or Werewolf you control becomes the target of an instant or sorcery spell, create a 2/2 green Wolf creature token. |
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Sinister Concoction Enchantment |
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Sinuous Predator (1) Creature — Eldrazi Werewolf (4/4) Sinuous Predator can't be blocked by more than one creature. |
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Sire of Stagnation Creature — Eldrazi (5/7) Devoid (This card has no color.) Whenever a land enters the battlefield under an opponent's control, that player exiles the top two cards of his or her library and you draw two cards. |
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Skeleton Key Artifact — Equipment Equipped creature has skulk. (It can't be blocked by creatures with greater power.) Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card. |
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Skitterskin Creature — Eldrazi Drone (4/3) Devoid (This card has no color.) Skitterskin can't block. |
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Sky Scourer Creature — Eldrazi Drone (1/2) Devoid (This card has no color.) Flying |
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Sky Skiff Artifact — Vehicle (2/3) Flying Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) |
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Sky-Eel School Creature — Fish (3/3) Flying When Sky-Eel School enters the battlefield, draw a card, then discard a card. |
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Skyhunter Skirmisher Creature — Cat Knight (1/1) Flying, double strike |
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Skyline Cascade (0) Land Skyline Cascade enters the battlefield tapped. When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step. |
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Skyrider Elf Creature — Elf Warrior Ally (0/0) Flying Converge — Skyrider Elf enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. |
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Skyship Plunderer Creature — Human Pirate (2/1) Flying Whenever Skyship Plunderer deals combat damage to a player, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind. |
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Skysovereign, Consul Flagship Legendary Artifact — Vehicle (6/5) Flying Whenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls. |
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Skyswirl Harrier Creature — Bird (3/4) Flying |
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Skywhaler's Shot Instant Destroy target creature with power 3 or greater. Scry 1. |
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Slab Hammer Artifact — Equipment Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn. Equip |
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Slaughter Drone Creature — Eldrazi Drone (2/2) Devoid (This card has no color.)
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Slayer's Plate Artifact — Equipment Equipped creature gets +4/+2. Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying. |
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Sleep Paralysis Enchantment — Aura Enchant creature When Sleep Paralysis enters the battlefield, tap enchanted creature. |
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Slip Through Space Sorcery Devoid (This card has no color.) Target creature can't be blocked this turn. |
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Sludge Crawler Creature — Eldrazi Drone (1/1) Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) |
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Sly Requisitioner Creature — Human Artificer (2/2) Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token. |
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Smoldering Marsh (0) Land — Swamp Mountain ( Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands. |
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Smoldering Werewolf Creature — Werewolf Horror (3/2) When Smoldering Werewolf enters the battlefield, it deals 1 damage to each of up to two target creatures.
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Smothering Abomination Creature — Eldrazi (4/3) Devoid (This card has no color.) Flying |
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Smuggler's Copter Artifact — Vehicle (3/3) Flying Whenever Smuggler's Copter attacks or blocks, you may draw a card. If you do, discard a card. |
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Snapping Gnarlid Creature — Beast (2/2) Landfall — Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn. |
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Snare Thopter Artifact Creature — Thopter (3/2) Flying, haste |
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Solemn Offering Sorcery Destroy target artifact or enchantment. You gain 4 life. |
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Solemn Recruit Creature — Dwarf Warrior (2/2) Double strike Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on Solemn Recruit. |
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Solitary Hunter Creature — Human Warrior Werewolf (3/4) At the beginning of each upkeep, if no spells were cast last turn, transform Solitary Hunter. |
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Sorin, Grim Nemesis Planeswalker — Sorin (6) +1: Reveal the top card of your library and put that card into your hand. Each opponent loses life equal to its converted mana cost. −X: Sorin, Grim Nemesis deals X damage to target creature or planeswalker and you gain X life. |
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Soulblade Djinn Creature — Djinn (4/3) Flying Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. |
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Soulstinger Creature — Scorpion Demon (4/5) When Soulstinger enters the battlefield, put two -1/-1 counters on target creature you control. When Soulstinger dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on Soulstinger. |
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Sparkmage's Gambit Sorcery Sparkmage's Gambit deals 1 damage to each of up to two target creatures. Those creatures can't block this turn. |
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Sparring Mummy Creature — Zombie (3/3) When Sparring Mummy enters the battlefield, untap target creature. |
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Spatial Contortion Instant ( Target creature gets +3/-3 until end of turn. |
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Spawnbinder Mage Creature — Human Wizard Ally (2/4) Cohort — |
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Spectral Reserves Sorcery Create two 1/1 white Spirit creature tokens with flying. You gain 2 life. |
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Spectral Shepherd Creature — Spirit (2/2) Flying
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Speedway Fanatic Creature — Human Pilot (2/1) Haste Whenever Speedway Fanatic crews a Vehicle, that Vehicle gains haste until end of turn. |
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Spell Queller Creature — Spirit (2/3) Flash Flying |
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Spell Shrivel Instant Devoid (This card has no color.) Counter target spell unless its controller pays |
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Sphinx's Tutelage Enchantment Whenever you draw a card, target opponent puts the top two cards of his or her library into his or her graveyard. If they're both nonland cards that share a color, repeat this process.
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Spined Wurm Creature — Wurm (5/4) |
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Spire Patrol Creature — Human Soldier (3/2) Flying When Spire Patrol enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. |
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Spirit of the Hunt Creature — Wolf Spirit (3/3) Flash When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn. |
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Splendid Agony Instant Distribute two -1/-1 counters among one or two target creatures. |
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Spontaneous Artist Creature — Human Rogue (3/3) When Spontaneous Artist enters the battlefield, you get Pay |
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Spontaneous Mutation Enchantment — Aura Flash (You may cast this spell any time you could cast an instant.) Enchant creature |
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Spring Sorcery Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. |
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Sram's Expertise Sorcery Create three 1/1 colorless Servo artifact creature tokens. You may cast a card with converted mana cost 3 or less from your hand without paying its mana cost. |
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Sram, Senior Edificer Legendary Creature — Dwarf Advisor (2/2) Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card. |
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Stalking Drone Creature — Eldrazi Drone (2/2) Devoid (This card has no color.)
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Stallion of Ashmouth Creature — Nightmare Horse (3/3) Delirium — |
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Stalwart Aven Creature — Bird Soldier (1/3) Flying (This creature can't be blocked except by creatures with flying or reach.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) |
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Start Instant Create two 1/1 white Warrior creature tokens with vigilance. |
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Start Your Engines Sorcery Vehicles you control become artifact creatures until end of turn. Creatures you control get +2/+0 until end of turn. |
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Steadfast Cathar Creature — Human Soldier (2/1) Whenever Steadfast Cathar attacks, it gets +0/+2 until end of turn. |
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Stensia Banquet Sorcery Stensia Banquet deals damage to target opponent equal to the number of Vampires you control. Draw a card. |
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Stensia Innkeeper Creature — Vampire (3/3) When Stensia Innkeeper enters the battlefield, tap target land an opponent controls. That land doesn't untap during its controller's next untap step. |
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Stensia Masquerade Enchantment Attacking creatures you control have first strike. Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it. |
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Steppe Glider Creature — Elemental (2/4) Flying, vigilance
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Stir the Sands Sorcery Create three 2/2 black Zombie creature tokens. Cycling |
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Stitched Mangler Creature — Zombie Horror (2/3) Stitched Mangler enters the battlefield tapped. When Stitched Mangler enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. |
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Stoic Builder Creature — Human (2/3) When Stoic Builder enters the battlefield, you may return target land card from your graveyard to your hand. |
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Stone Haven Medic Creature — Kor Cleric (1/3) |
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Stone Quarry (0) Land Stone Quarry enters the battlefield tapped.
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Stoneforge Acolyte Creature — Kor Artificer Ally (1/2) Cohort — |
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Stoneforge Masterwork Artifact — Equipment Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it. Equip |
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Stonefury Instant Stonefury deals damage to target creature equal to the number of lands you control. |
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Stonewing Antagonizer (1) Artifact Creature — Gargoyle Horror (4/2) Flying |
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Stonework Puma Artifact Creature — Cat Ally (2/2) |
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Stormchaser Mage Creature — Human Wizard (1/3) Flying, haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) |
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Stormrider Spirit Creature — Spirit (3/3) Flash (You may cast this spell any time you could cast an instant.) Flying |
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Strider Harness Artifact — Equipment Equipped creature gets +1/+1 and has haste. Equip |
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Stromkirk Condemned Creature — Vampire Horror (2/2) Discard a card: Vampires you control get +1/+1 until end of turn. Activate this ability only once each turn. |
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Stromkirk Mentor Creature — Vampire Soldier (4/2) When Stromkirk Mentor enters the battlefield, put a +1/+1 counter on another target Vampire you control. |
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Subjugator Angel Creature — Angel (4/3) Flying When Subjugator Angel enters the battlefield, tap all creatures your opponents control. |
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Submerged Boneyard (0) Land Submerged Boneyard enters the battlefield tapped.
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Subterranean Scout Creature — Goblin Scout (2/1) When Subterranean Scout enters the battlefield, target creature with power 2 or less can't be blocked this turn. |
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Subtle Strike Instant Choose one or both — • Target creature gets -1/-1 until end of turn. |
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Sulfur Falls (0) Land Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain.
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Sunblade Elf Creature — Elf Warrior (1/1) Sunblade Elf gets +1/+1 as long as you control a Plains.
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Sunken Hollow (0) Land — Island Swamp ( Sunken Hollow enters the battlefield tapped unless you control two or more basic lands. |
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Sunpetal Grove (0) Land Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.
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Sunscorched Desert (0) Land — Desert When Sunscorched Desert enters the battlefield, it deals 1 damage to target player.
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Suntail Hawk Creature — Bird (1/1) Flying |
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Supernatural Stamina Instant Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control." |
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Suppression Bonds Enchantment — Aura Enchant nonland permanent Enchanted permanent can't attack or block, and its activated abilities can't be activated. |
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Survive the Night Instant Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) Investigate. (Create a colorless Clue artifact token with " |
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Swamp (0) Basic Land — Swamp |
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Sweatworks Brawler Creature — Human Artificer (3/3) Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for Menace |
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Sweep Away Instant Return target creature to its owner's hand. If that creature is attacking, you may put it on top of its owner's library instead. |
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Swell of Growth Instant Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield. |
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Sylvan Advocate Creature — Elf Druid Ally (2/3) Vigilance As long as you control six or more lands, Sylvan Advocate and land creatures you control get +2/+2. |
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Synchronized Strike Instant Untap up to two target creatures. They each get +2/+2 until end of turn. |
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Syndicate Trafficker Creature — Aetherborn Rogue (3/1) |
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Tah-Crop Elite Creature — Bird Warrior (2/2) Flying You may exert Tah-Crop Elite as it attacks. When you do, creatures you control get +1/+1 until end of turn. (An exerted creature won't untap during your next untap step.) |
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Tah-Crop Skirmisher Creature — Naga Warrior (2/1) Embalm |
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Tainted Remedy Enchantment If an opponent would gain life, that player loses that much life instead. |
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Tajuru Pathwarden Creature — Elf Warrior Ally (5/4) Vigilance, trample |
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Tajuru Stalwart Creature — Elf Scout Ally (0/1) Converge — Tajuru Stalwart enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. |
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Take Inventory Sorcery Draw a card, then draw cards equal to the number of cards named Take Inventory in your graveyard. |
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Take into Custody Instant Tap target creature. It doesn't untap during its controller's next untap step. |
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Talent of the Telepath Sorcery Target opponent reveals the top seven cards of his or her library. You may cast an instant or sorcery card from among them without paying its mana cost. Then that player puts the rest into his or her graveyard. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast up to two revealed instant and/or sorcery cards instead of one. |
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Tamiyo's Journal Legendary Artifact At the beginning of your upkeep, investigate. (Create a colorless Clue artifact token with "
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Tamiyo, Field Researcher Planeswalker — Tamiyo (4) +1: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card. −2: Tap up to two target nonland permanents. They don't untap during their controller's next untap step. |
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Tandem Tactics Instant Up to two target creatures each get +1/+2 until end of turn. You gain 2 life. |
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Tar Snare Instant Target creature gets -3/-2 until end of turn. |
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Tattered Haunter Creature — Spirit (2/1) Flying Tattered Haunter can block only creatures with flying. |
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Telling Time Instant Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library. |
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Temmet, Vizier of Naktamun Legendary Creature — Human Cleric (2/2) At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn. Embalm |
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Tenacity Instant Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures. |
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Terrain Elemental Creature — Elemental (3/2) |
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Territorial Baloth Creature — Beast (4/4) Landfall — Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn. |
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Territorial Gorger Creature — Gremlin (2/2) Trample Whenever you get one or more |
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Tezzeret the Schemer Planeswalker — Tezzeret (5) +1: Create a colorless artifact token named Etherium Cell with " −2: Target creature gets +X/-X until end of turn, where X is the number of artifacts you control. |
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Tezzeret's Touch Enchantment — Aura Enchant artifact Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types. |
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Thalia's Lieutenant Creature — Human Soldier (1/1) When Thalia's Lieutenant enters the battlefield, put a +1/+1 counter on each other Human you control. Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Thalia's Lieutenant. |
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Thalia, Heretic Cathar Legendary Creature — Human Soldier (3/2) First strike Creatures and nonbasic lands your opponents control enter the battlefield tapped. |
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The Gitrog Monster Legendary Creature — Frog Horror (6/6) Deathtouch At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land. |
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Thermo-Alchemist Creature — Human Shaman (0/3) Defender
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Thing in the Ice Creature — Horror (0/4) Defender Thing in the Ice enters the battlefield with four ice counters on it. |
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Thopter Arrest Enchantment When Thopter Arrest enters the battlefield, exile target artifact or creature an opponent controls until Thopter Arrest leaves the battlefield. |
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Thopter Engineer Creature — Human Artificer (1/3) When Thopter Engineer enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. Artifact creatures you control have haste. (They can attack and |
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Thopter Spy Network Enchantment At the beginning of your upkeep, if you control an artifact, create a 1/1 colorless Thopter artifact creature token with flying. Whenever one or more artifact creatures you control deal combat damage to a player, draw a card. |
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Thornbow Archer Creature — Elf Archer (1/2) Whenever Thornbow Archer attacks, each opponent who doesn't control an Elf loses 1 life. |
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Thornhide Wolves Creature — Wolf (4/5) |
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Those Who Serve Creature — Zombie (2/4) |
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Thought Harvester Creature — Eldrazi Drone (2/4) Devoid (This card has no color.) Flying |
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Thought-Knot Seer Creature — Eldrazi (4/4) ( When Thought-Knot Seer enters the battlefield, target opponent reveals his or her hand. You choose a nonland card from it and exile that card. |
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Thraben Foulbloods Creature — Zombie Hound (3/2) Delirium — Thraben Foulbloods gets +1/+1 and has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.) |
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Thraben Gargoyle Artifact Creature — Gargoyle (2/2) Defender
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Thresher Lizard Creature — Lizard (3/2) Thresher Lizard gets +1/+2 as long as you have one or fewer cards in hand. |
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Thriving Grubs Creature — Gremlin (2/1) When Thriving Grubs enters the battlefield, you get Whenever Thriving Grubs attacks, you may pay |
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Thriving Ibex Creature — Goat (2/4) When Thriving Ibex enters the battlefield, you get Whenever Thriving Ibex attacks, you may pay |
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Thriving Rats Creature — Rat (1/2) When Thriving Rats enters the battlefield, you get Whenever Thriving Rats attacks, you may pay |
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Thriving Rhino Creature — Rhino (2/3) When Thriving Rhino enters the battlefield, you get Whenever Thriving Rhino attacks, you may pay |
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Thriving Turtle Creature — Turtle (0/3) When Thriving Turtle enters the battlefield, you get Whenever Thriving Turtle attacks, you may pay |
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Throne of the God-Pharaoh Legendary Artifact At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control. |
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Throttle Instant Target creature gets -4/-4 until end of turn. |
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Throwing Knife Artifact — Equipment Equipped creature gets +2/+0. Whenever equipped creature attacks, you may sacrifice Throwing Knife. If you do, Throwing Knife deals 2 damage to target creature or player. |
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Thunderclap Wyvern Creature — Drake (2/3) Flash (You may cast this spell any time you could cast an instant.) Flying |
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Tide Drifter Creature — Eldrazi Drone (0/5) Devoid (This card has no color.) Other colorless creatures you control get +0/+1. |
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Tidy Conclusion Instant Destroy target creature. You gain 1 life for each artifact you control. |
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Tightening Coils Enchantment — Aura Enchant creature Enchanted creature gets -6/-0 and loses flying. |
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Timber Gorge (0) Land Timber Gorge enters the battlefield tapped.
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Timber Shredder (2) Creature — Werewolf (4/2) Trample At the beginning of each upkeep, if a player cast two or more spells last turn, transform Timber Shredder. |
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Timberland Guide Creature — Human Scout (1/1) When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature. |
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Timberpack Wolf Creature — Wolf (2/2) Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf. |
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Time to Reflect Instant Exile target creature that blocked or was blocked by a Zombie this turn. |
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| Tireless Tracker Creature — Human Scout (3/2) Whenever a land enters the battlefield under your control, investigate. (Create a colorless Clue artifact token with " Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker. |
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Titan's Presence Instant As an additional cost to cast Titan's Presence, reveal a colorless creature card from your hand. Exile target creature if its power is less than or equal to the revealed card's power. |
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Titan's Strength Instant Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
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Titanic Growth Instant Target creature gets +4/+4 until end of turn. |
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Toolcraft Exemplar Creature — Dwarf Artificer (1/1) At the beginning of combat on your turn, if you control an artifact, Toolcraft Exemplar gets +2/+1 until end of turn. If you control three or more artifacts, it also gains first strike until end of turn. |
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Tooth Collector Creature — Human Rogue (3/2) When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn. |
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Topan Freeblade Creature — Human Soldier (2/2) Vigilance (Attacking doesn't cause this creature to tap.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) |
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Topplegeist Creature — Spirit (1/1) Flying When Topplegeist enters the battlefield, tap target creature an opponent controls. |
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Torch Gauntlet Artifact — Equipment Equipped creature gets +2/+0. Equip |
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Torrential Gearhulk Artifact Creature — Construct (5/6) Flash When Torrential Gearhulk enters the battlefield, you may cast target instant card from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead. |
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Totem-Guide Hartebeest Creature — Antelope (2/5) When Totem-Guide Hartebeest enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library. |
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Touch of the Void Sorcery Devoid (This card has no color.) Touch of the Void deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. |
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Tower Geist Creature — Spirit (2/2) Flying When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. |
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Tragic Arrogance Sorcery For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents he or she controls. |
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Traitorous Instinct Sorcery Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste. |
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Tranquil Expanse (0) Land Tranquil Expanse enters the battlefield tapped.
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Treasure Keeper Artifact Creature — Construct (3/3) When Treasure Keeper dies, reveal cards from the top of your library until you reveal a nonland card with converted mana cost 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order. |
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Trial of Ambition Enchantment When Trial of Ambition enters the battlefield, target opponent sacrifices a creature. When a Cartouche enters the battlefield under your control, return Trial of Ambition to its owner's hand. |
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Trial of Knowledge Enchantment When Trial of Knowledge enters the battlefield, draw three cards, then discard a card. When a Cartouche enters the battlefield under your control, return Trial of Knowledge to its owner's hand. |
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Trial of Solidarity Enchantment When Trial of Solidarity enters the battlefield, creatures you control get +2/+1 and gain vigilance until end of turn. When a Cartouche enters the battlefield under your control, return Trial of Solidarity to its owner's hand. |
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Trial of Strength Enchantment When Trial of Strength enters the battlefield, create a 4/2 green Beast creature token. When a Cartouche enters the battlefield under your control, return Trial of Strength to its owner's hand. |
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Trial of Zeal Enchantment When Trial of Zeal enters the battlefield, it deals 3 damage to target creature or player. When a Cartouche enters the battlefield under your control, return Trial of Zeal to its owner's hand. |
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Trophy Mage Creature — Human Wizard (2/2) When Trophy Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 3, reveal it, put it into your hand, then shuffle your library. |
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Trueheart Duelist Creature — Human Warrior (2/2) Trueheart Duelist can block an additional creature each combat. Embalm |
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Trueheart Twins Creature — Jackal Warrior (4/4) You may exert Trueheart Twins as it attacks. (It won't untap during your next untap step.) Whenever you exert a creature, creatures you control get +1/+0 until end of turn. |
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Trusty Companion Creature — Hyena (3/2) Vigilance Trusty Companion can't attack alone. |
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Twin Bolt Instant Twin Bolt deals 2 damage divided as you choose among one or two target creatures and/or players. |
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Twins of Maurer Estate Creature — Vampire (3/5) Madness |
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Ulamog's Despoiler Creature — Eldrazi Processor (5/5) As Ulamog's Despoiler enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, Ulamog's Despoiler enters the battlefield with four +1/+1 counters on it. |
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Ulamog's Nullifier Creature — Eldrazi Processor (2/3) Devoid (This card has no color.) Flash |
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Ulamog's Reclaimer Creature — Eldrazi Processor (2/5) Devoid (This card has no color.) When Ulamog's Reclaimer enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target instant or sorcery card from your graveyard to your hand. |
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Ulamog, the Ceaseless Hunger Legendary Creature — Eldrazi (10/10) When you cast Ulamog, the Ceaseless Hunger, exile two target permanents. Indestructible |
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Ulrich of the Krallenhorde Legendary Creature — Human Werewolf (4/4) Whenever this creature enters the battlefield or transforms into Ulrich of the Krallenhorde, target creature gets +4/+4 until end of turn. At the beginning of each upkeep, if no spells were cast last turn, transform Ulrich of the Krallenhorde. |
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Ulrich's Kindred Creature — Wolf (3/2) Trample
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Ulrich, Uncontested Alpha (5) Legendary Creature — Werewolf (6/6) Whenever this creature transforms into Ulrich, Uncontested Alpha, you may have it fight target non-Werewolf creature you don't control. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulrich, Uncontested Alpha. |
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Ulvenwald Hydra Creature — Hydra (*/*) Reach Ulvenwald Hydra's power and toughness are each equal to the number of lands you control. |
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Ulvenwald Mysteries Enchantment Whenever a nontoken creature you control dies, investigate. (Create a colorless Clue artifact token with " Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token. |
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Ulvenwald Observer Creature — Treefolk (6/6) Whenever a creature you control with toughness 4 or greater dies, draw a card. |
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Umara Entangler Creature — Merfolk Rogue Ally (2/1) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) |
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Unbridled Growth Enchantment — Aura Enchant land Enchanted land has " |
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Unburden Sorcery Target player discards two cards. Cycling |
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Undead Servant Creature — Zombie (3/2) When Undead Servant enters the battlefield, create a 2/2 black Zombie creature token for each card named Undead Servant in your graveyard. |
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Undercity Troll Creature — Troll (2/2) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
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Underhanded Designs Enchantment Whenever an artifact enters the battlefield under your control, you may pay
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Unholy Hunger Instant Destroy target creature. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you gain 2 life. |
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Unified Front Sorcery Converge — Create a 1/1 white Kor Ally creature token for each color of mana spent to cast Unified Front. |
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Unity of Purpose Instant Support 2. (Put a +1/+1 counter on each of up to two target creatures.) Untap each creature you control with a +1/+1 counter on it. |
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Universal Solvent Artifact |
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Unlicensed Disintegration Instant Destroy target creature. If you control an artifact, Unlicensed Disintegration deals 3 damage to that creature's controller. |
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Unnatural Aggression Instant Devoid (This card has no color.) Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead. |
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Unsubstantiate Instant Return target spell or creature to its owner's hand. |
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Untamed Hunger Enchantment — Aura Enchant creature Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.) |
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Untethered Express Artifact — Vehicle (4/4) Trample Whenever Untethered Express attacks, put a +1/+1 counter on it. |
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Unwavering Initiate Creature — Human Warrior (3/2) Vigilance Embalm |
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Valakut Invoker Creature — Human Shaman (2/3) |
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Valeron Wardens Creature — Human Monk (1/3) Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) Whenever a creature you control becomes renowned, draw a card. |
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Valor in Akros Enchantment Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. |
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Vampire Envoy Creature — Vampire Cleric Ally (1/4) Flying Whenever Vampire Envoy becomes tapped, you gain 1 life. |
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Vampiric Rites Enchantment |
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Vedalken Blademaster Creature — Vedalken Soldier (2/3) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) |
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Vengeful Rebel Creature — Aetherborn Warrior (3/2) Revolt — When Vengeful Rebel enters the battlefield, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn. |
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Verdurous Gearhulk Artifact Creature — Construct (4/4) Trample When Verdurous Gearhulk enters the battlefield, distribute four +1/+1 counters among any number of target creatures you control. |
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Vessel of Ephemera Enchantment |
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Vessel of Malignity Enchantment |
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Vessel of Nascency Enchantment |
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Vessel of Paramnesia Enchantment |
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Vessel of Volatility Enchantment |
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Vestige of Emrakul Creature — Eldrazi Drone (3/4) Devoid (This card has no color.) Trample |
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Veteran Cathar Creature — Human Soldier (2/2) |
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Veteran Motorist Creature — Dwarf Pilot (3/1) When Veteran Motorist enters the battlefield, scry 2. Whenever Veteran Motorist crews a Vehicle, that Vehicle gets +1/+1 until end of turn. |
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Veteran Warleader Creature — Human Soldier Ally (*/*) Veteran Warleader's power and toughness are each equal to the number of creatures you control. Tap another untapped Ally you control: Veteran Warleader gains your choice of first strike, vigilance, or trample until end of turn. |
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Veteran's Sidearm Artifact — Equipment Equipped creature gets +1/+1. Equip |
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Vexing Scuttler Creature — Eldrazi Crab (4/5) Emerge When you cast Vexing Scuttler, you may return target instant or sorcery card from your graveyard to your hand. |
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Victory Sorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature gains double strike until end of turn. |
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Vildin-Pack Alpha (3) Creature — Werewolf (4/3) Whenever a Werewolf enters the battlefield under your control, you may transform it. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha. |
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Vildin-Pack Outcast Creature — Werewolf Horror (4/4) Trample
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Vile Aggregate Creature — Eldrazi Drone (*/5) Devoid (This card has no color.) Vile Aggregate's power is equal to the number of colorless creatures you control. |
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Vile Redeemer Creature — Eldrazi (3/3) Devoid (This card has no color.) Flash |
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Vines of the Recluse Instant Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.) |
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Visionary Augmenter Creature — Dwarf Artificer (2/1) Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) |
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Visions of Brutality Enchantment — Aura Devoid (This card has no color.) Enchant creature |
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Vizier of Tumbling Sands Creature — Human Cleric (1/3) Cycling |
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Void Attendant Creature — Eldrazi Processor (2/3) Devoid (This card has no color.)
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Void Grafter Creature — Eldrazi Drone (2/4) Devoid (This card has no color.) Flash (You may cast this spell any time you could cast an instant.) |
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Voldaren Duelist Creature — Vampire Warrior (3/2) Haste When Voldaren Duelist enters the battlefield, target creature can't block this turn. |
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Voltaic Brawler Creature — Human Warrior (3/2) When Voltaic Brawler enters the battlefield, you get Whenever Voltaic Brawler attacks, you may pay |
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Voracious Null Creature — Zombie (2/2) |
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Vryn Wingmare Creature — Pegasus (2/1) Flying Noncreature spells cost |
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Walker of the Wastes Creature — Eldrazi (4/4) ( Trample |
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Walking Ballista Artifact Creature — Construct (0/0) Walking Ballista enters the battlefield with X +1/+1 counters on it.
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Wall of Resurgence Creature — Wall (0/6) Defender When Wall of Resurgence enters the battlefield, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land. |
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Wandering Fumarole (0) Land Wandering Fumarole enters the battlefield tapped.
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Warden of Geometries Creature — Eldrazi Drone (2/3) Vigilance
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Warfire Javelineer Creature — Minotaur Warrior (2/3) When Warfire Javelineer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard. |
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Warped Landscape (0) Land
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Warping Wail Instant ( Choose one — |
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Wasteland Strangler Creature — Eldrazi Processor (3/2) Devoid (This card has no color.) When Wasteland Strangler enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, target creature gets -3/-3 until end of turn. |
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Wastes (0) Basic Land |
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Watchers of the Dead Artifact Creature — Cat (2/2) Exile Watchers of the Dead: Each opponent chooses two cards in his or her graveyard and exiles the rest. |
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Watchful Naga Creature — Naga Wizard (2/2) You may exert Watchful Naga as it attacks. When you do, draw a card. (An exerted creature won't untap during your next untap step.) |
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Wave-Wing Elemental Creature — Elemental (3/4) Flying Landfall — Whenever a land enters the battlefield under your control, Wave-Wing Elemental gets +2/+2 until end of turn. |
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Waxing Moon Instant Transform up to one target Werewolf you control. Creatures you control gain trample until end of turn. |
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Wayward Disciple (3) Creature — Human Cleric (2/4) Whenever Wayward Disciple or another creature you control dies, target opponent loses 1 life and you gain 1 life. |
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Wayward Giant Creature — Giant (4/5) Menace |
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Wayward Servant Creature — Zombie (2/2) Whenever another Zombie enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. |
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Weaponcraft Enthusiast Creature — Aetherborn Artificer (0/1) Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) |
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Weapons Trainer Creature — Human Soldier Ally (3/2) Other creatures you control get +1/+0 as long as you control an Equipment. |
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Weaver of Currents Creature — Naga Druid (2/2) |
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Weaver of Lightning Creature — Human Shaman (1/4) Reach Whenever you cast an instant or sorcery spell, Weaver of Lightning deals 1 damage to target creature an opponent controls. |
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Weirded Vampire Creature — Vampire Horror (3/3) Madness |
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Welcome to the Fold Sorcery Madness Gain control of target creature if its toughness is 2 or less. If Welcome to the Fold's madness cost was paid, instead gain control of that creature if its toughness is X or less. |
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Weldfast Engineer Creature — Human Artificer (3/3) At the beginning of combat on your turn, target artifact creature you control gets +2/+0 until end of turn. |
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Weldfast Monitor Artifact Creature — Lizard (3/2) |
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Weldfast Wingsmith Creature — Human Artificer (3/3) Whenever an artifact enters the battlefield under your control, Weldfast Wingsmith gains flying until end of turn. |
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Welding Sparks Instant Welding Sparks deals X damage to target creature, where X is 3 plus the number of artifacts you control. |
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Welkin Tern Creature — Bird (2/1) Flying (This creature can't be blocked except by creatures with flying or reach.) Welkin Tern can block only creatures with flying. |
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Werewolf of Ancient Hunger (5) Creature — Werewolf (*/*) Vigilance, trample Werewolf of Ancient Hunger's power and toughness are each equal to the total number of cards in all players' hands. |
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Westvale Abbey (0) Land
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Westvale Cult Leader (2) Creature — Human Cleric (*/*) Westvale Cult Leader's power and toughness are each equal to the number of creatures you control. At the beginning of your end step, create a 1/1 white and black Human Cleric creature token. |
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Wharf Infiltrator Creature — Human Horror (1/1) Skulk (This creature can't be blocked by creatures with greater power.) Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card. |
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Whir of Invention Instant Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for Search your library for an artifact card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. |
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Whirler Rogue Creature — Human Rogue Artificer (2/2) When Whirler Rogue enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying. Tap two untapped artifacts you control: Target creature can't be blocked this turn. |
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Whirler Virtuoso Creature — Vedalken Artificer (2/3) When Whirler Virtuoso enters the battlefield, you get Pay |
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Whispers of Emrakul Sorcery Target opponent discards a card at random. Delirium — If there are four or more card types among cards in your graveyard, that player discards two cards at random instead. |
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Wild Instincts Sorcery Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.) |
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Wild-Field Scarecrow Artifact Creature — Scarecrow (1/4) Defender
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Wildsize Instant Target creature gets +2/+2 and gains trample until end of turn. Draw a card. |
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Willbreaker Creature — Human Wizard (2/3) Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker. |
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Wind-Kin Raiders Creature — Human Artificer (4/3) Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for Flying |
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Winding Constrictor Creature — Snake (2/3) If one or more counters would be placed on an artifact or creature you control, that many plus one of each of those kinds of counters are placed on that permanent instead. If you would get one or more counters, you get that many plus one of each of those kinds of counters instead. |
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Windrider Patrol Creature — Merfolk Wizard (4/3) Flying Whenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
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Wispweaver Angel Creature — Angel (4/4) Flying When Wispweaver Angel enters the battlefield, you may exile another target creature you control, then return that card to the battlefield under its owner's control. |
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Witness the End Sorcery Devoid (This card has no color.) Target opponent exiles two cards from his or her hand and loses 2 life. |
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Wolf of Devil's Breach Creature — Elemental Wolf (5/5) Whenever Wolf of Devil's Breach attacks, you may pay |
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Wolfkin Bond Enchantment — Aura Enchant creature When Wolfkin Bond enters the battlefield, Create a 2/2 green Wolf creature token. |
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Woodcutter's Grit Instant Target creature you control gets +3/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) |
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Woodland Bellower Creature — Beast (6/5) When Woodland Bellower enters the battlefield, you may search your library for a nonlegendary green creature card with converted mana cost 3 or less, put it onto the battlefield, then shuffle your library. |
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Woodland Cemetery (0) Land Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.
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Woodland Patrol Creature — Human Scout (3/2) Vigilance |
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Woodland Stream (0) Land Woodland Stream enters the battlefield tapped.
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Woodland Wanderer Creature — Elemental (2/2) Vigilance, trample Converge — Woodland Wanderer enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. |
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Workshop Assistant Artifact Creature — Construct (1/2) When Workshop Assistant dies, return another target artifact card from your graveyard to your hand. |
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Wrangle Sorcery Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn. |
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Wretched Gryff Creature — Eldrazi Hippogriff (3/4) Emerge When you cast Wretched Gryff, draw a card. |
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Yahenni's Expertise Sorcery All creatures get -3/-3 until end of turn. You may cast a card with converted mana cost 3 or less from your hand without paying its mana cost. |
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Yahenni, Undying Partisan Legendary Creature — Aetherborn Vampire (2/2) Haste Whenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni, Undying Partisan. |
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Yavimaya Wurm Creature — Wurm (6/4) Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) |
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Yeva's Forcemage Creature — Elf Shaman (2/2) When Yeva's Forcemage enters the battlefield, target creature gets +2/+2 until end of turn. |
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Zada's Commando Creature — Goblin Archer Ally (2/1) First strike Cohort — |
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Zendikar Incarnate Creature — Elemental (*/4) Zendikar Incarnate's power is equal to the number of lands you control. |
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Zendikar's Roil Enchantment Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature token. |
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Zulaport Chainmage Creature — Human Shaman Ally (4/2) Cohort — |
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